19:44:37: Creating resource group General 19:44:37: Creating resource group Internal 19:44:37: Creating resource group Autodetect 19:44:37: SceneManagerFactory for type 'DefaultSceneManager' registered. 19:44:37: Registering ResourceManager for type Material 19:44:37: Registering ResourceManager for type Mesh 19:44:37: Registering ResourceManager for type Skeleton 19:44:37: MovableObjectFactory for type 'ParticleSystem' registered. 19:44:37: OverlayElementFactory for type Panel registered. 19:44:37: OverlayElementFactory for type BorderPanel registered. 19:44:37: OverlayElementFactory for type TextArea registered. 19:44:37: Registering ResourceManager for type Font 19:44:37: ArchiveFactory for archive type FileSystem registered. 19:44:37: ArchiveFactory for archive type Zip registered. 19:44:37: FreeImage version: 3.10.0 19:44:37: This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details 19:44:37: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,jp2 19:44:37: DDS codec registering 19:44:37: Registering ResourceManager for type HighLevelGpuProgram 19:44:37: Registering ResourceManager for type Compositor 19:44:37: MovableObjectFactory for type 'Entity' registered. 19:44:37: MovableObjectFactory for type 'Light' registered. 19:44:37: MovableObjectFactory for type 'BillboardSet' registered. 19:44:37: MovableObjectFactory for type 'ManualObject' registered. 19:44:37: MovableObjectFactory for type 'BillboardChain' registered. 19:44:37: MovableObjectFactory for type 'RibbonTrail' registered. 19:44:37: OGRE EXCEPTION(6:FileNotFoundException): '/home/nathan/freeorion/ogre_plugins.cfg' file not found! in ConfigFile::load at OgreConfigFile.cpp (line 84) 19:44:37: /home/nathan/freeorion/ogre_plugins.cfg not found, automatic plugin loading disabled. 19:44:37: *-*-* OGRE Initialising 19:44:37: *-*-* Version 1.6.2 (Shoggoth) 19:44:37: Installing plugin: Cg Program Manager 19:44:37: Plugin successfully installed 19:44:37: Installing plugin: Octree & Terrain Scene Manager 19:44:37: Plugin successfully installed 19:44:37: Installing plugin: ParticleFX 19:44:37: Particle Emitter Type 'Point' registered 19:44:37: Particle Emitter Type 'Box' registered 19:44:37: Particle Emitter Type 'Ellipsoid' registered 19:44:37: Particle Emitter Type 'Cylinder' registered 19:44:37: Particle Emitter Type 'Ring' registered 19:44:37: Particle Emitter Type 'HollowEllipsoid' registered 19:44:37: Particle Affector Type 'LinearForce' registered 19:44:37: Particle Affector Type 'ColourFader' registered 19:44:37: Particle Affector Type 'ColourFader2' registered 19:44:37: Particle Affector Type 'ColourImage' registered 19:44:37: Particle Affector Type 'ColourInterpolator' registered 19:44:37: Particle Affector Type 'Scaler' registered 19:44:37: Particle Affector Type 'Rotator' registered 19:44:37: Particle Affector Type 'DirectionRandomiser' registered 19:44:37: Particle Affector Type 'DeflectorPlane' registered 19:44:37: Plugin successfully installed 19:44:37: Installing plugin: GL RenderSystem 19:44:37: OpenGL Rendering Subsystem created. 19:44:38: Plugin successfully installed 19:44:38: CPU Identifier & Features 19:44:38: ------------------------- 19:44:38: * CPU ID: AuthenticAMD: AMD Duron(tm) Processor 19:44:38: * SSE: yes 19:44:38: * SSE2: no 19:44:38: * SSE3: no 19:44:38: * MMX: yes 19:44:38: * MMXEXT: yes 19:44:38: * 3DNOW: yes 19:44:38: * 3DNOWEXT: yes 19:44:38: * CMOV: yes 19:44:38: * TSC: yes 19:44:38: * FPU: yes 19:44:38: * PRO: yes 19:44:38: * HT: no 19:44:38: ------------------------- 19:44:38: ****************************** *** Starting GLX Subsystem *** ****************************** 19:44:38: GLRenderSystem::_createRenderWindow "FreeOrion v0.3.13 [Rev 3102]", 1024x768 windowed miscParams: FSAA=0 displayFrequency=75 MHz gamma= vsync=No 19:44:38: OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource GLX_icon.png in resource group General or any other group. in ResourceGroupManager::openResource at OgreResourceGroupManager.cpp (line 753) 19:44:38: GLXWindow::create used FBConfigID = 39 19:44:38: GL_VERSION = 2.1.8543 Release 19:44:38: GL_VENDOR = ATI Technologies Inc. 19:44:38: GL_RENDERER = RADEON X700 PRO 19:44:38: GL_EXTENSIONS = GL_AMD_performance_monitor GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_meminfo GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_texture GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_gpu_program_parameters GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_swizzle GL_EXT_vertex_array GL_KTX_buffer_region GL_NV_blend_square GL_NV_texgen_reflection GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_WIN_swap_hint WGL_EXT_swap_control 19:44:38: Supported GLX extensions: GLX_ARB_create_context GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_import_context GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_swap_control GLX_NV_swap_group GLX_OML_swap_method GLX_SGI_video_sync GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_swap_barrier GLX_SGIX_swap_group GLX_SGIX_visual_select_group 19:44:38: *************************** 19:44:38: *** GL Renderer Started *** 19:44:38: *************************** 19:44:38: Registering ResourceManager for type GpuProgram 19:44:38: GLSL support detected 19:44:38: GL: Using GL_EXT_framebuffer_object for rendering to textures (best) 19:44:38: FBO PF_UNKNOWN depth/stencil support: D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 19:44:38: FBO PF_L8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 19:44:38: FBO PF_L16 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 19:44:38: FBO PF_A8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 19:44:38: FBO PF_A4L4 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 19:44:38: FBO PF_BYTE_LA depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 19:44:38: FBO PF_R5G6B5 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 19:44:38: FBO PF_B5G6R5 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 19:44:38: FBO PF_A4R4G4B4 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 19:44:38: FBO PF_A1R5G5B5 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 19:44:38: FBO PF_R8G8B8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 19:44:38: FBO PF_B8G8R8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 19:44:38: FBO PF_A8R8G8B8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 19:44:38: FBO PF_B8G8R8A8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 19:44:38: FBO PF_A2R10G10B10 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 19:44:38: FBO PF_A2B10G10R10 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 19:44:38: FBO PF_FLOAT16_RGB depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 19:44:38: FBO PF_FLOAT16_RGBA depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 19:44:38: FBO PF_FLOAT32_RGB depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 19:44:38: FBO PF_FLOAT32_RGBA depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 19:44:38: FBO PF_X8R8G8B8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 19:44:38: FBO PF_X8B8G8R8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 19:44:38: FBO PF_SHORT_RGBA depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 19:44:38: FBO PF_R3G3B2 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 19:44:38: FBO PF_FLOAT16_R depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 19:44:38: FBO PF_FLOAT32_R depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 19:44:38: FBO PF_SHORT_GR depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 19:44:38: FBO PF_FLOAT16_GR depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 19:44:38: FBO PF_FLOAT32_GR depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 19:44:38: FBO PF_SHORT_RGB depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 19:44:38: [GL] : Valid FBO targets PF_UNKNOWN PF_L8 PF_L16 PF_A8 PF_A4L4 PF_BYTE_LA PF_R5G6B5 PF_B5G6R5 PF_A4R4G4B4 PF_A1R5G5B5 PF_R8G8B8 PF_B8G8R8 PF_A8R8G8B8 PF_B8G8R8A8 PF_A2R10G10B10 PF_A2B10G10R10 PF_FLOAT16_RGB PF_FLOAT16_RGBA PF_FLOAT32_RGB PF_FLOAT32_RGBA PF_X8R8G8B8 PF_X8B8G8R8 PF_SHORT_RGBA PF_R3G3B2 PF_FLOAT16_R PF_FLOAT32_R PF_SHORT_GR PF_FLOAT16_GR PF_FLOAT32_GR PF_SHORT_RGB 19:44:38: RenderSystem capabilities 19:44:38: ------------------------- 19:44:38: RenderSystem Name: OpenGL Rendering Subsystem 19:44:38: GPU Vendor: ati 19:44:38: Device Name: RADEON X700 PRO 19:44:38: Driver Version: 2.1.8543.0 19:44:38: * Fixed function pipeline: yes 19:44:38: * Hardware generation of mipmaps: yes 19:44:38: * Texture blending: yes 19:44:38: * Anisotropic texture filtering: yes 19:44:38: * Dot product texture operation: yes 19:44:38: * Cube mapping: yes 19:44:38: * Hardware stencil buffer: yes 19:44:38: - Stencil depth: 8 19:44:38: - Two sided stencil support: yes 19:44:38: - Wrap stencil values: yes 19:44:38: * Hardware vertex / index buffers: yes 19:44:38: * Vertex programs: yes 19:44:38: * Fragment programs: yes 19:44:38: * Geometry programs: no 19:44:38: * Supported Shader Profiles: arbfp1 arbvp1 glsl ps_1_1 ps_1_2 ps_1_3 ps_1_4 19:44:38: * Texture Compression: yes 19:44:38: - DXT: yes 19:44:38: - VTC: no 19:44:38: * Scissor Rectangle: yes 19:44:38: * Hardware Occlusion Query: yes 19:44:38: * User clip planes: yes 19:44:38: * VET_UBYTE4 vertex element type: yes 19:44:38: * Infinite far plane projection: yes 19:44:38: * Hardware render-to-texture: yes 19:44:38: * Floating point textures: yes 19:44:38: * Non-power-of-two textures: yes 19:44:38: * Volume textures: yes 19:44:38: * Multiple Render Targets: 4 19:44:38: - With different bit depths: yes 19:44:38: * Point Sprites: yes 19:44:38: * Extended point parameters: yes 19:44:38: * Max Point Size: 8192 19:44:38: * Vertex texture fetch: no 19:44:38: * Render to Vertex Buffer : no 19:44:38: * GL 1.5 without VBO workaround: no 19:44:38: * Frame Buffer objects: yes 19:44:38: * Frame Buffer objects (ARB extension): no 19:44:38: * Frame Buffer objects (ATI extension): no 19:44:38: * PBuffer suppport: no 19:44:38: * GL 1.5 without HW-occlusion workaround: no 19:44:38: Registering ResourceManager for type Texture 19:44:38: ResourceBackgroundQueue - threading disabled 19:44:38: Particle Renderer Type 'billboard' registered 19:44:38: SceneManagerFactory for type 'OctreeSceneManager' registered. 19:44:38: SceneManagerFactory for type 'TerrainSceneManager' registered.