12:20:36: Creating resource group General 12:20:36: Creating resource group Internal 12:20:36: Creating resource group Autodetect 12:20:36: SceneManagerFactory for type 'DefaultSceneManager' registered. 12:20:36: Registering ResourceManager for type Material 12:20:36: Registering ResourceManager for type Mesh 12:20:36: Registering ResourceManager for type Skeleton 12:20:36: MovableObjectFactory for type 'ParticleSystem' registered. 12:20:36: OverlayElementFactory for type Panel registered. 12:20:36: OverlayElementFactory for type BorderPanel registered. 12:20:36: OverlayElementFactory for type TextArea registered. 12:20:36: Registering ResourceManager for type Font 12:20:36: ArchiveFactory for archive type FileSystem registered. 12:20:36: ArchiveFactory for archive type Zip registered. 12:20:36: FreeImage version: 3.10.0 12:20:36: This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details 12:20:36: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,jp2 12:20:36: DDS codec registering 12:20:36: Registering ResourceManager for type HighLevelGpuProgram 12:20:36: Registering ResourceManager for type Compositor 12:20:36: MovableObjectFactory for type 'Entity' registered. 12:20:36: MovableObjectFactory for type 'Light' registered. 12:20:36: MovableObjectFactory for type 'BillboardSet' registered. 12:20:36: MovableObjectFactory for type 'ManualObject' registered. 12:20:36: MovableObjectFactory for type 'BillboardChain' registered. 12:20:36: MovableObjectFactory for type 'RibbonTrail' registered. 12:20:36: OGRE EXCEPTION(6:FileNotFoundException): '/usr/local/games/freeorion/application/ogre_plugins.cfg' file not found! in ConfigFile::load at OgreConfigFile.cpp (line 84) 12:20:36: /usr/local/games/freeorion/application/ogre_plugins.cfg not found, automatic plugin loading disabled. 12:20:36: *-*-* OGRE Initialising 12:20:36: *-*-* Version 1.6.2 (Shoggoth) 12:20:36: Installing plugin: Cg Program Manager 12:20:36: Plugin successfully installed 12:20:36: Installing plugin: Octree & Terrain Scene Manager 12:20:36: Plugin successfully installed 12:20:36: Installing plugin: ParticleFX 12:20:36: Particle Emitter Type 'Point' registered 12:20:36: Particle Emitter Type 'Box' registered 12:20:36: Particle Emitter Type 'Ellipsoid' registered 12:20:36: Particle Emitter Type 'Cylinder' registered 12:20:36: Particle Emitter Type 'Ring' registered 12:20:36: Particle Emitter Type 'HollowEllipsoid' registered 12:20:36: Particle Affector Type 'LinearForce' registered 12:20:36: Particle Affector Type 'ColourFader' registered 12:20:36: Particle Affector Type 'ColourFader2' registered 12:20:36: Particle Affector Type 'ColourImage' registered 12:20:36: Particle Affector Type 'ColourInterpolator' registered 12:20:36: Particle Affector Type 'Scaler' registered 12:20:36: Particle Affector Type 'Rotator' registered 12:20:36: Particle Affector Type 'DirectionRandomiser' registered 12:20:36: Particle Affector Type 'DeflectorPlane' registered 12:20:36: Plugin successfully installed 12:20:36: Installing plugin: GL RenderSystem 12:20:36: OpenGL Rendering Subsystem created. 12:20:36: Plugin successfully installed 12:20:36: CPU Identifier & Features 12:20:36: ------------------------- 12:20:36: * CPU ID: AuthenticAMD: AMD Duron(tm) Processor 12:20:36: * SSE: yes 12:20:36: * SSE2: no 12:20:36: * SSE3: no 12:20:36: * MMX: yes 12:20:36: * MMXEXT: yes 12:20:36: * 3DNOW: yes 12:20:36: * 3DNOWEXT: yes 12:20:36: * CMOV: yes 12:20:36: * TSC: yes 12:20:36: * FPU: yes 12:20:36: * PRO: yes 12:20:36: * HT: no 12:20:36: ------------------------- 12:20:36: ****************************** *** Starting GLX Subsystem *** ****************************** 12:20:36: GLRenderSystem::_createRenderWindow "FreeOrion v0.3.13 [Rev 3102]", 1024x768 windowed miscParams: FSAA=0 displayFrequency=75 MHz gamma= vsync=No 12:20:36: OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource GLX_icon.png in resource group General or any other group. in ResourceGroupManager::openResource at OgreResourceGroupManager.cpp (line 753) 12:20:37: GLXWindow::create used FBConfigID = 39 12:20:37: GL_VERSION = 2.1.8543 Release 12:20:37: GL_VENDOR = ATI Technologies Inc. 12:20:37: GL_RENDERER = RADEON X700 PRO 12:20:37: GL_EXTENSIONS = GL_AMD_performance_monitor GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_meminfo GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_texture GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_gpu_program_parameters GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_swizzle GL_EXT_vertex_array GL_KTX_buffer_region GL_NV_blend_square GL_NV_texgen_reflection GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_WIN_swap_hint WGL_EXT_swap_control 12:20:37: Supported GLX extensions: GLX_ARB_create_context GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_import_context GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_swap_control GLX_NV_swap_group GLX_OML_swap_method GLX_SGI_video_sync GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_swap_barrier GLX_SGIX_swap_group GLX_SGIX_visual_select_group 12:20:37: *************************** 12:20:37: *** GL Renderer Started *** 12:20:37: *************************** 12:20:37: Registering ResourceManager for type GpuProgram 12:20:37: GLSL support detected 12:20:37: GL: Using GL_EXT_framebuffer_object for rendering to textures (best) 12:20:37: FBO PF_UNKNOWN depth/stencil support: D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 12:20:37: FBO PF_L8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 12:20:37: FBO PF_L16 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 12:20:37: FBO PF_A8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 12:20:37: FBO PF_A4L4 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 12:20:37: FBO PF_BYTE_LA depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 12:20:37: FBO PF_R5G6B5 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 12:20:37: FBO PF_B5G6R5 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 12:20:37: FBO PF_A4R4G4B4 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 12:20:37: FBO PF_A1R5G5B5 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 12:20:37: FBO PF_R8G8B8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 12:20:37: FBO PF_B8G8R8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 12:20:37: FBO PF_A8R8G8B8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 12:20:37: FBO PF_B8G8R8A8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 12:20:37: FBO PF_A2R10G10B10 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 12:20:37: FBO PF_A2B10G10R10 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 12:20:37: FBO PF_FLOAT16_RGB depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 12:20:37: FBO PF_FLOAT16_RGBA depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 12:20:37: FBO PF_FLOAT32_RGB depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 12:20:37: FBO PF_FLOAT32_RGBA depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 12:20:37: FBO PF_X8R8G8B8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 12:20:37: FBO PF_X8B8G8R8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 12:20:37: FBO PF_SHORT_RGBA depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 12:20:37: FBO PF_R3G3B2 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 12:20:37: FBO PF_FLOAT16_R depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 12:20:37: FBO PF_FLOAT32_R depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 12:20:37: FBO PF_SHORT_GR depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 12:20:37: FBO PF_FLOAT16_GR depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 12:20:37: FBO PF_FLOAT32_GR depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 12:20:37: FBO PF_SHORT_RGB depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 12:20:37: [GL] : Valid FBO targets PF_UNKNOWN PF_L8 PF_L16 PF_A8 PF_A4L4 PF_BYTE_LA PF_R5G6B5 PF_B5G6R5 PF_A4R4G4B4 PF_A1R5G5B5 PF_R8G8B8 PF_B8G8R8 PF_A8R8G8B8 PF_B8G8R8A8 PF_A2R10G10B10 PF_A2B10G10R10 PF_FLOAT16_RGB PF_FLOAT16_RGBA PF_FLOAT32_RGB PF_FLOAT32_RGBA PF_X8R8G8B8 PF_X8B8G8R8 PF_SHORT_RGBA PF_R3G3B2 PF_FLOAT16_R PF_FLOAT32_R PF_SHORT_GR PF_FLOAT16_GR PF_FLOAT32_GR PF_SHORT_RGB 12:20:37: RenderSystem capabilities 12:20:37: ------------------------- 12:20:37: RenderSystem Name: OpenGL Rendering Subsystem 12:20:37: GPU Vendor: ati 12:20:37: Device Name: RADEON X700 PRO 12:20:37: Driver Version: 2.1.8543.0 12:20:37: * Fixed function pipeline: yes 12:20:37: * Hardware generation of mipmaps: yes 12:20:37: * Texture blending: yes 12:20:37: * Anisotropic texture filtering: yes 12:20:37: * Dot product texture operation: yes 12:20:37: * Cube mapping: yes 12:20:37: * Hardware stencil buffer: yes 12:20:37: - Stencil depth: 8 12:20:37: - Two sided stencil support: yes 12:20:37: - Wrap stencil values: yes 12:20:37: * Hardware vertex / index buffers: yes 12:20:37: * Vertex programs: yes 12:20:37: * Fragment programs: yes 12:20:37: * Geometry programs: no 12:20:37: * Supported Shader Profiles: arbfp1 arbvp1 glsl ps_1_1 ps_1_2 ps_1_3 ps_1_4 12:20:37: * Texture Compression: yes 12:20:37: - DXT: yes 12:20:37: - VTC: no 12:20:37: * Scissor Rectangle: yes 12:20:37: * Hardware Occlusion Query: yes 12:20:37: * User clip planes: yes 12:20:37: * VET_UBYTE4 vertex element type: yes 12:20:37: * Infinite far plane projection: yes 12:20:37: * Hardware render-to-texture: yes 12:20:37: * Floating point textures: yes 12:20:37: * Non-power-of-two textures: yes 12:20:37: * Volume textures: yes 12:20:37: * Multiple Render Targets: 4 12:20:37: - With different bit depths: yes 12:20:37: * Point Sprites: yes 12:20:37: * Extended point parameters: yes 12:20:37: * Max Point Size: 8192 12:20:37: * Vertex texture fetch: no 12:20:37: * Render to Vertex Buffer : no 12:20:37: * GL 1.5 without VBO workaround: no 12:20:37: * Frame Buffer objects: yes 12:20:37: * Frame Buffer objects (ARB extension): no 12:20:37: * Frame Buffer objects (ATI extension): no 12:20:37: * PBuffer suppport: no 12:20:37: * GL 1.5 without HW-occlusion workaround: no 12:20:37: Registering ResourceManager for type Texture 12:20:37: ResourceBackgroundQueue - threading disabled 12:20:37: Particle Renderer Type 'billboard' registered 12:20:37: SceneManagerFactory for type 'OctreeSceneManager' registered. 12:20:37: SceneManagerFactory for type 'TerrainSceneManager' registered. 12:20:38: Installing plugin: OIS Input Plugin 12:20:38: OISPlugin using config setting MacAutoRepeatOn=true 12:20:38: OISPlugin using config setting XAutoRepeatOn=true 12:20:38: OISPlugin using config setting w32_joystick=DISCL_FOREGROUND 12:20:38: OISPlugin using config setting w32_joystick=DISCL_NONEXCLUSIVE 12:20:38: OISPlugin using config setting w32_keyboard=DISCL_FOREGROUND 12:20:38: OISPlugin using config setting w32_keyboard=DISCL_NONEXCLUSIVE 12:20:38: OISPlugin using config setting w32_mouse=DISCL_FOREGROUND 12:20:38: OISPlugin using config setting w32_mouse=DISCL_EXCLUSIVE 12:20:38: OISPlugin using config setting x11_keyboard_grab=false 12:20:38: OISPlugin using config setting x11_mouse_grab=false 12:20:38: OISPlugin using config setting x11_mouse_hide=true 12:20:38: Plugin successfully installed