2016-04-13 16:30:37.184374 [debug] Server : Logger initialized 2016-04-13 16:30:37.184598 [debug] Server : v0.4.5+ [build 2016-04-01.4597d13] CMake 2016-04-13 16:30:37.184648 [debug] Server : Dependency versions from headers: 2016-04-13 16:30:37.184656 [debug] Server : Boost: 1_55 2016-04-13 16:30:37.184666 [debug] Server : FreeType: 2.5.2 2016-04-13 16:30:37.184673 [debug] Server : PNG: 1.2.50 2016-04-13 16:30:37.184681 [debug] Server : Python: 2.7.9 2016-04-13 16:30:37.184688 [debug] Server : SDL: 2.0.2 2016-04-13 16:30:37.184695 [debug] Server : zlib: 1.2.8 2016-04-13 16:30:37.184708 [debug] Server : (ServerFSM) Idle 2016-04-13 16:30:37.184781 [debug] Server : Initializing FreeOrion Python interface 2016-04-13 16:30:37.230952 [debug] Server : Python initialized 2016-04-13 16:30:37.231001 [debug] Server : Python version: 2.7.9 (default, Mar 1 2015, 13:01:26) [GCC 4.9.2] 2016-04-13 16:30:37.231016 [debug] Server : Python prefix: /usr 2016-04-13 16:30:37.231030 [debug] Server : Python module search path: /usr/lib/python2.7/:/usr/lib/python2.7/plat-x86_64-linux-gnu:/usr/lib/python2.7/lib-tk:/usr/lib/python2.7/lib-old:/usr/lib/python2.7/lib-dynload 2016-04-13 16:30:37.231039 [debug] Server : Initializing C++ interfaces for Python 2016-04-13 16:30:37.231979 [debug] Server : Python stdout and stderr redirected 2016-04-13 16:30:37.232007 [debug] Server : Initializing server Python modules 2016-04-13 16:30:38.573344 [debug] Server : Server Python modules successfully initialized! 2016-04-13 16:30:38.573426 [debug] Server : FreeOrion Python interface successfully initialized! 2016-04-13 16:30:38.573438 [debug] Server : FreeOrion server waiting for network events 2016-04-13 16:30:41.432769 [debug] Server : ServerNetworking::AcceptConnection : connected to new player 2016-04-13 16:30:41.433983 [debug] Server : Server received message from player id: -1 of type Host SP Game and size 2850 2016-04-13 16:30:41.434030 [debug] Server : (ServerFSM) Idle.HostSPGame 2016-04-13 16:30:41.434360 [debug] Server : PlayerConnection(@ 0x19ab050)::EstablishPlayer(1, Human_Player, 1,v0.4.5+ [build 2016-04-01.4597d13] CMake) 2016-04-13 16:30:41.434405 [debug] Server : (ServerFSM) ~Idle 2016-04-13 16:30:41.434413 [debug] Server : (ServerFSM) WaitingForSPGameJoiners 2016-04-13 16:30:41.434428 [debug] Server : ServerApp::CreateAIClients: 5 player (maybe not all AIs) at max aggression: 4 2016-04-13 16:30:41.434482 [debug] Server : ServerApp::CleanupAIs() telling AIs game is ending 2016-04-13 16:30:41.434490 [debug] Server : ServerApp::CleanupAIs() killing 0 AI clients. 2016-04-13 16:30:41.434516 [debug] Server : starting /home/andrew/Games/freeorion/freeorionca with GameSetup.ai-aggression set to 4 2016-04-13 16:30:41.434524 [debug] Server : ai-path set to 'AI' 2016-04-13 16:30:41.434531 [debug] Server : ai-config not set. 2016-04-13 16:30:42.435289 [debug] Server : done starting /home/andrew/Games/freeorion/freeorionca 2016-04-13 16:30:42.435383 [debug] Server : starting /home/andrew/Games/freeorion/freeorionca with GameSetup.ai-aggression set to 4 2016-04-13 16:30:42.435392 [debug] Server : ai-path set to 'AI' 2016-04-13 16:30:42.435402 [debug] Server : ai-config not set. 2016-04-13 16:30:43.436184 [debug] Server : done starting /home/andrew/Games/freeorion/freeorionca 2016-04-13 16:30:43.436269 [debug] Server : starting /home/andrew/Games/freeorion/freeorionca with GameSetup.ai-aggression set to 4 2016-04-13 16:30:43.436278 [debug] Server : ai-path set to 'AI' 2016-04-13 16:30:43.436286 [debug] Server : ai-config not set. 2016-04-13 16:30:44.437084 [debug] Server : done starting /home/andrew/Games/freeorion/freeorionca 2016-04-13 16:30:44.437156 [debug] Server : starting /home/andrew/Games/freeorion/freeorionca with GameSetup.ai-aggression set to 4 2016-04-13 16:30:44.437165 [debug] Server : ai-path set to 'AI' 2016-04-13 16:30:44.437174 [debug] Server : ai-config not set. 2016-04-13 16:30:45.437893 [debug] Server : done starting /home/andrew/Games/freeorion/freeorionca 2016-04-13 16:30:45.438000 [debug] Server : (ServerFSM) WaitingForSPGameJoiners.CheckStartConditions 2016-04-13 16:30:45.438058 [debug] Server : ServerNetworking::AcceptConnection : connected to new player 2016-04-13 16:30:45.438105 [debug] Server : ServerNetworking::AcceptConnection : connected to new player 2016-04-13 16:30:45.438128 [debug] Server : Server received message from player id: -1 of type Join Game and size 331 2016-04-13 16:30:45.438154 [debug] Server : (ServerFSM) WaitingForSPGameJoiners.JoinGame 2016-04-13 16:30:45.438170 [debug] Server : ExtractMessageData() from Default_Player_Name_in_WaitingForSPGameJoiners::react(const JoinGame& msg) client type -1 2016-04-13 16:30:45.438295 [debug] Server : PlayerConnection(@ 0x2079810)::EstablishPlayer(2, AI_1, 0,v0.4.5+ [build 2016-04-01.4597d13] CMake) 2016-04-13 16:30:45.438358 [debug] Server : (ServerFSM) WaitingForSPGameJoiners.CheckStartConditions 2016-04-13 16:30:45.438377 [debug] Server : ServerNetworking::AcceptConnection : connected to new player 2016-04-13 16:30:45.438390 [debug] Server : Server received message from player id: -1 of type Join Game and size 331 2016-04-13 16:30:45.438402 [debug] Server : (ServerFSM) WaitingForSPGameJoiners.JoinGame 2016-04-13 16:30:45.438409 [debug] Server : ExtractMessageData() from Default_Player_Name_in_WaitingForSPGameJoiners::react(const JoinGame& msg) client type -1 2016-04-13 16:30:45.438456 [debug] Server : PlayerConnection(@ 0x2082cc0)::EstablishPlayer(3, AI_2, 0,v0.4.5+ [build 2016-04-01.4597d13] CMake) 2016-04-13 16:30:45.438477 [debug] Server : (ServerFSM) WaitingForSPGameJoiners.CheckStartConditions 2016-04-13 16:30:45.438489 [debug] Server : Server received message from player id: -1 of type Join Game and size 331 2016-04-13 16:30:45.438500 [debug] Server : (ServerFSM) WaitingForSPGameJoiners.JoinGame 2016-04-13 16:30:45.438508 [debug] Server : ExtractMessageData() from Default_Player_Name_in_WaitingForSPGameJoiners::react(const JoinGame& msg) client type -1 2016-04-13 16:30:45.438553 [debug] Server : PlayerConnection(@ 0x20df1a0)::EstablishPlayer(4, AI_3, 0,v0.4.5+ [build 2016-04-01.4597d13] CMake) 2016-04-13 16:30:45.438577 [debug] Server : (ServerFSM) WaitingForSPGameJoiners.CheckStartConditions 2016-04-13 16:30:45.620391 [debug] Server : ServerNetworking::AcceptConnection : connected to new player 2016-04-13 16:30:45.620652 [debug] Server : Server received message from player id: -1 of type Join Game and size 331 2016-04-13 16:30:45.620673 [debug] Server : (ServerFSM) WaitingForSPGameJoiners.JoinGame 2016-04-13 16:30:45.620681 [debug] Server : ExtractMessageData() from Default_Player_Name_in_WaitingForSPGameJoiners::react(const JoinGame& msg) client type -1 2016-04-13 16:30:45.620759 [debug] Server : PlayerConnection(@ 0x20df4c0)::EstablishPlayer(5, AI_4, 0,v0.4.5+ [build 2016-04-01.4597d13] CMake) 2016-04-13 16:30:45.620802 [debug] Server : (ServerFSM) WaitingForSPGameJoiners.CheckStartConditions 2016-04-13 16:30:45.620810 [debug] Server : WaitingForSPGameJoiners::react(const CheckStartConditions& u) : have all 5 expected players connected. 2016-04-13 16:30:45.620818 [debug] Server : Initializing new SP game... 2016-04-13 16:30:45.620828 [debug] Server : ServerApp::NewGameInit 2016-04-13 16:30:45.620837 [debug] Server : ServerApp::NewGameInit: Creating Universe 2016-04-13 16:30:45.623601 [debug] Server : GenerateUniverse with seed: 1025810994 2016-04-13 16:30:45.623651 [debug] Server : Initializing PredefinedShipDesignManager 2016-04-13 16:30:46.210626 [debug] Server : Initializing 5 empires 2016-04-13 16:30:46.210922 [debug] Server : Universe::InitEmpires creating new empire with ID: 1 for player: Human_Player (with player id: 1) 2016-04-13 16:30:46.210961 [debug] Server : Empire::Empire(Empire1, Human_Player, 1, colour) 2016-04-13 16:30:46.210994 [debug] Server : Universe::InitEmpires creating new empire with ID: 2 for player: AI_1 (with player id: 2) 2016-04-13 16:30:46.211009 [debug] Server : Empire::Empire(Empire2, AI_1, 2, colour) 2016-04-13 16:30:46.211031 [debug] Server : Universe::InitEmpires creating new empire with ID: 3 for player: AI_2 (with player id: 3) 2016-04-13 16:30:46.211043 [debug] Server : Empire::Empire(Empire3, AI_2, 3, colour) 2016-04-13 16:30:46.211080 [debug] Server : Universe::InitEmpires creating new empire with ID: 4 for player: AI_3 (with player id: 4) 2016-04-13 16:30:46.211092 [debug] Server : Empire::Empire(Empire4, AI_3, 4, colour) 2016-04-13 16:30:46.211112 [debug] Server : Universe::InitEmpires creating new empire with ID: 5 for player: AI_4 (with player id: 5) 2016-04-13 16:30:46.211123 [debug] Server : Empire::Empire(Empire5, AI_4, 5, colour) 2016-04-13 16:30:46.211395 [debug] Server : Python current directory set to /home/andrew/Games/freeorion/default/python/universe_generation 2016-04-13 16:30:46.211447 [debug] Server : Python Universe Generator 2016-04-13 16:30:46.211552 [debug] Server : Galaxy Setup Data: 2016-04-13 16:30:46.211569 [debug] Server : ...Seed: km56VGyU 2016-04-13 16:30:46.211584 [debug] Server : ...Size: 120 2016-04-13 16:30:46.211599 [debug] Server : ...Shape: cluster 2016-04-13 16:30:46.211612 [debug] Server : ...Age: medium 2016-04-13 16:30:46.211626 [debug] Server : ...Starlane Frequency: medium 2016-04-13 16:30:46.211640 [debug] Server : ...Planet Density: medium 2016-04-13 16:30:46.211656 [debug] Server : ...Specials Frequency: medium 2016-04-13 16:30:46.211670 [debug] Server : ...Monster Frequency: medium 2016-04-13 16:30:46.211685 [debug] Server : ...Native Frequency: medium 2016-04-13 16:30:46.211701 [debug] Server : ...Max AI Aggression: aggressive 2016-04-13 16:30:46.211753 [debug] Server : Using hashed seed 117696651830968622913859005898756194633 2016-04-13 16:30:46.211972 [debug] Server : Seed pool: [0.142273197678089, 0.06998460602309908, 0.9220914316171516, 0.07733556051432844, 0.10924140978115737, 0.37947315177365426, 0.6092484898446341, 0.5416558226381479, 0.6586875121088716, 0.060576891578748904, 0.31093799747437867, 0.6316622990834065, 0.6587432075145802, 0.6583389831457922, 0.6040637161874588, 0.44987300128041485, 0.25704831537246475, 0.9475497430615167, 0.9739156241062372, 0.016352693398588247, 0.0360626084704847, 0.3818365683050422, 0.20986681538390906, 0.6698509067453234, 0.6428928185636072, 0.36294282055662574, 0.20785966902784347, 0.3628659476583711, 0.5538109285426934, 0.22017637732093287, 0.606235910581035, 0.9271470059713912, 0.7035375013640047, 0.2720527052192304, 0.24902513100191515, 0.49648697556049526, 0.7873348725150344, 0.3473357734716628, 0.18901449134116, 0.34788357527434277, 0.5386124430013436, 0.36477410441160196, 0.4569996709381027, 0.6084176918767276, 0.13052636246137006, 0.16279486025026946, 0.4420278496144251, 0.08482378252079348, 0.4645325527135905, 0.032363587782133996, 0.000983475639612319, 0.6574745791175055, 0.30607315372552113, 0.5576923015988334, 0.4899894875226496, 0.6573954451576463, 0.7635799793258954, 0.5306912290356839, 0.44820396745384405, 0.8515135919813425, 0.14581447146727644, 0.7186408726360928, 0.05606263734244876, 0.10932185884644285, 0.11436883796664987, 0.8848083430099607, 0.7145469121688685, 0.9901172911835133, 0.016299816727455285, 0.5943894658498579, 0.5861259161854243, 0.5674943539698943, 0.8774110635139963, 0.21741219999111216, 0.9637557793087219, 0.8246958104734996, 0.6155513646306865, 0.9537598781229281, 0.6234523177588583, 0.973389876712802, 0.6087897553469954, 0.08450482609504473, 0.33853445272671434, 0.824189259431593, 0.3544938285741617, 0.7938457160975502, 0.3369130676079348, 0.627331602170881, 0.6987211715802094, 0.7276005406007544, 0.046599458817002226, 0.5002822672631577, 0.30101178925418615, 0.8245724751017601, 0.6511016168885743, 0.5657288338621088, 0.23225509031319946, 0.3304074474908406, 0.8701198582979698, 0.5538614533333134] 2016-04-13 16:30:46.212012 [debug] Server : Universe creation requested with 120 systems for 5 players 2016-04-13 16:30:46.212033 [debug] Server : Creating universe with 120 systems for 5 players 2016-04-13 16:30:46.212090 [debug] Server : Set universe width to 894.427191 2016-04-13 16:30:46.212116 [debug] Server : Creating cluster galaxy shape 2016-04-13 16:30:46.213735 [debug] Server : Adjacency Grid: width 26 , cell size 35.0 2016-04-13 16:30:46.219000 [debug] Server : Recalculating universe width... 2016-04-13 16:30:46.219158 [debug] Server : ...the leftmost system position is at x coordinate 31.3689338488 2016-04-13 16:30:46.219172 [debug] Server : ...the uppermost system position is at y coordinate 1.13064896236 2016-04-13 16:30:46.219186 [debug] Server : ...the rightmost system position is at x coordinate 881.084712056 2016-04-13 16:30:46.219199 [debug] Server : ...the lowermost system position is at y coordinate 893.245903192 2016-04-13 16:30:46.219213 [debug] Server : ...recalculated universe width: 912.11525423 2016-04-13 16:30:46.219231 [debug] Server : ...shifting all system positions by -0.169195837563 / 8.86935103764 2016-04-13 16:30:46.219298 [debug] Server : ...the leftmost system position is now at x coordinate 31.1997380113 2016-04-13 16:30:46.219334 [debug] Server : ...the uppermost system position is now at y coordinate 10.0 2016-04-13 16:30:46.219371 [debug] Server : ...the rightmost system position is now at x coordinate 880.915516219 2016-04-13 16:30:46.219406 [debug] Server : ...the lowermost system position is now at y coordinate 902.11525423 2016-04-13 16:30:46.219422 [debug] Server : Set universe width to 912.11525423 2016-04-13 16:30:46.219443 [debug] Server : cluster Star system positions calculated, final number of systems: 120 2016-04-13 16:30:46.243430 [debug] Server : 120 systems generated and populated 2016-04-13 16:30:46.245641 [debug] Server : Initializing System Graph 2016-04-13 16:30:46.245984 [debug] Server : Starlanes generated 2016-04-13 16:30:46.245999 [debug] Server : Compile list of home systems... 2016-04-13 16:30:46.246043 [debug] Server : Compile home system list: 5 systems requested 2016-04-13 16:30:46.253848 [debug] Server : 87 systems meet the min systems and planets in the near vicinity limit 2016-04-13 16:30:46.253903 [debug] Server : 118 systems meet the min systems in the near vicinity limit 2016-04-13 16:30:46.253914 [debug] Server : First attempt: trying to pick home systems from the filtered pools of preferred systems 2016-04-13 16:30:46.253938 [debug] Server : Trying to find 5 home systems that are at least 10 jumps apart... 2016-04-13 16:30:46.253951 [debug] Server : ...use pool of systems that meet both the min systems and planets limit 2016-04-13 16:30:46.275525 [debug] Server : ...only 3 systems found 2016-04-13 16:30:46.275584 [debug] Server : ...use pool of systems that meet at least the min systems limit 2016-04-13 16:30:46.312426 [debug] Server : ...only 4 systems found 2016-04-13 16:30:46.312503 [debug] Server : Trying to find 5 home systems that are at least 9 jumps apart... 2016-04-13 16:30:46.312517 [debug] Server : ...use pool of systems that meet both the min systems and planets limit 2016-04-13 16:30:46.334956 [debug] Server : ...only 4 systems found 2016-04-13 16:30:46.335011 [debug] Server : ...use pool of systems that meet at least the min systems limit 2016-04-13 16:30:46.375597 [debug] Server : ... 6 systems found 2016-04-13 16:30:46.376028 [debug] Server : Home system 30 has star type noStar , changing that to white 2016-04-13 16:30:46.376050 [debug] Server : Home system 30 has no planets, adding one 2016-04-13 16:30:46.376122 [debug] Server : Checking if home systems have the required minimum of planets within the near vicinity... 2016-04-13 16:30:46.376232 [debug] Server : Home system 58 has 18 systems and 24 planets in the near vicinity, required minimum: 10 2016-04-13 16:30:46.376312 [debug] Server : Home system 258 has 13 systems and 12 planets in the near vicinity, required minimum: 10 2016-04-13 16:30:46.376405 [debug] Server : Home system 30 has 11 systems and 11 planets in the near vicinity, required minimum: 10 2016-04-13 16:30:46.376496 [debug] Server : Home system 94 has 10 systems and 7 planets in the near vicinity, required minimum: 10 2016-04-13 16:30:46.376529 [debug] Server : Adding 3 planets to the following systems: [157, 189, 191, 155, 176, 242, 163, 62, 137] 2016-04-13 16:30:46.376609 [debug] Server : ...free orbits available: [(191, 0), (191, 1), (191, 3), (191, 4), (191, 5), (191, 6), (176, 0), (176, 1), (176, 2), (176, 4), (176, 5), (176, 6), (242, 0), (242, 1), (242, 2), (242, 3), (242, 4), (242, 6), (62, 0), (62, 1), (62, 3), (62, 4), (62, 6), (137, 0), (137, 2), (137, 3), (137, 5), (137, 6)] 2016-04-13 16:30:46.376767 [debug] Server : ...adding medium ocean planet to system 62 2016-04-13 16:30:46.376839 [debug] Server : ...adding medium radiated planet to system 137 2016-04-13 16:30:46.376901 [debug] Server : ...adding small toxic planet to system 137 2016-04-13 16:30:46.376985 [debug] Server : Home system 5 has 9 systems and 7 planets in the near vicinity, required minimum: 9 2016-04-13 16:30:46.377006 [debug] Server : Adding 2 planets to the following systems: [134, 253, 56, 20, 33, 117, 148, 178] 2016-04-13 16:30:46.377062 [debug] Server : ...free orbits available: [(134, 0), (134, 1), (134, 2), (134, 4), (134, 6), (56, 0), (56, 1), (56, 2), (56, 4), (56, 5), (56, 6), (33, 0), (33, 4), (33, 5), (33, 6), (117, 0), (117, 1), (117, 2), (117, 3), (117, 4), (117, 5), (117, 6), (148, 0), (148, 1), (148, 2), (148, 3), (148, 4), (148, 5), (148, 6)] 2016-04-13 16:30:46.377171 [debug] Server : ...adding medium ocean planet to system 117 2016-04-13 16:30:46.377320 [debug] Server : ...adding small inferno planet to system 33 2016-04-13 16:30:46.377355 [debug] Server : Home systems: [5, 30, 94, 258, 58] 2016-04-13 16:30:46.377404 [debug] Server : Empire name for player Human_Player is Terran Imperium 2016-04-13 16:30:46.377420 [debug] Server : Starting species for player Human_Player is SP_GYSACHE 2016-04-13 16:30:46.377436 [debug] Server : SetEmpireHomeworld: setting system 5 (planet 6) to be home system for empire 1 2016-04-13 16:30:46.377583 [debug] Server : Player Human_Player : starting species SP_GYSACHE has no preferred focus, using FOCUS_INDUSTRY instead 2016-04-13 16:30:46.377600 [debug] Server : Player Human_Player : add starting buildings to homeworld 2016-04-13 16:30:47.030540 [debug] Server : Player Human_Player : add unlocked items 2016-04-13 16:30:47.031583 [debug] Server : Player Human_Player : add premade ship designs 2016-04-13 16:30:47.031838 [debug] Server : Player Human_Player : add starting fleets 2016-04-13 16:30:47.032561 [debug] Server : No empire name set for player AI_1 , picking one randomly 2016-04-13 16:30:47.032699 [debug] Server : Empire name for player AI_1 is Unanimity 2016-04-13 16:30:47.032720 [debug] Server : No starting species set for player AI_1 , picking one randomly 2016-04-13 16:30:47.032771 [debug] Server : Starting species for player AI_1 is SP_LAENFA 2016-04-13 16:30:47.032790 [debug] Server : SetEmpireHomeworld: setting system 30 (planet 265) to be home system for empire 2 2016-04-13 16:30:47.032951 [debug] Server : Player AI_1 : setting preferred focus FOCUS_INDUSTRY on homeworld 2016-04-13 16:30:47.032976 [debug] Server : Player AI_1 : add starting buildings to homeworld 2016-04-13 16:30:47.033139 [debug] Server : Player AI_1 : add unlocked items 2016-04-13 16:30:47.034256 [debug] Server : Player AI_1 : add premade ship designs 2016-04-13 16:30:47.034626 [debug] Server : Player AI_1 : add starting fleets 2016-04-13 16:30:47.034950 [debug] Server : No empire name set for player AI_2 , picking one randomly 2016-04-13 16:30:47.034980 [debug] Server : Empire name for player AI_2 is Hegemony 2016-04-13 16:30:47.034997 [debug] Server : No starting species set for player AI_2 , picking one randomly 2016-04-13 16:30:47.035017 [debug] Server : Starting species for player AI_2 is SP_TRITH 2016-04-13 16:30:47.035040 [debug] Server : SetEmpireHomeworld: setting system 94 (planet 95) to be home system for empire 3 2016-04-13 16:30:47.035245 [debug] Server : Player AI_2 : setting preferred focus FOCUS_RESEARCH on homeworld 2016-04-13 16:30:47.035265 [debug] Server : Player AI_2 : add starting buildings to homeworld 2016-04-13 16:30:47.035401 [debug] Server : Player AI_2 : add unlocked items 2016-04-13 16:30:47.036381 [debug] Server : Player AI_2 : add premade ship designs 2016-04-13 16:30:47.036587 [debug] Server : Player AI_2 : add starting fleets 2016-04-13 16:30:47.036888 [debug] Server : No empire name set for player AI_3 , picking one randomly 2016-04-13 16:30:47.036915 [debug] Server : Empire name for player AI_3 is Unity 2016-04-13 16:30:47.036932 [debug] Server : No starting species set for player AI_3 , picking one randomly 2016-04-13 16:30:47.036951 [debug] Server : Starting species for player AI_3 is SP_GYSACHE 2016-04-13 16:30:47.036971 [debug] Server : SetEmpireHomeworld: setting system 258 (planet 259) to be home system for empire 4 2016-04-13 16:30:47.037202 [debug] Server : Player AI_3 : starting species SP_GYSACHE has no preferred focus, using FOCUS_INDUSTRY instead 2016-04-13 16:30:47.037222 [debug] Server : Player AI_3 : add starting buildings to homeworld 2016-04-13 16:30:47.037348 [debug] Server : Player AI_3 : add unlocked items 2016-04-13 16:30:47.038361 [debug] Server : Player AI_3 : add premade ship designs 2016-04-13 16:30:47.038572 [debug] Server : Player AI_3 : add starting fleets 2016-04-13 16:30:47.038864 [debug] Server : No empire name set for player AI_4 , picking one randomly 2016-04-13 16:30:47.038892 [debug] Server : Empire name for player AI_4 is League 2016-04-13 16:30:47.038909 [debug] Server : No starting species set for player AI_4 , picking one randomly 2016-04-13 16:30:47.038929 [debug] Server : Starting species for player AI_4 is SP_HUMAN 2016-04-13 16:30:47.038948 [debug] Server : SetEmpireHomeworld: setting system 58 (planet 59) to be home system for empire 5 2016-04-13 16:30:47.039231 [debug] Server : Player AI_4 : setting preferred focus FOCUS_RESEARCH on homeworld 2016-04-13 16:30:47.039251 [debug] Server : Player AI_4 : add starting buildings to homeworld 2016-04-13 16:30:47.039380 [debug] Server : Player AI_4 : add unlocked items 2016-04-13 16:30:47.040362 [debug] Server : Player AI_4 : add premade ship designs 2016-04-13 16:30:47.040571 [debug] Server : Player AI_4 : add starting fleets 2016-04-13 16:30:47.040851 [debug] Server : Assign star system names 2016-04-13 16:30:47.051037 [debug] Server : Set planet names 2016-04-13 16:30:47.052206 [debug] Server : Generating stationary fields in systems 2016-04-13 16:30:47.061678 [debug] Server : ...fields created in 5 systems out of 40 empty no star systems 2016-04-13 16:30:47.061720 [debug] Server : Generating Natives 2016-04-13 16:30:47.062457 [debug] Server : Number of planets far enough from players for natives to be allowed: 130 2016-04-13 16:30:47.062489 [debug] Server : Species that can be added as natives: 2016-04-13 16:30:47.062508 [debug] Server : ... SP_ABADDONI 2016-04-13 16:30:47.062515 [debug] Server : ... SP_ACIREMA 2016-04-13 16:30:47.062522 [debug] Server : ... SP_BEIGEGOO 2016-04-13 16:30:47.062529 [debug] Server : ... SP_CYNOS 2016-04-13 16:30:47.062536 [debug] Server : ... SP_DERTHREAN 2016-04-13 16:30:47.062542 [debug] Server : ... SP_FIFTYSEVEN 2016-04-13 16:30:47.062549 [debug] Server : ... SP_FURTHEST 2016-04-13 16:30:47.062555 [debug] Server : ... SP_GISGUFGTHRIM 2016-04-13 16:30:47.062562 [debug] Server : ... SP_HAPPY 2016-04-13 16:30:47.062568 [debug] Server : ... SP_HHHOH 2016-04-13 16:30:47.062575 [debug] Server : ... SP_KOBUNTURA 2016-04-13 16:30:47.062581 [debug] Server : ... SP_MUURSH 2016-04-13 16:30:47.062588 [debug] Server : ... SP_NYMNMN 2016-04-13 16:30:47.062594 [debug] Server : ... SP_OURBOOLS 2016-04-13 16:30:47.062601 [debug] Server : ... SP_PHINNERT 2016-04-13 16:30:47.062607 [debug] Server : ... SP_RAAAGH 2016-04-13 16:30:47.062613 [debug] Server : ... SP_SCYLIOR 2016-04-13 16:30:47.062620 [debug] Server : ... SP_SETINON 2016-04-13 16:30:47.062626 [debug] Server : ... SP_SILEXIAN 2016-04-13 16:30:47.062632 [debug] Server : ... SP_SSLITH 2016-04-13 16:30:47.062639 [debug] Server : ... SP_TAEGHIRUS 2016-04-13 16:30:47.062645 [debug] Server : ... SP_TRENCHERS 2016-04-13 16:30:47.062651 [debug] Server : ... SP_UGMORS 2016-04-13 16:30:47.062660 [debug] Server : ... SP_VOLP 2016-04-13 16:30:47.063394 [debug] Server : Added native SP_FURTHEST to planet Tama γ II 2016-04-13 16:30:47.063605 [debug] Server : Added native SP_ABADDONI to planet Alula I 2016-04-13 16:30:47.063848 [debug] Server : Added native SP_ABADDONI to planet Kryten II 2016-04-13 16:30:47.064060 [debug] Server : Added native SP_SSLITH to planet Kerbin I 2016-04-13 16:30:47.064306 [debug] Server : Added native SP_MUURSH to planet Grumium I 2016-04-13 16:30:47.064494 [debug] Server : Added native SP_FURTHEST to planet Alrescha II 2016-04-13 16:30:47.064684 [debug] Server : Added native SP_HHHOH to planet Alrescha III 2016-04-13 16:30:47.064899 [debug] Server : Added native SP_DERTHREAN to planet Tama β II 2016-04-13 16:30:47.065293 [debug] Server : Added native SP_KOBUNTURA to planet Garth γ I 2016-04-13 16:30:47.065554 [debug] Server : Added native SP_GISGUFGTHRIM to planet Applejack II 2016-04-13 16:30:47.066104 [debug] Server : Added native SP_RAAAGH to planet Syrma β I 2016-04-13 16:30:47.066527 [debug] Server : Added native SP_ACIREMA to planet Tàuṛa̋ṛȍ I 2016-04-13 16:30:47.066948 [debug] Server : Added native SP_FIFTYSEVEN to planet Supina I 2016-04-13 16:30:47.067388 [debug] Server : Added native SP_UGMORS to planet Barcia I 2016-04-13 16:30:47.067450 [debug] Server : Generating Space Monsters 2016-04-13 16:30:47.067507 [debug] Server : Default monster spawn chance: 0.125 2016-04-13 16:30:47.071564 [debug] Server : Monster fleets available for generation at game start: 2016-04-13 16:30:47.097225 [debug] Server : ... SM_KRILL_1 : spawn rate 0.5 / spawn limit 9999 / effective chance 0.0625 / can be spawned at 85 systems 2016-04-13 16:30:47.112486 [debug] Server : ... SM_TREE : spawn rate 0.7 / spawn limit 9999 / effective chance 0.0875 / can be spawned at 52 systems 2016-04-13 16:30:47.171790 [debug] Server : ... SM_DRONE_FACTORY : spawn rate 0.4 / spawn limit 5 / effective chance 0.05 / can be spawned at 59 systems 2016-04-13 16:30:47.231921 [debug] Server : ... SM_DRONE : spawn rate 0.1 / spawn limit 9999 / effective chance 0.0125 / can be spawned at 85 systems 2016-04-13 16:30:47.259059 [debug] Server : ... SM_FLOATER : spawn rate 0.7 / spawn limit 50 / effective chance 0.0875 / can be spawned at 85 systems 2016-04-13 16:30:47.281197 [debug] Server : ... SM_DRAGON : spawn rate 0.3 / spawn limit 50 / effective chance 0.0375 / can be spawned at 32 systems 2016-04-13 16:30:47.297764 [debug] Server : ... SM_KRAKEN_1 : spawn rate 0.8 / spawn limit 100 / effective chance 0.1 / can be spawned at 14 systems 2016-04-13 16:30:47.312896 [debug] Server : ... SM_SNOWFLAKE_1 : spawn rate 1.2 / spawn limit 100 / effective chance 0.15 / can be spawned at 16 systems 2016-04-13 16:30:47.328811 [debug] Server : ... SM_JUGGERNAUT_1 : spawn rate 1.2 / spawn limit 100 / effective chance 0.15 / can be spawned at 4 systems 2016-04-13 16:30:47.355086 [debug] Server : ... SM_CLOUD : spawn rate 3.0 / spawn limit 2 / effective chance 0.375 / can be spawned at 32 systems 2016-04-13 16:30:47.371206 [debug] Server : ... SM_SNAIL : spawn rate 2.0 / spawn limit 20 / effective chance 0.25 / can be spawned at 15 systems 2016-04-13 16:30:47.400190 [debug] Server : ... SM_EXP_OUTPOST : spawn rate 1000.0 / spawn limit 1 / effective chance 125.0 / can be spawned at 1 systems 2016-04-13 16:30:47.422448 [debug] Server : ... SM_DAMPENING_CLOUD : spawn rate 0.5 / spawn limit 1 / effective chance 0.0625 / can be spawned at 32 systems 2016-04-13 16:30:47.427632 [debug] Server : At system 0 rejected monster fleet SM_FLOATER from 5 suitable fleets 2016-04-13 16:30:47.429985 [debug] Server : At system 4 rejected monster fleet SM_FLOATER from 7 suitable fleets 2016-04-13 16:30:47.438202 [debug] Server : At system 7 rejected monster fleet SM_DRONE from 5 suitable fleets 2016-04-13 16:30:47.440553 [debug] Server : At system 12 rejected monster fleet SM_DRONE from 4 suitable fleets 2016-04-13 16:30:47.447294 [debug] Server : At system 14 rejected monster fleet SM_FLOATER from 5 suitable fleets 2016-04-13 16:30:47.451253 [debug] Server : At system 17 rejected monster fleet SM_FLOATER from 3 suitable fleets 2016-04-13 16:30:47.454446 [debug] Server : At system 18 rejected monster fleet SM_TREE from 9 suitable fleets 2016-04-13 16:30:47.462003 [debug] Server : At system 21 rejected monster fleet SM_FLOATER from 5 suitable fleets 2016-04-13 16:30:47.465398 [debug] Server : At system 24 rejected monster fleet SM_TREE from 5 suitable fleets 2016-04-13 16:30:47.468336 [debug] Server : At system 26 rejected monster fleet SM_DRONE from 4 suitable fleets 2016-04-13 16:30:47.472676 [debug] Server : At system 27 rejected monster fleet SM_FLOATER from 5 suitable fleets 2016-04-13 16:30:47.478456 [debug] Server : At system 31 rejected monster fleet SM_DAMPENING_CLOUD from 9 suitable fleets 2016-04-13 16:30:47.490292 [debug] Server : At system 41 rejected monster fleet SM_SNOWFLAKE_1 from 5 suitable fleets 2016-04-13 16:30:47.493592 [debug] Server : At system 45 rejected monster fleet SM_FLOATER from 6 suitable fleets 2016-04-13 16:30:47.498134 [debug] Server : Spawn SM_TREE at Alkes α 2016-04-13 16:30:47.502065 [debug] Server : Spawn SM_CLOUD at Syrma α 2016-04-13 16:30:47.505201 [debug] Server : Spawn SM_CLOUD at Honeydew 2016-04-13 16:30:47.515189 [debug] Server : At system 61 rejected monster fleet SM_KRILL_1 from 4 suitable fleets 2016-04-13 16:30:47.520866 [debug] Server : At system 62 rejected monster fleet SM_DRONE from 5 suitable fleets 2016-04-13 16:30:47.523084 [debug] Server : At system 65 rejected monster fleet SM_DRONE from 6 suitable fleets 2016-04-13 16:30:47.532867 [debug] Server : At system 69 rejected monster fleet SM_DRONE_FACTORY from 8 suitable fleets 2016-04-13 16:30:47.537597 [debug] Server : At system 71 rejected monster fleet SM_KRILL_1 from 8 suitable fleets 2016-04-13 16:30:47.540307 [debug] Server : At system 73 rejected monster fleet SM_DRONE from 6 suitable fleets 2016-04-13 16:30:47.542544 [debug] Server : At system 74 rejected monster fleet SM_DRONE_FACTORY from 4 suitable fleets 2016-04-13 16:30:47.548788 [debug] Server : At system 75 rejected monster fleet SM_FLOATER from 7 suitable fleets 2016-04-13 16:30:47.555347 [debug] Server : At system 84 rejected monster fleet SM_KRAKEN_1 from 10 suitable fleets 2016-04-13 16:30:47.566976 [debug] Server : At system 92 rejected monster fleet SM_KRAKEN_1 from 8 suitable fleets 2016-04-13 16:30:47.573463 [debug] Server : At system 97 rejected monster fleet SM_TREE from 5 suitable fleets 2016-04-13 16:30:47.575795 [debug] Server : At system 102 rejected monster fleet SM_DRONE_FACTORY from 4 suitable fleets 2016-04-13 16:30:47.578091 [debug] Server : At system 103 rejected monster fleet SM_FLOATER from 4 suitable fleets 2016-04-13 16:30:47.580392 [debug] Server : At system 104 rejected monster fleet SM_DRAGON from 6 suitable fleets 2016-04-13 16:30:47.586032 [debug] Server : At system 108 rejected monster fleet SM_KRILL_1 from 4 suitable fleets 2016-04-13 16:30:47.588223 [debug] Server : Spawn SM_KRILL_1 at Prokets 2016-04-13 16:30:47.591630 [debug] Server : At system 110 rejected monster fleet SM_FLOATER from 6 suitable fleets 2016-04-13 16:30:47.593809 [debug] Server : At system 113 rejected monster fleet SM_DRONE from 3 suitable fleets 2016-04-13 16:30:47.596851 [debug] Server : At system 114 rejected monster fleet SM_KRAKEN_1 from 8 suitable fleets 2016-04-13 16:30:47.607553 [debug] Server : At system 121 rejected monster fleet SM_KRILL_1 from 7 suitable fleets 2016-04-13 16:30:47.610238 [debug] Server : At system 123 rejected monster fleet SM_DRONE from 5 suitable fleets 2016-04-13 16:30:47.614635 [debug] Server : At system 125 rejected monster fleet SM_SNAIL from 6 suitable fleets 2016-04-13 16:30:47.618964 [debug] Server : At system 129 rejected monster fleet SM_KRILL_1 from 6 suitable fleets 2016-04-13 16:30:47.621263 [debug] Server : Spawn SM_FLOATER at Sterope 2016-04-13 16:30:47.629995 [debug] Server : At system 137 rejected monster fleet SM_SNAIL from 6 suitable fleets 2016-04-13 16:30:47.632187 [debug] Server : At system 140 rejected monster fleet SM_DRONE from 3 suitable fleets 2016-04-13 16:30:47.636499 [debug] Server : At system 141 rejected monster fleet SM_DRONE from 6 suitable fleets 2016-04-13 16:30:47.638815 [debug] Server : At system 142 rejected monster fleet SM_DRONE from 4 suitable fleets 2016-04-13 16:30:47.641990 [debug] Server : At system 143 rejected monster fleet SM_TREE from 5 suitable fleets 2016-04-13 16:30:47.645733 [debug] Server : At system 147 rejected monster fleet SM_DRONE from 4 suitable fleets 2016-04-13 16:30:47.650744 [debug] Server : At system 149 rejected monster fleet SM_FLOATER from 7 suitable fleets 2016-04-13 16:30:47.653415 [debug] Server : At system 150 rejected monster fleet SM_TREE from 7 suitable fleets 2016-04-13 16:30:47.656364 [debug] Server : At system 152 rejected monster fleet SM_TREE from 5 suitable fleets 2016-04-13 16:30:47.658474 [debug] Server : At system 154 rejected monster fleet SM_DRONE from 3 suitable fleets 2016-04-13 16:30:47.666446 [debug] Server : At system 158 rejected monster fleet SM_FLOATER from 9 suitable fleets 2016-04-13 16:30:47.668510 [debug] Server : At system 163 rejected monster fleet SM_FLOATER from 3 suitable fleets 2016-04-13 16:30:47.671081 [debug] Server : At system 164 rejected monster fleet SM_KRILL_1 from 5 suitable fleets 2016-04-13 16:30:47.673505 [debug] Server : At system 166 rejected monster fleet SM_DRONE from 4 suitable fleets 2016-04-13 16:30:47.676983 [debug] Server : At system 170 rejected monster fleet SM_KRAKEN_1 from 10 suitable fleets 2016-04-13 16:30:47.679206 [debug] Server : At system 174 rejected monster fleet SM_DRONE from 4 suitable fleets 2016-04-13 16:30:47.683588 [debug] Server : At system 178 rejected monster fleet SM_DRONE from 3 suitable fleets 2016-04-13 16:30:47.688739 [debug] Server : At system 180 rejected monster fleet SM_FLOATER from 7 suitable fleets 2016-04-13 16:30:47.690929 [debug] Server : At system 183 rejected monster fleet SM_DRONE from 3 suitable fleets 2016-04-13 16:30:47.692973 [debug] Server : At system 184 rejected monster fleet SM_DRONE_FACTORY from 4 suitable fleets 2016-04-13 16:30:47.695443 [debug] Server : At system 185 rejected monster fleet SM_DAMPENING_CLOUD from 7 suitable fleets 2016-04-13 16:30:47.697497 [debug] Server : Spawn SM_FLOATER at Thulcandra 2016-04-13 16:30:47.701841 [debug] Server : At system 190 rejected monster fleet SM_KRILL_1 from 7 suitable fleets 2016-04-13 16:30:47.712659 [debug] Server : At system 195 rejected monster fleet SM_KRILL_1 from 4 suitable fleets 2016-04-13 16:30:47.720009 [debug] Server : At system 199 rejected monster fleet SM_TREE from 8 suitable fleets 2016-04-13 16:30:47.722347 [debug] Server : At system 202 rejected monster fleet SM_KRILL_1 from 4 suitable fleets 2016-04-13 16:30:47.727408 [debug] Server : At system 203 rejected monster fleet SM_DRONE from 5 suitable fleets 2016-04-13 16:30:47.731767 [debug] Server : At system 206 rejected monster fleet SM_DRONE from 8 suitable fleets 2016-04-13 16:30:47.734387 [debug] Server : At system 211 rejected monster fleet SM_DRONE from 4 suitable fleets 2016-04-13 16:30:47.743254 [debug] Server : At system 216 rejected monster fleet SM_DAMPENING_CLOUD from 6 suitable fleets 2016-04-13 16:30:47.745749 [debug] Server : At system 217 rejected monster fleet SM_KRILL_1 from 4 suitable fleets 2016-04-13 16:30:47.750323 [debug] Server : At system 218 rejected monster fleet SM_KRILL_1 from 5 suitable fleets 2016-04-13 16:30:47.753756 [debug] Server : At system 220 rejected monster fleet SM_KRILL_1 from 5 suitable fleets 2016-04-13 16:30:47.757900 [debug] Server : At system 223 rejected monster fleet SM_SNOWFLAKE_1 from 9 suitable fleets 2016-04-13 16:30:47.761519 [debug] Server : At system 227 rejected monster fleet SM_DRONE from 4 suitable fleets 2016-04-13 16:30:47.767753 [debug] Server : At system 230 rejected monster fleet SM_TREE from 8 suitable fleets 2016-04-13 16:30:47.771404 [debug] Server : At system 233 rejected monster fleet SM_DRONE from 10 suitable fleets 2016-04-13 16:30:47.774164 [debug] Server : At system 236 rejected monster fleet SM_FLOATER from 3 suitable fleets 2016-04-13 16:30:47.786966 [debug] Server : At system 244 rejected monster fleet SM_DAMPENING_CLOUD from 9 suitable fleets 2016-04-13 16:30:47.793553 [debug] Server : Spawn SM_DRONE_FACTORY at Peacock 2016-04-13 16:30:47.801336 [debug] Server : At system 254 rejected monster fleet SM_DRONE from 7 suitable fleets 2016-04-13 16:30:47.803693 [debug] Server : At system 257 rejected monster fleet SM_DRONE from 4 suitable fleets 2016-04-13 16:30:47.810768 [debug] Server : At system 261 rejected monster fleet SM_DRONE_FACTORY from 4 suitable fleets 2016-04-13 16:30:47.815269 [debug] Server : Spawn SM_KRAKEN_1 at Sheliak 2016-04-13 16:30:47.815477 [debug] Server : Actual # monster fleets placed: 8; Total Placement Expectation: 19.7 2016-04-13 16:30:47.815590 [debug] Server : Distributing Starting Specials 2016-04-13 16:30:47.815901 [debug] Server : Specials available for distribution at game start: 2016-04-13 16:30:47.815961 [debug] Server : ... ABANDONED_COLONY_SPECIAL : spawn rate 0.40000000596 / spawn limit 9999 2016-04-13 16:30:47.816004 [debug] Server : ... ACCRETION_DISC_SPECIAL : spawn rate 99.0 / spawn limit 9999 2016-04-13 16:30:47.816046 [debug] Server : ... ANCIENT_RUINS_SPECIAL : spawn rate 0.699999988079 / spawn limit 9999 2016-04-13 16:30:47.816088 [debug] Server : ... BLD_SCRYING_SPHERE : spawn rate 1.0 / spawn limit 8 2016-04-13 16:30:47.816130 [debug] Server : ... COMPUTRONIUM_SPECIAL : spawn rate 1.0 / spawn limit 9999 2016-04-13 16:30:47.816170 [debug] Server : ... CRYSTALS_SPECIAL : spawn rate 1.0 / spawn limit 8 2016-04-13 16:30:47.816211 [debug] Server : ... DERELICT_SPECIAL2 : spawn rate 0.5 / spawn limit 100 2016-04-13 16:30:47.816254 [debug] Server : ... DERELICT_SPECIAL3 : spawn rate 0.5 / spawn limit 100 2016-04-13 16:30:47.816296 [debug] Server : ... ECCENTRIC_ORBIT_SPECIAL : spawn rate 1.0 / spawn limit 9999 2016-04-13 16:30:47.816338 [debug] Server : ... ELERIUM_SPECIAL : spawn rate 1.0 / spawn limit 8 2016-04-13 16:30:47.816381 [debug] Server : ... FORTRESS_SPECIAL : spawn rate 0.20000000298 / spawn limit 3 2016-04-13 16:30:47.816423 [debug] Server : ... FRUIT_SPECIAL : spawn rate 9.0 / spawn limit 8 2016-04-13 16:30:47.816462 [debug] Server : ... GAIA_SPECIAL : spawn rate 1.0 / spawn limit 12 2016-04-13 16:30:47.816493 [debug] Server : ... HIGH_TECH_NATIVES_SPECIAL : spawn rate 25.0 / spawn limit 9999 2016-04-13 16:30:47.816519 [debug] Server : ... HONEYCOMB_SPECIAL : spawn rate 9.0 / spawn limit 1 2016-04-13 16:30:47.816544 [debug] Server : ... MINERALS_SPECIAL : spawn rate 1.0 / spawn limit 8 2016-04-13 16:30:47.816570 [debug] Server : ... MODERATE_TECH_NATIVES_SPECIAL : spawn rate 50.0 / spawn limit 9999 2016-04-13 16:30:47.816595 [debug] Server : ... MONOPOLE_SPECIAL : spawn rate 9.0 / spawn limit 8 2016-04-13 16:30:47.816621 [debug] Server : ... PANOPTICON_SPECIAL : spawn rate 1.0 / spawn limit 1 2016-04-13 16:30:47.816646 [debug] Server : ... PHILOSOPHER_SPECIAL : spawn rate 2.0 / spawn limit 1 2016-04-13 16:30:47.816671 [debug] Server : ... POSITRONIUM_SPECIAL : spawn rate 9.0 / spawn limit 8 2016-04-13 16:30:47.816696 [debug] Server : ... PROBIOTIC_SPECIAL : spawn rate 9.0 / spawn limit 8 2016-04-13 16:30:47.816721 [debug] Server : ... RESONANT_MOON_SPECIAL : spawn rate 1.0 / spawn limit 9999 2016-04-13 16:30:47.816747 [debug] Server : ... SPICE_SPECIAL : spawn rate 9.0 / spawn limit 8 2016-04-13 16:30:47.816772 [debug] Server : ... SUPERCONDUCTOR_SPECIAL : spawn rate 9.0 / spawn limit 8 2016-04-13 16:30:47.816797 [debug] Server : ... TEMPORAL_ANOMALY_SPECIAL : spawn rate 0.300000011921 / spawn limit 9999 2016-04-13 16:30:47.816823 [debug] Server : ... TIDAL_LOCK_SPECIAL : spawn rate 1.0 / spawn limit 9999 2016-04-13 16:30:47.816847 [debug] Server : ... WORLDTREE_SPECIAL : spawn rate 1.0 / spawn limit 1 2016-04-13 16:30:47.817403 [debug] Server : Special PROBIOTIC_SPECIAL added to Tama γ III 2016-04-13 16:30:47.821164 [debug] Server : Special DERELICT_SPECIAL3 added to Gnayiru 2016-04-13 16:30:47.821244 [debug] Server : Special TIDAL_LOCK_SPECIAL added to Gnayiru I 2016-04-13 16:30:47.821482 [debug] Server : Special CRYSTALS_SPECIAL added to Gnayiru Asteroids 2016-04-13 16:30:47.822151 [debug] Server : Special HONEYCOMB_SPECIAL added to Nit β I 2016-04-13 16:30:47.823190 [debug] Server : Special POSITRONIUM_SPECIAL added to El Gero I 2016-04-13 16:30:47.825694 [debug] Server : Special HIGH_TECH_NATIVES_SPECIAL added to Kryten II 2016-04-13 16:30:47.827149 [debug] Server : Special ACCRETION_DISC_SPECIAL added to Vargas 2016-04-13 16:30:47.827418 [debug] Server : Special MINERALS_SPECIAL added to Vargas I 2016-04-13 16:30:47.827824 [debug] Server : Special GAIA_SPECIAL added to Vargas II 2016-04-13 16:30:47.828000 [debug] Server : Special SPICE_SPECIAL added to Vargas III 2016-04-13 16:30:47.828319 [debug] Server : Special CRYSTALS_SPECIAL added to Kerbin Asteroids 2016-04-13 16:30:47.828377 [debug] Server : Special HIGH_TECH_NATIVES_SPECIAL added to Kerbin I 2016-04-13 16:30:47.828480 [debug] Server : Special DERELICT_SPECIAL3 added to Alkes α 2016-04-13 16:30:47.829110 [debug] Server : Special COMPUTRONIUM_SPECIAL added to Honeydew I 2016-04-13 16:30:47.829630 [debug] Server : Special FRUIT_SPECIAL added to Honeydew III 2016-04-13 16:30:47.829743 [debug] Server : Special DERELICT_SPECIAL2 added to Udaya 2016-04-13 16:30:47.829920 [debug] Server : Special MINERALS_SPECIAL added to Udaya I 2016-04-13 16:30:47.833151 [debug] Server : Special CRYSTALS_SPECIAL added to Lir α Asteroids 2016-04-13 16:30:47.833908 [debug] Server : Special DERELICT_SPECIAL2 added to Taylor 2016-04-13 16:30:47.834324 [debug] Server : Special CRYSTALS_SPECIAL added to Taylor I 2016-04-13 16:30:47.835123 [debug] Server : Special CRYSTALS_SPECIAL added to Tanith α Asteroids 2016-04-13 16:30:47.837333 [debug] Server : Special RESONANT_MOON_SPECIAL added to Garth δ II 2016-04-13 16:30:47.839683 [debug] Server : Special DERELICT_SPECIAL3 added to Bradbury 2016-04-13 16:30:47.844454 [debug] Server : Special CRYSTALS_SPECIAL added to Alkes β Asteroids 2016-04-13 16:30:47.846214 [debug] Server : Special DERELICT_SPECIAL3 added to Xudax 2016-04-13 16:30:47.846433 [debug] Server : Special DERELICT_SPECIAL2 added to Cursa β 2016-04-13 16:30:47.848581 [debug] Server : Special GAIA_SPECIAL added to Grumium I 2016-04-13 16:30:47.849267 [debug] Server : Special POSITRONIUM_SPECIAL added to Exis β I 2016-04-13 16:30:47.849444 [debug] Server : Special CRYSTALS_SPECIAL added to Exis β Asteroids 2016-04-13 16:30:47.849614 [debug] Server : Special ELERIUM_SPECIAL added to Exis β II 2016-04-13 16:30:47.850141 [debug] Server : Special ANCIENT_RUINS_SPECIAL added to Alrescha II 2016-04-13 16:30:47.850372 [debug] Server : Special MODERATE_TECH_NATIVES_SPECIAL added to Alrescha II 2016-04-13 16:30:47.850539 [debug] Server : Special CRYSTALS_SPECIAL added to Alrescha III 2016-04-13 16:30:47.854493 [debug] Server : Special PROBIOTIC_SPECIAL added to Tama β I 2016-04-13 16:30:47.855691 [debug] Server : Special DERELICT_SPECIAL2 added to Mejare α 2016-04-13 16:30:47.857020 [debug] Server : Special MONOPOLE_SPECIAL added to Canopus I 2016-04-13 16:30:47.857363 [debug] Server : Special ACCRETION_DISC_SPECIAL added to Phantos 2016-04-13 16:30:47.857562 [debug] Server : Special POSITRONIUM_SPECIAL added to Phantos I 2016-04-13 16:30:47.858319 [debug] Server : Special SUPERCONDUCTOR_SPECIAL added to Balder I 2016-04-13 16:30:47.858461 [debug] Server : Special RESONANT_MOON_SPECIAL added to Gne β I 2016-04-13 16:30:47.860277 [debug] Server : Special MONOPOLE_SPECIAL added to Tranai I 2016-04-13 16:30:47.861381 [debug] Server : Special PROBIOTIC_SPECIAL added to Applejack II 2016-04-13 16:30:47.864007 [debug] Server : Special ECCENTRIC_ORBIT_SPECIAL added to Ireta I 2016-04-13 16:30:47.865546 [debug] Server : Special DERELICT_SPECIAL2 added to Smeg β 2016-04-13 16:30:47.866644 [debug] Server : Special MONOPOLE_SPECIAL added to Vega III 2016-04-13 16:30:47.867501 [debug] Server : Special DERELICT_SPECIAL2 added to Garth ε 2016-04-13 16:30:47.867727 [debug] Server : Special DERELICT_SPECIAL2 added to Tanith γ 2016-04-13 16:30:47.868752 [debug] Server : Special MINERALS_SPECIAL added to Tàuṛa̋ṛȍ II 2016-04-13 16:30:47.874432 [debug] Server : Special WORLDTREE_SPECIAL added to Adams I 2016-04-13 16:30:47.875466 [debug] Server : Special HIGH_TECH_NATIVES_SPECIAL added to Barcia I 2016-04-13 16:30:47.875951 [debug] Server : Special DERELICT_SPECIAL2 added to Betelgeuse 2016-04-13 16:30:47.876083 [debug] Server : Special DERELICT_SPECIAL2 added to Wheeler 2016-04-13 16:30:47.876270 [debug] Server : Special POSITRONIUM_SPECIAL added to Wheeler I 2016-04-13 16:30:47.881595 [debug] Server : Special PROBIOTIC_SPECIAL added to Lir β III 2016-04-13 16:30:47.882748 [debug] Server : Special TIDAL_LOCK_SPECIAL added to Kryten IV 2016-04-13 16:30:47.890469 [debug] Server : ############################################################ 2016-04-13 16:30:47.890530 [debug] Server : ## Universe generation statistics ## 2016-04-13 16:30:47.890544 [debug] Server : ############################################################ 2016-04-13 16:30:47.891164 [debug] Server : Planet Count Distribution: planets_in_system | num_systems | % of systems 2016-04-13 16:30:47.891199 [debug] Server : 0 | 44 | 36.7% 2016-04-13 16:30:47.891218 [debug] Server : 1 | 29 | 24.2% 2016-04-13 16:30:47.891236 [debug] Server : 2 | 26 | 21.7% 2016-04-13 16:30:47.891255 [debug] Server : 3 | 14 | 11.7% 2016-04-13 16:30:47.891275 [debug] Server : 4 | 7 | 5.8% 2016-04-13 16:30:47.891286 [debug] Server : 2016-04-13 16:30:47.891298 [debug] Server : Planet Size Distribution: size | count | % of planets 2016-04-13 16:30:47.891315 [debug] Server : tiny | 9 | 6.0% 2016-04-13 16:30:47.891332 [debug] Server : small | 23 | 15.2% 2016-04-13 16:30:47.891348 [debug] Server : medium | 50 | 33.1% 2016-04-13 16:30:47.891363 [debug] Server : large | 15 | 9.9% 2016-04-13 16:30:47.891379 [debug] Server : huge | 1 | 0.7% 2016-04-13 16:30:47.891394 [debug] Server : asteroids | 23 | 15.2% 2016-04-13 16:30:47.891410 [debug] Server : gasGiant | 30 | 19.9% 2016-04-13 16:30:47.891429 [debug] Server : ############################################################ 2016-04-13 16:30:47.891982 [debug] Server : Planet Type Summary for a total of 151 placed planets 2016-04-13 16:30:47.892025 [debug] Server : swamp 5.3% 2016-04-13 16:30:47.892047 [debug] Server : toxic 7.9% 2016-04-13 16:30:47.892069 [debug] Server : inferno 12.6% 2016-04-13 16:30:47.892090 [debug] Server : radiated 8.6% 2016-04-13 16:30:47.892112 [debug] Server : barren 4.0% 2016-04-13 16:30:47.892133 [debug] Server : tundra 6.6% 2016-04-13 16:30:47.892155 [debug] Server : desert 6.6% 2016-04-13 16:30:47.892178 [debug] Server : terran 6.0% 2016-04-13 16:30:47.892201 [debug] Server : ocean 7.3% 2016-04-13 16:30:47.892223 [debug] Server : asteroids 15.2% 2016-04-13 16:30:47.892247 [debug] Server : gasGiant 19.9% 2016-04-13 16:30:47.892267 [debug] Server : ############################################################ 2016-04-13 16:30:47.892317 [debug] Server : Empire Starting Species Summary for 5 Empires and 10 playable species 2016-04-13 16:30:47.892343 [debug] Server : Approximately 0 to 1 empires expected per species 2016-04-13 16:30:47.892363 [debug] Server : species : # -- % 2016-04-13 16:30:47.892390 [debug] Server : SP_TRITH : 1 -- 20.0% 2016-04-13 16:30:47.892415 [debug] Server : SP_GYSACHE : 2 -- 40.0% 2016-04-13 16:30:47.892438 [debug] Server : SP_LAENFA : 1 -- 20.0% 2016-04-13 16:30:47.892461 [debug] Server : SP_HUMAN : 1 -- 20.0% 2016-04-13 16:30:47.892478 [debug] Server : 2016-04-13 16:30:47.892503 [debug] Server : Natives Placement Summary (native frequency: 14.3%) 2016-04-13 16:30:47.892557 [debug] Server : Settled natives SP_FURTHEST on 2 planets -- 2.4% of total and 25.0% vs 4.8% (actual vs expected) of ['tundra'] planets 2016-04-13 16:30:47.892610 [debug] Server : Settled natives SP_DERTHREAN on 1 planets -- 1.2% of total and 8.3% vs 7.1% (actual vs expected) of ['toxic'] planets 2016-04-13 16:30:47.892645 [debug] Server : Settled natives SP_UGMORS on 1 planets -- 1.2% of total and 5.6% vs 7.1% (actual vs expected) of ['inferno'] planets 2016-04-13 16:30:47.892678 [debug] Server : Settled natives SP_GISGUFGTHRIM on 1 planets -- 1.2% of total and 8.3% vs 7.1% (actual vs expected) of ['toxic'] planets 2016-04-13 16:30:47.892712 [debug] Server : Settled natives SP_FIFTYSEVEN on 1 planets -- 1.2% of total and 16.7% vs 2.9% (actual vs expected) of ['swamp'] planets 2016-04-13 16:30:47.892744 [debug] Server : Settled natives SP_RAAAGH on 1 planets -- 1.2% of total and 16.7% vs 7.1% (actual vs expected) of ['terran'] planets 2016-04-13 16:30:47.892776 [debug] Server : Settled natives SP_ABADDONI on 2 planets -- 2.4% of total and 11.1% vs 7.1% (actual vs expected) of ['inferno'] planets 2016-04-13 16:30:47.892809 [debug] Server : Settled natives SP_MUURSH on 1 planets -- 1.2% of total and 12.5% vs 7.1% (actual vs expected) of ['desert'] planets 2016-04-13 16:30:47.892842 [debug] Server : Settled natives SP_HHHOH on 1 planets -- 1.2% of total and 12.5% vs 4.8% (actual vs expected) of ['tundra'] planets 2016-04-13 16:30:47.892877 [debug] Server : Settled natives SP_ACIREMA on 1 planets -- 1.2% of total and 10.0% vs 7.1% (actual vs expected) of ['radiated'] planets 2016-04-13 16:30:47.892910 [debug] Server : Settled natives SP_SSLITH on 1 planets -- 1.2% of total and 12.5% vs 4.8% (actual vs expected) of ['tundra'] planets 2016-04-13 16:30:47.892943 [debug] Server : Settled natives SP_KOBUNTURA on 1 planets -- 1.2% of total and 16.7% vs 4.8% (actual vs expected) of ['barren'] planets 2016-04-13 16:30:47.892960 [debug] Server : 2016-04-13 16:30:47.892985 [debug] Server : Planet Type Summary for Native Planets (native frequency: 14.3%) 2016-04-13 16:30:47.893005 [debug] Server : Potential (% of tot) : Settled (% of potential) 2016-04-13 16:30:47.893028 [debug] Server : Totals 84 : 14 2016-04-13 16:30:47.893056 [debug] Server : swamp 7.1% : 16.7% 2016-04-13 16:30:47.893082 [debug] Server : toxic 14.3% : 16.7% 2016-04-13 16:30:47.893105 [debug] Server : inferno 21.4% : 16.7% 2016-04-13 16:30:47.893130 [debug] Server : radiated 11.9% : 10.0% 2016-04-13 16:30:47.893154 [debug] Server : barren 7.1% : 16.7% 2016-04-13 16:30:47.893178 [debug] Server : tundra 9.5% : 50.0% 2016-04-13 16:30:47.893202 [debug] Server : desert 9.5% : 12.5% 2016-04-13 16:30:47.893226 [debug] Server : terran 7.1% : 16.7% 2016-04-13 16:30:47.893250 [debug] Server : ocean 11.9% : 0.0% 2016-04-13 16:30:47.893274 [debug] Server : asteroids 0.0% : 0.0% 2016-04-13 16:30:47.893297 [debug] Server : gasGiant 0.0% : 0.0% 2016-04-13 16:30:47.893318 [debug] Server : ############################################################ 2016-04-13 16:30:47.893340 [debug] Server : Space Monsters Placement Summary 2016-04-13 16:30:47.893373 [debug] Server : Placed space monster SM_KRILL_1 1 times 2016-04-13 16:30:47.893404 [debug] Server : Placed space monster SM_FLOATER 2 times 2016-04-13 16:30:47.893433 [debug] Server : Placed space monster SM_TREE 1 times 2016-04-13 16:30:47.893463 [debug] Server : Placed space monster SM_CLOUD 2 times 2016-04-13 16:30:47.893493 [debug] Server : Placed space monster SM_DRONE_FACTORY 1 times 2016-04-13 16:30:47.893523 [debug] Server : Placed space monster SM_KRAKEN_1 1 times 2016-04-13 16:30:47.893541 [debug] Server : 2016-04-13 16:30:47.893566 [debug] Server : Tracked Monster and Nest Summary (base monster freq: 12.5%) 2016-04-13 16:30:47.893587 [debug] Server : Monster | chance | # tried | # placed | # valid sys locs | # valid nest planet locs 2016-04-13 16:30:47.893627 [debug] Server : SM_KRAKEN_1 | 0.10 | 5 | 1 | 14 | 14 2016-04-13 16:30:47.893654 [debug] Server : SM_SNOWFLAKE_1 | 0.15 | 2 | 0 | 16 | 19 2016-04-13 16:30:47.893681 [debug] Server : SM_JUGGERNAUT_1 | 0.15 | 0 | 0 | 4 | 4 2016-04-13 16:30:47.893701 [debug] Server : ############################################################ 2016-04-13 16:30:47.893722 [debug] Server : Special Placement Summary 2016-04-13 16:30:47.893753 [debug] Server : Placed special SPICE_SPECIAL 1 times 2016-04-13 16:30:47.893783 [debug] Server : Placed special GAIA_SPECIAL 2 times 2016-04-13 16:30:47.893814 [debug] Server : Placed special MINERALS_SPECIAL 3 times 2016-04-13 16:30:47.893844 [debug] Server : Placed special MONOPOLE_SPECIAL 3 times 2016-04-13 16:30:47.893954 [debug] Server : Placed special COMPUTRONIUM_SPECIAL 1 times 2016-04-13 16:30:47.894000 [debug] Server : Placed special ELERIUM_SPECIAL 1 times 2016-04-13 16:30:47.894022 [debug] Server : Placed special DERELICT_SPECIAL3 4 times 2016-04-13 16:30:47.894048 [debug] Server : Placed special DERELICT_SPECIAL2 9 times 2016-04-13 16:30:47.894069 [debug] Server : Placed special HIGH_TECH_NATIVES_SPECIAL 3 times 2016-04-13 16:30:47.894090 [debug] Server : Placed special SUPERCONDUCTOR_SPECIAL 1 times 2016-04-13 16:30:47.894116 [debug] Server : Placed special ACCRETION_DISC_SPECIAL 2 times 2016-04-13 16:30:47.894136 [debug] Server : Placed special POSITRONIUM_SPECIAL 4 times 2016-04-13 16:30:47.894168 [debug] Server : Placed special MODERATE_TECH_NATIVES_SPECIAL 1 times 2016-04-13 16:30:47.894188 [debug] Server : Placed special HONEYCOMB_SPECIAL 1 times 2016-04-13 16:30:47.894217 [debug] Server : Placed special WORLDTREE_SPECIAL 1 times 2016-04-13 16:30:47.894236 [debug] Server : Placed special TIDAL_LOCK_SPECIAL 2 times 2016-04-13 16:30:47.894260 [debug] Server : Placed special CRYSTALS_SPECIAL 8 times 2016-04-13 16:30:47.894283 [debug] Server : Placed special ECCENTRIC_ORBIT_SPECIAL 1 times 2016-04-13 16:30:47.894302 [debug] Server : Placed special RESONANT_MOON_SPECIAL 2 times 2016-04-13 16:30:47.894328 [debug] Server : Placed special PROBIOTIC_SPECIAL 4 times 2016-04-13 16:30:47.894349 [debug] Server : Placed special ANCIENT_RUINS_SPECIAL 1 times 2016-04-13 16:30:47.894375 [debug] Server : Placed special FRUIT_SPECIAL 1 times 2016-04-13 16:30:47.894387 [debug] Server : 2016-04-13 16:30:47.894399 [debug] Server : Specials Count(Repeat) Distribution: 2016-04-13 16:30:47.894411 [debug] Server : count | tally | % of objects 2016-04-13 16:30:47.894443 [debug] Server : 0 | 297 | 84.4% 2016-04-13 16:30:47.894460 [debug] Server : 1 | 54 | 15.3% 2016-04-13 16:30:47.894484 [debug] Server : 2 | 1 | 0.3% 2016-04-13 16:30:47.894500 [debug] Server : 3 | 0 | 0.0% 2016-04-13 16:30:47.894516 [debug] Server : 4 | 0 | 0.0% 2016-04-13 16:30:47.894537 [debug] Server : ############################################################ 2016-04-13 16:30:47.894551 [debug] Server : Python Universe Generator completed successfully 2016-04-13 16:30:47.894579 [debug] Server : Applying first turn effects and updating meters 2016-04-13 16:30:47.931360 [debug] Server : Issue times: planet species: 0.162 ship species: 0.035 specials: 0.262 techs: 0.675 buildings: 0.054 hulls/parts: 0.157 fields: 0.015 2016-04-13 16:30:47.931437 [debug] Server : Evaluation time: 53.726 reorder time: 1.321 2016-04-13 16:30:47.943511 [debug] Server : Universe::ExecuteEffects time: 6.638 2016-04-13 16:30:47.944677 [debug] Server : Re-applying first turn meter effects and updating meters 2016-04-13 16:30:47.966331 [debug] Server : Issue times: planet species: 0.096 ship species: 0.031 specials: 0.518 techs: 0.819 buildings: 0.058 hulls/parts: 0.252 fields: 0.015 2016-04-13 16:30:47.966403 [debug] Server : Evaluation time: 57.918 reorder time: 1.068 2016-04-13 16:30:47.972295 [debug] Server : Universe::ExecuteEffects time: 2.911 2016-04-13 16:30:48.008404 [debug] Server : Issue times: planet species: 0.156 ship species: 0.032 specials: 1.484 techs: 2.875 buildings: 0.223 hulls/parts: 1.106 fields: 0.047 2016-04-13 16:30:48.008459 [debug] Server : Evaluation time: 79.53 reorder time: 0.915 2016-04-13 16:30:48.012404 [debug] Server : Universe::ExecuteEffects time: 2.076 2016-04-13 16:30:48.012622 [debug] Server : ServerApp::GetPlayerInfoMap: Compiling PlayerInfo for each player 2016-04-13 16:30:48.012634 [debug] Server : ServerApp::NewGameInit: Updating first-turn Empire stuff 2016-04-13 16:30:48.021303 [debug] Server : ========= Production Update for empire: 1 ======== 2016-04-13 16:30:48.022896 [debug] Server : ========= Production Update for empire: 2 ======== 2016-04-13 16:30:48.024476 [debug] Server : ========= Production Update for empire: 3 ======== 2016-04-13 16:30:48.025095 [debug] Server : ========= Production Update for empire: 4 ======== 2016-04-13 16:30:48.026099 [debug] Server : ========= Production Update for empire: 5 ======== 2016-04-13 16:30:48.035482 [debug] Server : ServerApp::NewGameInit: Sending GameStartMessages to players 2016-04-13 16:30:48.036292 [debug] Server : Universe::serialize : Getting gamestate data 2016-04-13 16:30:48.036373 [debug] Server : GetEmpireKnownObjectsToSerialize 2016-04-13 16:30:48.036612 [debug] Server : Universe::serialize : serializing universe width: 912.115 2016-04-13 16:30:48.036827 [debug] Server : Universe::serialize : serializing 101 ship designs 2016-04-13 16:30:48.037161 [debug] Server : Universe::serialize : serializing empire object visibility for 1, 1, 0, 0 empires 2016-04-13 16:30:48.037450 [debug] Server : Universe::serialize : serializing 20 objects 2016-04-13 16:30:48.037463 [debug] Server : Universe::serialize : serializing 0 destroyed object ids 2016-04-13 16:30:48.037471 [debug] Server : Universe::serialize : serializing empire known objects for 0 empires 2016-04-13 16:30:48.037484 [debug] Server : Universe::serialize : serializing last allocated ids 2016-04-13 16:30:48.037558 [debug] Server : Universe::serialize : serializing 18 types of statistic 2016-04-13 16:30:48.037566 [debug] Server : Universe::serialize : serializing done 2016-04-13 16:30:48.037573 [debug] Server : Universe::serialize : Cleaning up temporary data 2016-04-13 16:30:48.037581 [debug] Server : Universe::serialize done 2016-04-13 16:30:48.038085 [debug] Server : Universe::serialize : Getting gamestate data 2016-04-13 16:30:48.038162 [debug] Server : GetEmpireKnownObjectsToSerialize 2016-04-13 16:30:48.038409 [debug] Server : Universe::serialize : serializing universe width: 912.115 2016-04-13 16:30:48.038589 [debug] Server : Universe::serialize : serializing 101 ship designs 2016-04-13 16:30:48.038648 [debug] Server : Universe::serialize : serializing empire object visibility for 1, 1, 0, 0 empires 2016-04-13 16:30:48.039210 [debug] Server : Universe::serialize : serializing 32 objects 2016-04-13 16:30:48.039224 [debug] Server : Universe::serialize : serializing 0 destroyed object ids 2016-04-13 16:30:48.039236 [debug] Server : Universe::serialize : serializing empire known objects for 0 empires 2016-04-13 16:30:48.039251 [debug] Server : Universe::serialize : serializing last allocated ids 2016-04-13 16:30:48.039338 [debug] Server : Universe::serialize : serializing 18 types of statistic 2016-04-13 16:30:48.039349 [debug] Server : Universe::serialize : serializing done 2016-04-13 16:30:48.039363 [debug] Server : Universe::serialize : Cleaning up temporary data 2016-04-13 16:30:48.039379 [debug] Server : Universe::serialize done 2016-04-13 16:30:48.039834 [debug] Server : Universe::serialize : Getting gamestate data 2016-04-13 16:30:48.039907 [debug] Server : GetEmpireKnownObjectsToSerialize 2016-04-13 16:30:48.040445 [debug] Server : Universe::serialize : serializing universe width: 912.115 2016-04-13 16:30:48.040652 [debug] Server : Universe::serialize : serializing 101 ship designs 2016-04-13 16:30:48.040715 [debug] Server : Universe::serialize : serializing empire object visibility for 1, 1, 0, 0 empires 2016-04-13 16:30:48.040996 [debug] Server : Universe::serialize : serializing 26 objects 2016-04-13 16:30:48.041016 [debug] Server : Universe::serialize : serializing 0 destroyed object ids 2016-04-13 16:30:48.041027 [debug] Server : Universe::serialize : serializing empire known objects for 0 empires 2016-04-13 16:30:48.041037 [debug] Server : Universe::serialize : serializing last allocated ids 2016-04-13 16:30:48.041421 [debug] Server : Universe::serialize : serializing 18 types of statistic 2016-04-13 16:30:48.041438 [debug] Server : Universe::serialize : serializing done 2016-04-13 16:30:48.041446 [debug] Server : Universe::serialize : Cleaning up temporary data 2016-04-13 16:30:48.041457 [debug] Server : Universe::serialize done 2016-04-13 16:30:48.041893 [debug] Server : Universe::serialize : Getting gamestate data 2016-04-13 16:30:48.041970 [debug] Server : GetEmpireKnownObjectsToSerialize 2016-04-13 16:30:48.042199 [debug] Server : Universe::serialize : serializing universe width: 912.115 2016-04-13 16:30:48.042379 [debug] Server : Universe::serialize : serializing 101 ship designs 2016-04-13 16:30:48.042431 [debug] Server : Universe::serialize : serializing empire object visibility for 1, 1, 0, 0 empires 2016-04-13 16:30:48.042654 [debug] Server : Universe::serialize : serializing 23 objects 2016-04-13 16:30:48.042664 [debug] Server : Universe::serialize : serializing 0 destroyed object ids 2016-04-13 16:30:48.042678 [debug] Server : Universe::serialize : serializing empire known objects for 0 empires 2016-04-13 16:30:48.042686 [debug] Server : Universe::serialize : serializing last allocated ids 2016-04-13 16:30:48.042752 [debug] Server : Universe::serialize : serializing 18 types of statistic 2016-04-13 16:30:48.042764 [debug] Server : Universe::serialize : serializing done 2016-04-13 16:30:48.042772 [debug] Server : Universe::serialize : Cleaning up temporary data 2016-04-13 16:30:48.042789 [debug] Server : Universe::serialize done 2016-04-13 16:30:48.043564 [debug] Server : Universe::serialize : Getting gamestate data 2016-04-13 16:30:48.043641 [debug] Server : GetEmpireKnownObjectsToSerialize 2016-04-13 16:30:48.043832 [debug] Server : Universe::serialize : serializing universe width: 912.115 2016-04-13 16:30:48.044016 [debug] Server : Universe::serialize : serializing 101 ship designs 2016-04-13 16:30:48.044071 [debug] Server : Universe::serialize : serializing empire object visibility for 1, 1, 0, 0 empires 2016-04-13 16:30:48.044595 [debug] Server : Universe::serialize : serializing 23 objects 2016-04-13 16:30:48.044609 [debug] Server : Universe::serialize : serializing 0 destroyed object ids 2016-04-13 16:30:48.044623 [debug] Server : Universe::serialize : serializing empire known objects for 0 empires 2016-04-13 16:30:48.044632 [debug] Server : Universe::serialize : serializing last allocated ids 2016-04-13 16:30:48.044702 [debug] Server : Universe::serialize : serializing 18 types of statistic 2016-04-13 16:30:48.044710 [debug] Server : Universe::serialize : serializing done 2016-04-13 16:30:48.044717 [debug] Server : Universe::serialize : Cleaning up temporary data 2016-04-13 16:30:48.044731 [debug] Server : Universe::serialize done 2016-04-13 16:30:48.044869 [debug] Server : (ServerFSM) ~WaitingForSPGameJoiners 2016-04-13 16:30:48.044883 [debug] Server : (ServerFSM) PlayingGame 2016-04-13 16:30:48.044896 [debug] Server : (ServerFSM) WaitingForTurnEnd 2016-04-13 16:30:48.044904 [debug] Server : (ServerFSM) WaitingForTurnEndIdle 2016-04-13 16:30:48.091200 [debug] Server : Server received message from player id: 1 of type Save Game and size 88 2016-04-13 16:30:48.091267 [debug] Server : (ServerFSM) WaitingForTurnEndIdle.SaveGameRequest 2016-04-13 16:30:48.091278 [debug] Server : (ServerFSM) ~WaitingForTurnEndIdle 2016-04-13 16:30:48.091287 [debug] Server : (ServerFSM) WaitingForSaveData 2016-04-13 16:30:48.452506 [debug] Server : Server received message from player id: 1 of type Client Save Data and size 726 2016-04-13 16:30:48.452565 [debug] Server : (ServerFSM) WaitingForSaveData.ClientSaveData 2016-04-13 16:30:48.452721 [debug] Server : deserializing orders 2016-04-13 16:30:48.452768 [debug] Server : checking for ui data 2016-04-13 16:30:48.452781 [debug] Server : deserializing UI data 2016-04-13 16:30:48.452828 [debug] Server : checking for save state string 2016-04-13 16:30:48.452856 [debug] Server : Finished ClientSaveData from outside of if. 2016-04-13 16:30:51.197935 [debug] Server : Server received message from player id: 5 of type Diplomacy and size 361 2016-04-13 16:30:51.237995 [debug] Server : Server received message from player id: 5 of type Diplomacy and size 361 2016-04-13 16:30:51.238058 [debug] Server : Server received message from player id: 5 of type Diplomacy and size 361 2016-04-13 16:30:51.238076 [debug] Server : Server received message from player id: 5 of type Diplomacy and size 361 2016-04-13 16:30:51.238100 [debug] Server : Server received message from player id: 5 of type Player Chat and size 62 2016-04-13 16:30:51.344408 [debug] Server : Server received message from player id: 5 of type Turn Orders and size 19343 2016-04-13 16:30:51.381935 [debug] Server : Server received message from player id: 5 of type Client Save Data and size 11927 2016-04-13 16:30:51.382006 [debug] Server : (ServerFSM) WaitingForSaveData.ClientSaveData 2016-04-13 16:30:51.382099 [debug] Server : deserializing orders 2016-04-13 16:30:51.382148 [debug] Server : checking for ui data 2016-04-13 16:30:51.382167 [debug] Server : checking for save state string 2016-04-13 16:30:51.382184 [debug] Server : deserializing save state string 2016-04-13 16:30:51.382503 [debug] Server : Finished ClientSaveData from outside of if. 2016-04-13 16:30:51.404150 [debug] Server : Server received message from player id: 4 of type Diplomacy and size 361 2016-04-13 16:30:51.404234 [debug] Server : Server received message from player id: 4 of type Diplomacy and size 361 2016-04-13 16:30:51.404255 [debug] Server : Server received message from player id: 4 of type Diplomacy and size 361 2016-04-13 16:30:51.404286 [debug] Server : Server received message from player id: 4 of type Diplomacy and size 361 2016-04-13 16:30:51.404314 [debug] Server : Server received message from player id: 4 of type Player Chat and size 61 2016-04-13 16:30:51.512181 [debug] Server : Server received message from player id: 3 of type Diplomacy and size 361 2016-04-13 16:30:51.512254 [debug] Server : Server received message from player id: 3 of type Diplomacy and size 361 2016-04-13 16:30:51.512272 [debug] Server : Server received message from player id: 3 of type Diplomacy and size 361 2016-04-13 16:30:51.512289 [debug] Server : Server received message from player id: 3 of type Diplomacy and size 361 2016-04-13 16:30:51.512305 [debug] Server : Server received message from player id: 3 of type Player Chat and size 67 2016-04-13 16:30:51.541380 [debug] Server : Server received message from player id: 4 of type Turn Orders and size 19633 2016-04-13 16:30:51.548926 [debug] Server : Server received message from player id: 4 of type Client Save Data and size 11391 2016-04-13 16:30:51.548989 [debug] Server : (ServerFSM) WaitingForSaveData.ClientSaveData 2016-04-13 16:30:51.549091 [debug] Server : deserializing orders 2016-04-13 16:30:51.549148 [debug] Server : checking for ui data 2016-04-13 16:30:51.549169 [debug] Server : checking for save state string 2016-04-13 16:30:51.549188 [debug] Server : deserializing save state string 2016-04-13 16:30:51.549519 [debug] Server : Finished ClientSaveData from outside of if. 2016-04-13 16:30:51.588725 [debug] Server : Server received message from player id: 2 of type Diplomacy and size 361 2016-04-13 16:30:51.588794 [debug] Server : Server received message from player id: 2 of type Diplomacy and size 361 2016-04-13 16:30:51.588813 [debug] Server : Server received message from player id: 2 of type Diplomacy and size 361 2016-04-13 16:30:51.588830 [debug] Server : Server received message from player id: 2 of type Diplomacy and size 361 2016-04-13 16:30:51.588846 [debug] Server : Server received message from player id: 2 of type Player Chat and size 68 2016-04-13 16:30:51.640094 [debug] Server : Server received message from player id: 3 of type Turn Orders and size 19344 2016-04-13 16:30:51.655319 [debug] Server : Server received message from player id: 3 of type Client Save Data and size 14082 2016-04-13 16:30:51.655375 [debug] Server : (ServerFSM) WaitingForSaveData.ClientSaveData 2016-04-13 16:30:51.655441 [debug] Server : deserializing orders 2016-04-13 16:30:51.655474 [debug] Server : checking for ui data 2016-04-13 16:30:51.655487 [debug] Server : checking for save state string 2016-04-13 16:30:51.655497 [debug] Server : deserializing save state string 2016-04-13 16:30:51.655855 [debug] Server : Finished ClientSaveData from outside of if. 2016-04-13 16:30:51.727740 [debug] Server : Server received message from player id: 2 of type Turn Orders and size 19031 2016-04-13 16:30:51.741362 [debug] Server : Server received message from player id: 2 of type Client Save Data and size 14570 2016-04-13 16:30:51.741417 [debug] Server : (ServerFSM) WaitingForSaveData.ClientSaveData 2016-04-13 16:30:51.741503 [debug] Server : deserializing orders 2016-04-13 16:30:51.741542 [debug] Server : checking for ui data 2016-04-13 16:30:51.741560 [debug] Server : checking for save state string 2016-04-13 16:30:51.741574 [debug] Server : deserializing save state string 2016-04-13 16:30:51.742006 [debug] Server : SaveGame(zlib-xml) filename: /home/andrew/.freeorion/save/auto/FreeOrion_Human_Player_Terran_0001_20160413_163048.sav 2016-04-13 16:30:51.742021 [debug] Server : Compiling save empire and preview data 2016-04-13 16:30:51.742197 [debug] Server : Allocating buffers for XML serialization... 2016-04-13 16:30:51.751898 [debug] Server : Universe::serialize : Getting gamestate data 2016-04-13 16:30:51.752045 [debug] Server : GetEmpireKnownObjectsToSerialize 2016-04-13 16:30:51.752276 [debug] Server : Universe::serialize : serializing universe width: 912.115 2016-04-13 16:30:51.754267 [debug] Server : Universe::serialize : serializing 101 ship designs 2016-04-13 16:30:51.757133 [debug] Server : Universe::serialize : serializing empire object visibility for 5, 5, 0, 0 empires 2016-04-13 16:30:51.802848 [debug] Server : Universe::serialize : serializing 385 objects 2016-04-13 16:30:51.802906 [debug] Server : Universe::serialize : serializing 9 destroyed object ids 2016-04-13 16:30:51.812998 [debug] Server : Universe::serialize : serializing empire known objects for 5 empires 2016-04-13 16:30:51.813039 [debug] Server : Universe::serialize : serializing last allocated ids 2016-04-13 16:30:51.813788 [debug] Server : Universe::serialize : serializing 18 types of statistic 2016-04-13 16:30:51.813802 [debug] Server : Universe::serialize : serializing done 2016-04-13 16:30:51.813810 [debug] Server : Universe::serialize : Cleaning up temporary data 2016-04-13 16:30:51.813905 [debug] Server : Universe::serialize done 2016-04-13 16:30:51.846521 [debug] Server : SaveGame : Successfully wrote save file 2016-04-13 16:30:51.846558 [debug] Server : SaveGame: /home/andrew/.freeorion/save/auto/FreeOrion_Human_Player_Terran_0001_20160413_163048.sav time: 100.657 2016-04-13 16:30:51.846576 [debug] Server : Finished ClientSaveData from within if. 2016-04-13 16:30:51.846589 [debug] Server : (ServerFSM) ~WaitingForSaveData 2016-04-13 16:30:51.846607 [debug] Server : (ServerFSM) WaitingForTurnEndIdle 2016-04-13 16:30:51.846620 [debug] Server : (ServerFSM) PlayingGame.Diplomacy 2016-04-13 16:30:51.846968 [debug] Server : (ServerFSM) PlayingGame.Diplomacy 2016-04-13 16:30:51.847218 [debug] Server : (ServerFSM) PlayingGame.Diplomacy 2016-04-13 16:30:51.847448 [debug] Server : (ServerFSM) PlayingGame.Diplomacy 2016-04-13 16:30:51.847674 [debug] Server : (ServerFSM) PlayingGame.PlayerChat 2016-04-13 16:30:51.847695 [debug] Server : (ServerFSM) WaitingForTurnEnd.TurnOrders 2016-04-13 16:30:51.849187 [debug] Server : WaitingForTurnEnd.TurnOrders : Received orders from player 5 2016-04-13 16:30:51.849349 [debug] Server : (ServerFSM) PlayingGame.Diplomacy 2016-04-13 16:30:51.849586 [debug] Server : (ServerFSM) PlayingGame.Diplomacy 2016-04-13 16:30:51.849823 [debug] Server : (ServerFSM) PlayingGame.Diplomacy 2016-04-13 16:30:51.850065 [debug] Server : (ServerFSM) PlayingGame.Diplomacy 2016-04-13 16:30:51.850134 [debug] Server : (ServerFSM) PlayingGame.PlayerChat 2016-04-13 16:30:51.850153 [debug] Server : (ServerFSM) PlayingGame.Diplomacy 2016-04-13 16:30:51.850385 [debug] Server : (ServerFSM) PlayingGame.Diplomacy 2016-04-13 16:30:51.850620 [debug] Server : (ServerFSM) PlayingGame.Diplomacy 2016-04-13 16:30:51.850688 [debug] Server : (ServerFSM) PlayingGame.Diplomacy 2016-04-13 16:30:51.850748 [debug] Server : (ServerFSM) PlayingGame.PlayerChat 2016-04-13 16:30:51.850773 [debug] Server : (ServerFSM) WaitingForTurnEnd.TurnOrders 2016-04-13 16:30:51.852277 [debug] Server : WaitingForTurnEnd.TurnOrders : Received orders from player 4 2016-04-13 16:30:51.852494 [debug] Server : (ServerFSM) PlayingGame.Diplomacy 2016-04-13 16:30:51.852737 [debug] Server : (ServerFSM) PlayingGame.Diplomacy 2016-04-13 16:30:51.852803 [debug] Server : (ServerFSM) PlayingGame.Diplomacy 2016-04-13 16:30:51.852865 [debug] Server : (ServerFSM) PlayingGame.Diplomacy 2016-04-13 16:30:51.852928 [debug] Server : (ServerFSM) PlayingGame.PlayerChat 2016-04-13 16:30:51.852952 [debug] Server : (ServerFSM) WaitingForTurnEnd.TurnOrders 2016-04-13 16:30:51.854249 [debug] Server : WaitingForTurnEnd.TurnOrders : Received orders from player 3 2016-04-13 16:30:51.854391 [debug] Server : (ServerFSM) WaitingForTurnEnd.TurnOrders 2016-04-13 16:30:51.855548 [debug] Server : WaitingForTurnEnd.TurnOrders : Received orders from player 2 2016-04-13 16:30:51.855672 [debug] Server : (ServerFSM) WaitingForTurnEnd.CheckTurnEndConditions 2016-04-13 16:30:51.855682 [debug] Server : ServerApp::AllOrdersReceived for turn: 1 2016-04-13 16:30:51.855689 [debug] Server : ... no orders from empire id: 1 2016-04-13 16:30:51.855696 [debug] Server : ... have orders from empire id: 2 2016-04-13 16:30:51.855704 [debug] Server : ... have orders from empire id: 3 2016-04-13 16:30:51.855710 [debug] Server : ... have orders from empire id: 4 2016-04-13 16:30:51.855717 [debug] Server : ... have orders from empire id: 5 2016-04-13 16:30:51.855725 [debug] Server : (ServerFSM) WaitingForTurnEnd.CheckTurnEndConditions 2016-04-13 16:30:51.855732 [debug] Server : ServerApp::AllOrdersReceived for turn: 1 2016-04-13 16:30:51.855739 [debug] Server : ... no orders from empire id: 1 2016-04-13 16:30:51.855746 [debug] Server : ... have orders from empire id: 2 2016-04-13 16:30:51.855753 [debug] Server : ... have orders from empire id: 3 2016-04-13 16:30:51.855759 [debug] Server : ... have orders from empire id: 4 2016-04-13 16:30:51.855766 [debug] Server : ... have orders from empire id: 5 2016-04-13 16:30:51.855773 [debug] Server : (ServerFSM) WaitingForTurnEnd.CheckTurnEndConditions 2016-04-13 16:30:51.855779 [debug] Server : ServerApp::AllOrdersReceived for turn: 1 2016-04-13 16:30:51.855786 [debug] Server : ... no orders from empire id: 1 2016-04-13 16:30:51.855793 [debug] Server : ... have orders from empire id: 2 2016-04-13 16:30:51.855800 [debug] Server : ... have orders from empire id: 3 2016-04-13 16:30:51.855807 [debug] Server : ... have orders from empire id: 4 2016-04-13 16:30:51.855814 [debug] Server : ... have orders from empire id: 5 2016-04-13 16:30:51.855821 [debug] Server : (ServerFSM) WaitingForTurnEnd.CheckTurnEndConditions 2016-04-13 16:30:51.855827 [debug] Server : ServerApp::AllOrdersReceived for turn: 1 2016-04-13 16:30:51.855834 [debug] Server : ... no orders from empire id: 1 2016-04-13 16:30:51.855841 [debug] Server : ... have orders from empire id: 2 2016-04-13 16:30:51.855848 [debug] Server : ... have orders from empire id: 3 2016-04-13 16:30:51.855854 [debug] Server : ... have orders from empire id: 4 2016-04-13 16:30:51.855861 [debug] Server : ... have orders from empire id: 5 2016-04-13 16:33:04.942134 [debug] Server : Server received message from player id: 1 of type Shut Down Server and size 8 2016-04-13 16:33:04.942206 [debug] Server : ServerApp::HandleShutdownMessage shutting down 2016-04-13 16:33:04.942227 [debug] Server : Initiating Exit (code 1 - error termination) 2016-04-13 16:33:04.942237 [debug] Server : ServerApp::CleanupAIs() telling AIs game is ending 2016-04-13 16:33:04.942378 [debug] Server : ServerApp::CleanupAIs() waiting 1 second for AI processes to clean up... 2016-04-13 16:33:05.942478 [debug] Server : ServerApp::CleanupAIs() killing 4 AI clients. 2016-04-13 16:33:05.942555 [debug] Server : Process::Kill 2016-04-13 16:33:05.942564 [debug] Server : Process::Kill calling m_impl->Kill() 2016-04-13 16:33:05.942572 [debug] Server : Process::Impl::Kill calling kill(m_process_id, SIGKILL) 2016-04-13 16:33:05.942596 [debug] Server : Process::Impl::Kill calling waitpid(m_process_id, &status, 0) 2016-04-13 16:33:05.942629 [debug] Server : Process::Impl::Kill done 2016-04-13 16:33:05.942637 [debug] Server : Process::Kill calling RequestTermination() 2016-04-13 16:33:05.942646 [debug] Server : Process::Impl::Kill calling kill(m_process_id, SIGKILL) 2016-04-13 16:33:05.942653 [debug] Server : Process::Impl::Kill calling waitpid(m_process_id, &status, 0) 2016-04-13 16:33:05.942660 [debug] Server : Process::Impl::Kill done 2016-04-13 16:33:05.942667 [debug] Server : Process::Kill 2016-04-13 16:33:05.942673 [debug] Server : Process::Kill calling m_impl->Kill() 2016-04-13 16:33:05.942680 [debug] Server : Process::Impl::Kill calling kill(m_process_id, SIGKILL) 2016-04-13 16:33:05.942688 [debug] Server : Process::Impl::Kill calling waitpid(m_process_id, &status, 0) 2016-04-13 16:33:05.942702 [debug] Server : Process::Impl::Kill done 2016-04-13 16:33:05.942709 [debug] Server : Process::Kill calling RequestTermination() 2016-04-13 16:33:05.942715 [debug] Server : Process::Impl::Kill calling kill(m_process_id, SIGKILL) 2016-04-13 16:33:05.942722 [debug] Server : Process::Impl::Kill calling waitpid(m_process_id, &status, 0) 2016-04-13 16:33:05.942728 [debug] Server : Process::Impl::Kill done 2016-04-13 16:33:05.942735 [debug] Server : Process::Kill 2016-04-13 16:33:05.942741 [debug] Server : Process::Kill calling m_impl->Kill() 2016-04-13 16:33:05.942748 [debug] Server : Process::Impl::Kill calling kill(m_process_id, SIGKILL) 2016-04-13 16:33:05.942756 [debug] Server : Process::Impl::Kill calling waitpid(m_process_id, &status, 0) 2016-04-13 16:33:05.942771 [debug] Server : Process::Impl::Kill done 2016-04-13 16:33:05.942778 [debug] Server : Process::Kill calling RequestTermination() 2016-04-13 16:33:05.942784 [debug] Server : Process::Impl::Kill calling kill(m_process_id, SIGKILL) 2016-04-13 16:33:05.942791 [debug] Server : Process::Impl::Kill calling waitpid(m_process_id, &status, 0) 2016-04-13 16:33:05.942797 [debug] Server : Process::Impl::Kill done 2016-04-13 16:33:05.942804 [debug] Server : Process::Kill 2016-04-13 16:33:05.942810 [debug] Server : Process::Kill calling m_impl->Kill() 2016-04-13 16:33:05.942816 [debug] Server : Process::Impl::Kill calling kill(m_process_id, SIGKILL) 2016-04-13 16:33:05.942824 [debug] Server : Process::Impl::Kill calling waitpid(m_process_id, &status, 0) 2016-04-13 16:33:05.942837 [debug] Server : Process::Impl::Kill done 2016-04-13 16:33:05.942844 [debug] Server : Process::Kill calling RequestTermination() 2016-04-13 16:33:05.942850 [debug] Server : Process::Impl::Kill calling kill(m_process_id, SIGKILL) 2016-04-13 16:33:05.942856 [debug] Server : Process::Impl::Kill calling waitpid(m_process_id, &status, 0) 2016-04-13 16:33:05.942863 [debug] Server : Process::Impl::Kill done