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No unread posts Attachment(s) The Starlane Nexus

MatGB

8

1013

Mon Aug 24, 2015 1:44 am

MatGB View the latest post

No unread posts Megafauna maturation and doing more with monsters

MatGB

7

1064

Tue Aug 11, 2015 6:06 am

Geoff the Medio View the latest post

No unread posts Attachment(s) New Core Slot Ship Part: Spinal Antimatter Cannon

Sloth

13

1676

Tue Aug 11, 2015 3:08 am

MatGB View the latest post

No unread posts Domesticated Mega-Fauna and Organic Hulls

Sloth

4

1170

Mon Aug 10, 2015 1:32 pm

MatGB View the latest post

No unread posts Random Turn Event: Monster Spawn

Sloth

3

1015

Wed Aug 05, 2015 3:02 pm

Sloth View the latest post

No unread posts Attachment(s) Show Average Traits in Descriptions

Sloth

14

1292

Tue Aug 04, 2015 2:47 pm

MatGB View the latest post

No unread posts Attachment(s) Balance concern: Nebulas and Phototrophes

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MatGB

23

1861

Tue Aug 04, 2015 2:41 pm

MatGB View the latest post

No unread posts metabolism-centric growth techs

Dilvish

4

1053

Sun Aug 02, 2015 12:35 am

AndrewW View the latest post

No unread posts Attachment(s) Should Planetary Ecology unlock Adequate planets?

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Sloth

35

2778

Fri Jul 31, 2015 8:44 pm

Dilvish View the latest post

No unread posts Changing the Eccentric Orbit Special

Sloth

10

1296

Fri Jul 31, 2015 3:36 pm

Vezzra View the latest post

No unread posts FOCS help

Bluehand

3

1183

Mon Jul 27, 2015 8:37 pm

Dilvish View the latest post

No unread posts Starting Planets at max Happiness

Sloth

0

4743

Fri Jul 24, 2015 8:00 am

Sloth View the latest post

No unread posts Rotating Fields

Sloth

0

4582

Thu Jul 23, 2015 9:13 pm

Sloth View the latest post

No unread posts Hull Tags

Sloth

4

939

Thu Jul 23, 2015 9:52 am

Sloth View the latest post

No unread posts Purpose of col_bld_gen.py

adrian_broher

3

871

Tue Jul 21, 2015 2:42 pm

wheals View the latest post

No unread posts How to create an EffectsGroup that applies to no object?

adrian_broher

8

1240

Fri Jul 17, 2015 10:42 am

adrian_broher View the latest post

No unread posts Attachment(s) New space monster: Maintenance Ship

[ Go to pageGo to page: 1, 2 ]

Sloth

27

2262

Thu Jul 16, 2015 3:36 pm

AndrewW View the latest post

No unread posts No High Tech Natives specials for primitive species

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Sloth

17

1642

Tue Jul 14, 2015 5:27 am

Dilvish View the latest post

No unread posts Revised Stargate mechanics

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Dilvish

28

2353

Fri Jun 26, 2015 10:28 am

em3 View the latest post

No unread posts Attachment(s) New Special: Fortress

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Sloth

27

1797

Fri Jun 26, 2015 7:18 am

Sloth View the latest post

No unread posts Attachment(s) Species Troop Modifiers

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Geoff the Medio

31

2702

Fri Jun 26, 2015 7:16 am

Sloth View the latest post

No unread posts Bombardment sitreps

MatGB

0

4679

Wed Jun 24, 2015 2:24 am

MatGB View the latest post

No unread posts Love of Phototrophics (well Cynos anyway)

labgnome

3

992

Tue Jun 23, 2015 11:08 pm

MatGB View the latest post

No unread posts Redistribution of Growth Specieals?

labgnome

3

837

Tue Jun 23, 2015 10:45 pm

MatGB View the latest post

No unread posts Attachment(s) Revised colonization mechanics

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Vezzra

168

7664

Tue Jun 23, 2015 7:09 pm

Sloth View the latest post

No unread posts Bloated Juggernauts and friends

[ Go to pageGo to page: 1, 2 ]

Sloth

16

1505

Fri Jun 19, 2015 11:35 am

Sloth View the latest post

No unread posts Monster maturation

MatGB

10

1159

Wed Jun 17, 2015 9:42 pm

MatGB View the latest post

No unread posts Attachment(s) Death Spore sitrep and outposts

MatGB

3

1380

Wed Jun 17, 2015 8:15 pm

Dilvish View the latest post

No unread posts Attachment(s) Bombs

Bigjoe5

7

1030

Fri Jun 12, 2015 10:45 am

Sloth View the latest post

No unread posts Scattered Asteroid Hull—too cheap and powerful

[ Go to pageGo to page: 1, 2, 3 ]

MatGB

43

2986

Wed Jun 10, 2015 6:40 pm

MatGB View the latest post

No unread posts Attachment(s) New special: Honeycomb

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Sloth

18

1581

Mon Jun 08, 2015 4:10 pm

AndrewW View the latest post

No unread posts Fleet Repair

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Geoff the Medio

23

2810

Sun Jun 07, 2015 5:43 pm

Dilvish View the latest post

No unread posts Bio-Weapons

Bigjoe5

3

493

Thu May 28, 2015 6:41 pm

MatGB View the latest post

No unread posts Tweaking stealth

MatGB

4

569

Tue May 26, 2015 9:27 pm

MatGB View the latest post

No unread posts Attachment(s) Advanced Ground Troop Pod

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Sloth

59

6073

Tue May 26, 2015 7:11 pm

Vezzra View the latest post

No unread posts Design summary detection & BioAdaptive Hull

MatGB

0

4235

Tue May 26, 2015 12:11 am

MatGB View the latest post

No unread posts Nebula collapse and CreatePlanet

[ Go to pageGo to page: 1, 2 ]

MatGB

22

1354

Fri May 22, 2015 4:56 pm

MatGB View the latest post

No unread posts Attachment(s) Industrial Center Rework

[ Go to pageGo to page: 1, 2 ]

Geoff the Medio

21

1387

Tue May 12, 2015 12:28 pm

Geoff the Medio View the latest post

No unread posts Natives with CanColonize but without CanProduceShips

Sloth

14

721

Mon May 11, 2015 5:13 pm

Vezzra View the latest post

No unread posts The Generator techs/buildings—how about a Stacking Group?

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MatGB

22

2010

Sat May 09, 2015 6:32 am

MatGB View the latest post

No unread posts Updating the Experimentor Outpost

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Sloth

17

986

Tue May 05, 2015 12:38 pm

Sloth View the latest post

No unread posts Idea: Strategic buildings marked on MapWnd

MatGB

3

508

Tue May 05, 2015 9:18 am

flap View the latest post

No unread posts Attachment(s) Extra Sitreps

MatGB

10

784

Mon Apr 20, 2015 3:40 pm

MatGB View the latest post

No unread posts Add "does not stack" information to building descriptions

Sloth

6

506

Sun Apr 19, 2015 1:03 pm

MatGB View the latest post

No unread posts Attachment(s) Scissor and Rift

Geoff the Medio

10

1674

Wed Apr 15, 2015 7:48 pm

Revlot View the latest post

No unread posts Attachment(s) Costs divided by three

MatGB

11

788

Wed Apr 08, 2015 5:38 am

labgnome View the latest post

No unread posts Attachment(s) High Tech Natives starting with buildings

Sloth

10

1143

Tue Mar 31, 2015 12:48 am

Dilvish View the latest post

No unread posts fix Shields, Detector, Stealth, Engines for AI

Morlic

1

343

Thu Mar 26, 2015 1:04 am

Dilvish View the latest post

No unread posts Balancing Metabolisms: Species

labgnome

8

502

Sun Mar 22, 2015 10:14 pm

labgnome View the latest post

No unread posts blackholegen.patch

Geoff the Medio

11

515

Sun Mar 22, 2015 9:59 am

Vezzra View the latest post

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