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| Topics | Author | Replies | Views | Last post | ||||
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| Implementing 3d combat/3d systems? | 5 |
186 |
Wed Sep 08, 2010 4:48 am |
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6 |
63 |
Wed Sep 08, 2010 2:47 am |
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13 |
270 |
Tue Sep 07, 2010 12:45 pm |
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| Supply Conditions | 4 |
67 |
Wed Sep 01, 2010 11:02 pm |
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| Series of unfortunate miscellanous questions | 1 |
55 |
Tue Aug 24, 2010 9:55 pm |
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| AI | 15 |
198 |
Mon Aug 23, 2010 10:04 pm |
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| Effects messages | 8 |
548 |
Sun Aug 22, 2010 5:01 pm |
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| Reverse Artificial Planet for Tiny Planets | 0 |
77 |
Tue Aug 17, 2010 11:18 pm |
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3 |
96 |
Tue Aug 17, 2010 10:55 pm |
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| idea: subspace anomaly | 1 |
78 |
Sun Aug 15, 2010 5:25 pm |
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| Colonizing with multiple ships | 2 |
108 |
Tue Aug 10, 2010 8:53 pm |
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| Meter Values vs. Resource Production | 10 |
296 |
Tue Jul 27, 2010 9:31 pm |
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55 |
1681 |
Thu Jul 22, 2010 2:00 pm |
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| Multiplayer | 2 |
165 |
Sun Jul 04, 2010 10:25 pm |
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| Resource Balancing and Max Production rates | 4 |
144 |
Thu Jul 01, 2010 1:49 am |
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| Weapons and shields | 3 |
164 |
Sun Jun 27, 2010 12:22 pm |
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| Diplomacy: The Wheel | 3 |
212 |
Wed Jun 23, 2010 7:52 am |
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| Tutorial | 2 |
174 |
Tue Jun 15, 2010 4:42 pm |
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| Visible Areas of Influence | 2 |
155 |
Thu Jun 10, 2010 7:06 pm |
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| Missile Targeting | 23 |
396 |
Tue Jun 08, 2010 2:51 am |
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| minor/magnate civs? | 79 |
4684 |
Tue Jun 08, 2010 2:48 am |
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| planet to planet conflict | 18 |
1624 |
Tue Jun 08, 2010 2:31 am |
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| Autosave Overwrite & Delete Option | 1 |
101 |
Tue May 18, 2010 9:56 pm |
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| Auto Update Client | 1 |
109 |
Tue May 18, 2010 9:42 pm |
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| Ship Part Repair / Upgrade | 0 |
110 |
Tue May 18, 2010 6:54 pm |
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| Battle Tactics | 4 |
268 |
Sat May 15, 2010 11:26 pm |
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| Diplomacy motivations. | 0 |
126 |
Thu May 13, 2010 4:33 am |
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| Winning FreeOrion | 32 |
2225 |
Thu May 06, 2010 10:00 pm |
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| 0.3 to 0.4 Design Pad comparison comments. | 2 |
196 |
Tue Apr 27, 2010 5:58 pm |
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| In ur brainstorming... | 7 |
178 |
Tue Apr 27, 2010 9:48 am |
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| Ground Battle Matrix | 26 |
2106 |
Mon Apr 26, 2010 9:46 pm |
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| Colonization UI | 9 |
540 |
Mon Apr 26, 2010 9:45 pm |
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| Here's a crazy topic | 2 |
578 |
Mon Apr 26, 2010 3:51 pm |
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| Useful-Late game food | 17 |
1690 |
Mon Apr 26, 2010 3:17 pm |
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| Space Combat Proposal | 69 |
6389 |
Mon Apr 26, 2010 2:54 pm |
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| Collecting | 24 |
1743 |
Mon Apr 26, 2010 2:33 pm |
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| Strategic Resources | 28 |
2363 |
Mon Apr 26, 2010 2:24 pm |
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| Ship Building as a System Level Function | 46 |
3529 |
Mon Apr 26, 2010 1:53 pm |
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| Tech trees | 30 |
2150 |
Mon Apr 26, 2010 1:50 pm |
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| Autorun for lategame | 12 |
1113 |
Mon Apr 26, 2010 1:41 pm |
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| A little late | 10 |
939 |
Mon Apr 26, 2010 1:10 pm |
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| Secrets | 44 |
2587 |
Mon Apr 26, 2010 1:00 pm |
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| Remote resourcing | 3 |
655 |
Mon Apr 26, 2010 12:56 pm |
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| Design: Space Stations | 79 |
6237 |
Mon Apr 26, 2010 9:04 am |
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| orbital bombardment | 7 |
1010 |
Mon Apr 26, 2010 8:38 am |
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| Poll: Ship design : internal systems / engines / shields / weapons | 23 |
2765 |
Mon Apr 26, 2010 8:18 am |
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| Poll: Buildings-Yes or No | 30 |
2680 |
Mon Apr 26, 2010 8:06 am |
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| More Government types | 95 |
7838 |
Mon Apr 26, 2010 7:56 am |
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| Notoriety | 27 |
2850 |
Mon Apr 26, 2010 6:46 am |
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| Space movement/bonuses/ and possibly deep-space stations | 16 |
2176 |
Mon Apr 26, 2010 6:43 am |
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