FreeOrion

Forums for the FreeOrion project
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No unread posts Planet must lose some population on invasion

afwbkbc

4

206

Fri Mar 17, 2017 3:21 pm

Vezzra View the latest post

No unread posts Improve weapons selection for more flexible gameplay

afwbkbc

11

534

Fri Mar 17, 2017 1:26 pm

Vezzra View the latest post

No unread posts Target priority list

Gargamel

2

325

Tue Mar 14, 2017 1:24 pm

Gargamel View the latest post

No unread posts Multi Dimensional Production Queues

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Gargamel

21

1380

Sun Mar 12, 2017 9:01 pm

biza View the latest post

No unread posts Proposal: Change the asteroid building location requirements

LGM-Doyle

11

449

Tue Feb 28, 2017 6:23 pm

MatGB View the latest post

No unread posts Proposal to changed the Armed Condition

Dilvish

5

317

Sat Feb 25, 2017 1:29 am

MatGB View the latest post

No unread posts Attachment(s) more uses for system circles

The Silent One

3

352

Mon Feb 20, 2017 12:38 pm

The Silent One View the latest post

No unread posts Suggestion: Lighthouse -stealth effective at radius

Voker57

0

530

Tue Feb 14, 2017 11:39 pm

Voker57 View the latest post

No unread posts Ideas to Improve Organic Ships

Telos

11

687

Tue Feb 14, 2017 10:05 pm

Voker57 View the latest post

No unread posts Attachment(s) Multiplayer Lobby window

dbenage-cx

9

452

Thu Feb 09, 2017 1:21 pm

Geoff the Medio View the latest post

No unread posts Attachment(s) Major Tech Tree Overhaul

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labgnome

18

697

Mon Feb 06, 2017 12:28 am

labgnome View the latest post

No unread posts Attachment(s) Suggestion: Adding specific specials to Objects menu

zarquan

4

436

Tue Jan 31, 2017 8:34 pm

Geoff the Medio View the latest post

No unread posts Imperial resource supply distribution (Imperial stockpile)

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Ophiuchus

43

1906

Sat Jan 28, 2017 6:01 pm

labgnome View the latest post

No unread posts Attachment(s) free orion tactical space combat

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The Silent One

29

4006

Fri Jan 27, 2017 3:08 am

Krikkitone View the latest post

No unread posts Tech Victory

labgnome

2

294

Wed Jan 25, 2017 12:26 am

labgnome View the latest post

No unread posts Attachment(s) More-Flexible Tech Prerequisites

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Geoff the Medio

46

3229

Wed Jan 25, 2017 12:23 am

labgnome View the latest post

No unread posts Give passive fast ships a chance to escape

Ophiuchus

5

352

Sun Jan 22, 2017 4:48 am

Telos View the latest post

No unread posts Don't engage in combat with passive hidden ships

Ophiuchus

2

232

Sat Jan 21, 2017 10:25 pm

Telos View the latest post

No unread posts Some simple AI improvements

Telos

0

515

Sat Jan 21, 2017 9:19 pm

Telos View the latest post

No unread posts Diplomatic Shuttle

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labgnome

32

1478

Fri Jan 20, 2017 8:12 pm

labgnome View the latest post

No unread posts Planetary Atmousphere Specials

labgnome

6

468

Fri Jan 13, 2017 9:04 pm

labgnome View the latest post

No unread posts Matabolism-Dependant Non-Growth Specials

labgnome

3

380

Fri Jan 13, 2017 12:19 am

labgnome View the latest post

No unread posts Tech Tree UI Ideas and Questions

Telos

4

390

Thu Jan 12, 2017 2:52 pm

Telos View the latest post

No unread posts Renaming 'Objects'

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MatGB

19

838

Mon Jan 02, 2017 8:14 pm

Geoff the Medio View the latest post

No unread posts Infinite Technology Concept

CaptainTofu

3

483

Sat Dec 31, 2016 10:44 am

labgnome View the latest post

No unread posts My vision for a Free Orion Campaign :)

Kassiopeija

11

1037

Sun Dec 18, 2016 3:47 pm

Kassiopeija View the latest post

No unread posts Fighters tooltip

dbenage-cx

10

451

Sun Dec 18, 2016 1:51 am

dbenage-cx View the latest post

No unread posts Suggestion: Build unavailable buildings

zarquan

2

256

Fri Dec 02, 2016 11:18 pm

zarquan View the latest post

No unread posts Let us name our home system

Nexus

6

465

Fri Nov 25, 2016 12:04 pm

Vezzra View the latest post

No unread posts Relief shipments using Generic Supply Ships

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Ophiuchus

23

766

Sun Nov 13, 2016 2:04 pm

dbenage-cx View the latest post

No unread posts Core slot idea- nebular collapse

Nexus

3

298

Sun Oct 09, 2016 4:17 pm

MatGB View the latest post

No unread posts Keyboard shortcut to cycle owned systems

gendalf

2

274

Sun Oct 09, 2016 9:27 am

adrian_broher View the latest post

No unread posts Attachment(s) Mod/Scenario groundwork

dbenage-cx

3

283

Mon Oct 03, 2016 5:24 am

dbenage-cx View the latest post

No unread posts Locations as terrain effects

MatGB

7

381

Sun Oct 02, 2016 3:28 pm

Bromstarzan View the latest post

No unread posts Ship Design Concept: No Slots, just values Internal/External

CaptainTofu

4

355

Tue Sep 20, 2016 12:00 am

defaultuser View the latest post

No unread posts Attachment(s) Ai troops are double the worth

CaptainTofu

3

356

Mon Sep 19, 2016 2:21 pm

Geoff the Medio View the latest post

No unread posts Stealth not working with civil orders

CaptainTofu

1

287

Sat Sep 17, 2016 10:50 pm

MatGB View the latest post

No unread posts Idea about Troops/Invasions

Acuaricornio

2

310

Fri Sep 16, 2016 10:35 am

CaptainTofu View the latest post

No unread posts Beginner Game Hints

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UrshMost

17

1576

Sat Sep 10, 2016 8:56 am

biza View the latest post

No unread posts Custom Species/ Additional Species

silbrulf

5

516

Fri Sep 02, 2016 4:01 pm

silbrulf View the latest post

No unread posts Attachment(s) Rescale MultiMeterStatusBar to show largest value.

LGM-Doyle

3

347

Tue Aug 30, 2016 11:23 am

MatGB View the latest post

No unread posts Save / Load Research Queue

UrshMost

9

841

Fri Aug 19, 2016 11:59 am

Vezzra View the latest post

No unread posts Attachment(s) Honeycomb special creates systems with stars but no planets

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Vezzra

21

858

Wed Jul 27, 2016 5:42 pm

Sloth View the latest post

No unread posts Attachment(s) Splitting up the "ship" tech category

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The Silent One

15

923

Sat Jun 25, 2016 9:13 pm

perfectgeneral View the latest post

No unread posts Cool New features

TrekSwornDuty

2

447

Sat Jun 25, 2016 5:04 am

perfectgeneral View the latest post

No unread posts Attachment(s) SitRep Summaries

dbenage-cx

8

442

Sat Jun 04, 2016 9:18 pm

LGM-Doyle View the latest post

No unread posts Graph stats

Piwoslaw

3

611

Tue May 17, 2016 5:59 am

Bromstarzan View the latest post

No unread posts Suggestion: Lighthouse effectiveness radius

godel

6

535

Tue May 17, 2016 3:29 am

Kassiopeija View the latest post

No unread posts suggeston: sensible planet evaluations

godel

3

405

Sat May 14, 2016 12:10 pm

spikethehobbit View the latest post

No unread posts Queue rule fix for terraforming.

spikethehobbit

0

919

Sat May 14, 2016 12:07 pm

spikethehobbit View the latest post

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