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| Topics | Author | Replies | Views | Last post | ||||
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| Announcements | ||||||||
| Download FreeOrion v0.4.2 Stable Versions Here | 0 |
5034 |
Fri Feb 22, 2013 4:28 pm |
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| Topics | ||||||||
| Fleet refuel mechanics | 4 |
877 |
Fri Jul 27, 2012 5:55 am |
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| Ship 3D model dimensions and external slots. | 1 |
168 |
Sat Jul 21, 2012 12:33 am |
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| Espionage | 2 |
72 |
Thu Jul 12, 2012 3:24 pm |
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| Removing Minerals? | 19 |
456 |
Tue Jul 10, 2012 5:05 pm |
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| Bombardment & Ground Combat should happen after space battle | 4 |
183 |
Sat Jul 07, 2012 1:27 am |
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| Passive/ Aggressive ships | 4 |
195 |
Fri Jul 06, 2012 5:05 pm |
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| Buildings - making a better list, limiting micromanagement | 13 |
204 |
Mon Jul 02, 2012 1:00 pm |
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| Flagging systems of interest | 3 |
73 |
Fri Jun 15, 2012 12:33 am |
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| Make complex features optional? | 5 |
103 |
Thu Jun 07, 2012 8:43 pm |
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145 |
1364 |
Tue Jun 05, 2012 6:21 pm |
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| Thoughts after my first play in several years | 34 |
391 |
Thu May 31, 2012 3:10 pm |
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| kickstarter for FO in 2012? | 1 |
128 |
Fri May 25, 2012 9:51 pm |
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| "Deep Space" - empty starlane junctures | 21 |
217 |
Fri May 25, 2012 4:19 pm |
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| "producible items" list | 5 |
113 |
Mon May 21, 2012 1:36 am |
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| Tech Tree UI | 2 |
259 |
Tue May 15, 2012 6:57 am |
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| Star info on mouse-over | 9 |
317 |
Mon May 14, 2012 9:28 pm |
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| 'nother n00b here... | 6 |
89 |
Mon May 07, 2012 8:15 pm |
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| Map overlays. | 6 |
109 |
Sat May 05, 2012 4:56 pm |
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| Starlane Length/"Speed" Options | 6 |
121 |
Thu May 03, 2012 8:15 pm |
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| Exploration | 11 |
2578 |
Wed May 02, 2012 4:57 pm |
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| Special elements | 42 |
2627 |
Wed Apr 18, 2012 8:33 pm |
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| #include Macros and Tags | 13 |
122 |
Tue Apr 17, 2012 11:53 pm |
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| A couple Tool-Tip Requests | 7 |
125 |
Sat Apr 14, 2012 1:37 am |
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| Is ship hull revision required? | 1 |
112 |
Sun Apr 08, 2012 10:32 pm |
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| New suggestions | 2 |
110 |
Sun Apr 08, 2012 2:02 am |
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| Tech Capture on Conquest | 8 |
202 |
Sat Apr 07, 2012 2:16 pm |
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| suggestion: strategic mine fields | 3 |
183 |
Fri Apr 06, 2012 5:52 pm |
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| Ship design save files? | 1 |
66 |
Mon Apr 02, 2012 1:18 am |
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| Revisiting Stealth & Detection | 34 |
492 |
Sat Mar 31, 2012 3:29 pm |
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| Galactic Target | 6 |
92 |
Tue Mar 27, 2012 2:19 pm |
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| Poll: Should gas giants have the impact visual effect? | 5 |
132 |
Mon Mar 26, 2012 11:55 pm |
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| "Construction" vs. "Infrastructure" | 29 |
562 |
Fri Mar 23, 2012 6:58 am |
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| Shields vs Advanced damage control | 2 |
699 |
Thu Mar 22, 2012 6:23 am |
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| Galaxy size limit | 4 |
119 |
Wed Mar 21, 2012 3:04 am |
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| ideas and obvious annoyances report | 1 |
106 |
Mon Mar 19, 2012 11:02 pm |
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| Shipyard Defenses? | 7 |
224 |
Mon Feb 20, 2012 6:33 pm |
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50 |
2060 |
Sat Feb 18, 2012 8:14 pm |
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| New Mining Idea | 1 |
77 |
Thu Feb 16, 2012 11:31 am |
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| Lithovores vs. Autotrophes | 16 |
1846 |
Sat Feb 11, 2012 9:12 pm |
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146 |
2629 |
Thu Feb 09, 2012 11:35 pm |
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| Fleet Balance and Combat | 2 |
103 |
Thu Feb 02, 2012 2:19 am |
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3 |
145 |
Sat Jan 28, 2012 6:06 pm |
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11 |
357 |
Sat Jan 28, 2012 10:08 am |
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5 |
242 |
Fri Jan 20, 2012 11:43 pm |
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| Ship / planetary shield concepts fundamentally different? | 8 |
681 |
Sun Jan 15, 2012 11:53 am |
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| Maximum empire size | 2 |
141 |
Sat Jan 14, 2012 3:11 am |
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| Institutions: a plan for "Governments" and a use for Trade | 3 |
170 |
Fri Jan 13, 2012 7:13 pm |
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| Advanced Ship Editor like in GalCiv2 | 1 |
219 |
Sat Dec 17, 2011 9:55 pm |
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| Thoughts from a noob | 8 |
670 |
Thu Dec 01, 2011 4:46 pm |
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| Unresearched suggestions to help beginners/speed up the game | 8 |
770 |
Mon Nov 14, 2011 5:19 pm |
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