I coudn't get into the game really. It was wierd the way building things worked. When your planet had enough population you could put buildings in certain zones (this took me a while to figure out that was why I couldn't build buildings on new planets). I didn't know what most of the buildings did anyway, except industry, mining, the obvious ones.
Then I would build ships. But it would take too long to meet another race, to use your ships. Travelling to other planets, even through starlanes took too long. Plus starlanes mean't you were forced down a linear path.
Research did spit things out too fast. Plus I hate that % method of research. Choosing your techs is more fun. Spying was wierd, they had their different stats, that I didn't want to care about.
Yep, those things made it bad.
Now, I hope they have a different design team this time. And different beta testers. Bah, I remember the stories they told us about playing the game (this was on the Moo3 forums). They assured us the game was perfect. But they were wrong. Our reservations were true, that the game was not good at all.
Oh well though. On with the next try.