FreeOrion

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PostPosted: Wed Apr 21, 2010 4:09 am 
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Space Krill

Joined: Wed Apr 21, 2010 3:37 am
Posts: 1
This is a personal just-for-the-hell-of-it project I've been meaning to try for years now, using HTML 5 <canvas> and javascript to do a simple web based TBS with an interface similar to Moo1. Its PHP/MySQL on the backend if you care about such trivia.

http://returntosol.com/

Anyone keen to test a game and file bugs for me? No user account required for the single player trial game against AIs.

Browsers supported:

* Mozilla Firefox (all features run)
* Google Chrome (all features run, also fastest javascript engine IMHO)
* Internet Explorer 8 (most stuff runs - <canvas> is simulated and a bit limited).

I think Safari should work (generally because Chrome (ie, webkit) works), but anyone who can test Safari for me will receive much adulation and kudos!

Return to Sol is not a Moo clone, but I freely admit to borrowing happily from Moo1, Moo2 (a bit), FreeOrion, and a few other great games.

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PostPosted: Wed Oct 27, 2010 2:06 am 
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Space Floater
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Joined: Thu Jun 10, 2010 8:20 am
Posts: 22
Location: Croatia
Nice work! Is registration working? I've tried and haven't received activation mail.
aerosuidae wrote:
...
Return to Sol is not a Moo clone, but I freely admit to borrowing happily from Moo1, Moo2 (a bit), FreeOrion, and a few other great games.

Got a lot OGame feeling in this game.

Quote:
Governors only issue commands when the construction queue is empty or has less than 1 full turn's worth of work remaining. If you step in and manually schedule units on a planet, the governor will respect your wishes and leave the queue untouched until the next time it falls empty.

Wish MoO 3 viceroy could fit that description :)


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