This is a personal just-for-the-hell-of-it project I've been meaning to try for years now, using HTML 5 <canvas> and javascript to do a simple web based TBS with an interface similar to Moo1. Its PHP/MySQL on the backend if you care about such trivia.
http://returntosol.com/
Anyone keen to test a game and file bugs for me? No user account required for the single player trial game against AIs.
Browsers supported:
* Mozilla Firefox (all features run)
* Google Chrome (all features run, also fastest javascript engine IMHO)
* Internet Explorer 8 (most stuff runs - <canvas> is simulated and a bit limited).
I think Safari should work (generally because Chrome (ie, webkit) works), but anyone who can test Safari for me will receive much adulation and kudos!
Return to Sol is not a Moo clone, but I freely admit to borrowing happily from Moo1, Moo2 (a bit), FreeOrion, and a few other great games.
web based Moo-alike tbs needs testers (not a mmo game)
Moderator: Oberlus
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- Space Krill
- Posts: 1
- Joined: Wed Apr 21, 2010 3:37 am
Re: web based Moo-alike tbs needs testers (not a mmo game)
Nice work! Is registration working? I've tried and haven't received activation mail.
Got a lot OGame feeling in this game.aerosuidae wrote:...
Return to Sol is not a Moo clone, but I freely admit to borrowing happily from Moo1, Moo2 (a bit), FreeOrion, and a few other great games.
Wish MoO 3 viceroy could fit that descriptionGovernors only issue commands when the construction queue is empty or has less than 1 full turn's worth of work remaining. If you step in and manually schedule units on a planet, the governor will respect your wishes and leave the queue untouched until the next time it falls empty.