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 Post subject: Re: Building Icons
PostPosted: Fri Sep 25, 2015 9:18 pm 
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Space Squid
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I feel like Asteroid hull buildings and organic hull buildings look too similar and I think that the organic hull buildings don't match the description, thus I've started work on new versions for the organic hull buildings. Here's a first try for the Orbital Incubator.


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 Post subject: Re: Building Icons
PostPosted: Sat Sep 26, 2015 8:08 am 
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I like it, but I can't really connect its shape with a function. "Organic" lets me think of eggs, a womb, or saplings... maybe something like that would show the organic nature of this shipyard better.

[Edit]Or is it a ribosome? That would actually be pretty cool.

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 Post subject: Re: Building Icons
PostPosted: Sat Sep 26, 2015 8:29 am 
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Space Squid
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well, it's just a general cocoon kind of shape. The reason it's not just one may be because you want to build multiple breeds of ships at the same time, or maybe the process of breeding a ship would require multiple stages in which the invironment needs to be different...


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 Post subject: Re: Building Icons
PostPosted: Sat Sep 26, 2015 10:06 am 
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Since it's still supposed to be an artificially built and probably manned space station I've added some metallic constructions to it.


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orbital-incubator-preview006.png
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orbital-incubator-preview005.png
orbital-incubator-preview005.png [ 132.49 KiB | Viewed 11233 times ]
orbital-incubator-preview004.png
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 Post subject: Re: Building Icons
PostPosted: Sat Sep 26, 2015 12:44 pm 
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They all look good coCoKNIght. If i had to choose i would pick orbital-incubator-preview005.png.

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 Post subject: Re: Building Icons
PostPosted: Sat Sep 26, 2015 4:15 pm 
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Sloth wrote:
If i had to choose i would pick orbital-incubator-preview005.png.
Me too :)


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 Post subject: Re: Building Icons
PostPosted: Sun Sep 27, 2015 10:16 am 
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The cellular growth chamber is used to grow mono-cellular organisms thus I imagine it to look a bit like some laboratory test tube machine, only much bigger, and in orbit...:


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cellular-growth-chamber-preview001.png
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 Post subject: Re: Building Icons
PostPosted: Sun Sep 27, 2015 1:48 pm 
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That too looks nice... certainly a big improvement over the current icon.


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 Post subject: Re: Building Icons
PostPosted: Sun Sep 27, 2015 2:15 pm 
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coCoKNIght wrote:
Quote:
The file is broken. A texture is missing.

Can't reproduce that. There's only one texture file and it's packed in the .blend.
Right. Committed.


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 Post subject: Re: Building Icons
PostPosted: Mon Sep 28, 2015 3:07 pm 
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...and this would complete the series: A space station built around a dyson bonsai :lol:


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 Post subject: Re: Building Icons
PostPosted: Mon Sep 28, 2015 3:50 pm 
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I do like these. Observation to whoever commits/uploads them to github, can we give them dedicated names and rename the icon links in the files, the 'generic' shipyard numbers might still be useful going forward and I like having them there.

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 Post subject: Re: Building Icons
PostPosted: Mon Sep 28, 2015 3:58 pm 
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Space Squid
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Quote:
can we give them dedicated names and rename the icon links in the files


I'll do cleanup of the .blend files, and then I'll try to create a patch with dedicated names. That is, if there's no more feedback with suggestions for improvements.


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 Post subject: Re: Building Icons
PostPosted: Mon Sep 28, 2015 5:52 pm 
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I like the xenocoordination facility a lot, very nice. The cellular grwoth chamber has an interesting look, I can identify the tubes, but I don't really see what the central part is supposed to be or do. Also, since it is an upgrade to the orbital incubator maybe the colors could be matched somewhat?

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 Post subject: Re: Building Icons
PostPosted: Tue Sep 29, 2015 12:02 pm 
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coCoKNIght wrote:
I'll do cleanup of the .blend files, and then I'll try to create a patch with dedicated names.
Can you also create a PR for the assets repo with the cleaned up .blend files?


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 Post subject: Re: Building Icons
PostPosted: Sun Oct 04, 2015 11:34 am 
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I've incorporated the feedback as best I could and have now created my very first PR: https://github.com/freeorion/freeorion/pull/371
I'm familiar with git but not with the github workflow and pull requests, hope I did everything right...

If everything's okay, I'll do another PR for the .blend assets to be added to freeorion-assets.


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