FreeOrion

Forums for the FreeOrion project
It is currently Thu Oct 19, 2017 9:04 am

All times are UTC




Post new topic Reply to topic  [ 14 posts ] 
Author Message
 Post subject: Adrian's Graphics
PostPosted: Mon Sep 23, 2013 10:36 pm 
Offline
Space Floater
User avatar

Joined: Thu Jan 26, 2012 8:40 pm
Posts: 47
Location: Eridanus Supervoid
Any graphics posted in this thread by me I release under the Creative Commons Attribution-ShareAlike 3.0 license.


Top
 Profile  
 
 Post subject: Re: Adrian's Graphics
PostPosted: Mon Sep 23, 2013 10:41 pm 
Offline
Space Floater
User avatar

Joined: Thu Jan 26, 2012 8:40 pm
Posts: 47
Location: Eridanus Supervoid
A ship icon for the "monsters" category. I went with Sentinel, but feel free to pick another monster if it fits better.

Attachment:
FreeOrion_Sentinel.png
FreeOrion_Sentinel.png [ 58.56 KiB | Viewed 5250 times ]


Top
 Profile  
 
 Post subject: Re: Adrian's Graphics
PostPosted: Tue Sep 24, 2013 5:32 am 
Offline
Space Squid
User avatar

Joined: Wed Aug 14, 2013 1:42 pm
Posts: 68
Location: Johannesburg, South Africa
Nice work Adrian! :)


Top
 Profile  
 
 Post subject: Re: Adrian's Graphics
PostPosted: Thu Oct 10, 2013 10:38 pm 
Offline
Space Floater
User avatar

Joined: Thu Jan 26, 2012 8:40 pm
Posts: 47
Location: Eridanus Supervoid
Another one for the monsters category. Maybe the Warden?
Attachment:
Warden.png
Warden.png [ 180.75 KiB | Viewed 5194 times ]
Do let me know if you're gonna use these (or if I can commit them somewhere). If not, I'll save myself the work :lol:

BraveSirKevin wrote:
Nice work Adrian! :)
Thanks Brian!


Top
 Profile  
 
 Post subject: Re: Adrian's Graphics
PostPosted: Thu Oct 10, 2013 11:56 pm 
Offline
Space Squid

Joined: Fri Sep 06, 2013 10:46 am
Posts: 74
That one is just creepy. Looks like some parasitic noodle monster.


Top
 Profile  
 
 Post subject: Re: Adrian's Graphics
PostPosted: Fri Oct 11, 2013 12:42 am 
Offline
AI Lead, Programmer
User avatar

Joined: Sat Sep 22, 2012 6:25 pm
Posts: 4371
I think that might be a good fit for a medium space krill -- maybe you could make a similar, simpler, one for small krill, and then something augmented somehow for a large space krill. that's just what comes to mind for me...

_________________
If I provided any code, scripts or other content here, it's released under GPL 2.0 and CC-BY-SA 3.0


Top
 Profile  
 
 Post subject: Re: Adrian's Graphics
PostPosted: Fri Oct 11, 2013 9:26 pm 
Offline
Programming, Design, Admin
User avatar

Joined: Wed Oct 08, 2003 1:33 am
Posts: 12001
Location: Munich
I quite like the sentinal image, and will replace the existing very simple image with it. Could variations be made for sentry and warden, which currently look similar?

The latest image doesn't really fit krill or warden, IMO... At least it doesn't resemble their current appearance, and krill is really a swarm, not a single creature. It mos resembles kraken, I think, though looking at it, I'd have said "leach". If there could be a few variations made, I'd perhaps use it for kraken, though.


Top
 Profile  
 
 Post subject: Re: Adrian's Graphics
PostPosted: Sat Oct 12, 2013 8:02 pm 
Offline
Space Floater
User avatar

Joined: Thu Jan 26, 2012 8:40 pm
Posts: 47
Location: Eridanus Supervoid
Yeah, it doesn't resemble anything present, that's true. I asked in another thread whether the monsters had any description and was told that they currently don't, so I gave myself artistic freedom. Describing real animals, Krill, Kraken or Snail trigger specific ideas in the viewer's mind, while some of the others don't. In other words, if the Warden isn't restricted into a certain shape by its stats, this could simply be the new Warden. Right now Sentinel, Sentry and Warden are visual variations of each other.

p.s. I can whip out more for the others later, but I think that some like Kraken and Juggernaut look pretty cool already. I'd rather cover the less detailed icons first.


Top
 Profile  
 
 Post subject: Re: Adrian's Graphics
PostPosted: Sat Feb 01, 2014 4:59 pm 
Offline
Space Floater
User avatar

Joined: Thu Jan 26, 2012 8:40 pm
Posts: 47
Location: Eridanus Supervoid
Unnamed Ship Hull #1

Here a new ship hull. I don't know if it fits any of the descriptions, I think of it as a medium size. Maybe someone can replace one of the older graphics with it.

Attachment:
FreeOrion_UnnamedHull_(icon).png
FreeOrion_UnnamedHull_(icon).png [ 50.36 KiB | Viewed 4957 times ]

<---- Front
Attachment:
FreeOrion_UnnamedHull_(design).png
FreeOrion_UnnamedHull_(design).png [ 747.42 KiB | Viewed 4957 times ]

p.s. I noticed that nearly all hulls in the design view point left-to-right, while those very early designs seem to point the other way.


Top
 Profile  
 
 Post subject: Re: Adrian's Graphics
PostPosted: Sat Feb 01, 2014 5:45 pm 
Offline
Creative Contributor
User avatar

Joined: Fri Jun 28, 2013 11:45 pm
Posts: 3243
I like the look of that, will have to give thought about what it could be applied to, perhaps when we've finished overhauling the current hull range for balance it'll fit what we finish wit.

_________________
Mat Bowles

Any code or patches in anything posted here is released under the CC and GPL licences in use for the FO project.


Top
 Profile  
 
 Post subject: Re: Adrian's Graphics
PostPosted: Sat Feb 01, 2014 6:09 pm 
Offline
Design & Graphics Lead Emeritus
User avatar

Joined: Sat Sep 23, 2006 7:09 pm
Posts: 3858
Location: USA — midwest
Nice!

The sentinel, warden, and whatever the third one are all guards of various strength left behind by the precursors. Thus i would expect them to look like a series, growing bigger, cooler and more powerful as it advances.

The noodle monster is well-done, but due to it's lighting, and lack of color, it's details doesn't hold up well when used at small sizes. I think it would work for krill too, except the point of krill is the more powerful versions are simply swarms with more individuals, since the swarms can combine to make more powerful ones.

_________________
—• Read this First before posting Game Design Ideas!
—• Design Philosophy

—•— My Ideas, Organized —•— Get an Avatar —•— Acronyms —•—


Top
 Profile  
 
 Post subject: Re: Adrian's Graphics
PostPosted: Sat Feb 01, 2014 6:27 pm 
Offline
AI Lead, Programmer
User avatar

Joined: Sat Sep 22, 2012 6:25 pm
Posts: 4371
eleazar wrote:
The noodle monster is well-done... I think it would work for krill too, except the point of krill is the more powerful versions are simply swarms with more individuals, since the swarms can combine to make more powerful ones.
so perhaps one version with just like ~5 of the trailing 'noodles'/threads and a smaller mouth, then maybe ~10, and then for the large the one shown here?

_________________
If I provided any code, scripts or other content here, it's released under GPL 2.0 and CC-BY-SA 3.0


Top
 Profile  
 
 Post subject: Re: Adrian's Graphics
PostPosted: Sun Feb 02, 2014 1:46 am 
Offline
Design & Graphics Lead Emeritus
User avatar

Joined: Sat Sep 23, 2006 7:09 pm
Posts: 3858
Location: USA — midwest
Dilvish wrote:
eleazar wrote:
The noodle monster is well-done... I think it would work for krill too, except the point of krill is the more powerful versions are simply swarms with more individuals, since the swarms can combine to make more powerful ones.
so perhaps one version with just like ~5 of the trailing 'noodles'/threads and a smaller mouth, then maybe ~10, and then for the large the one shown here?

That would be a waste of a good model. They would just be little blobs with that many.

_________________
—• Read this First before posting Game Design Ideas!
—• Design Philosophy

—•— My Ideas, Organized —•— Get an Avatar —•— Acronyms —•—


Top
 Profile  
 
 Post subject: Re: Adrian's Graphics
PostPosted: Sun Feb 02, 2014 2:32 am 
Offline
AI Lead, Programmer
User avatar

Joined: Sat Sep 22, 2012 6:25 pm
Posts: 4371
eleazar wrote:
That would be a waste of a good model. They would just be little blobs with that many.
? Ah, perhaps you and I used 'noodle' differently, I wasn't saying the whole thing pictured above was a single noodle; each of the little tendrils (of which it seems to me perhaps 25-40 are pictured in the above model) was what I thought of as a 'noodle', and my suggestion was that the large krill would be the exact model shown, so I don't see what model would get wasted.

_________________
If I provided any code, scripts or other content here, it's released under GPL 2.0 and CC-BY-SA 3.0


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 14 posts ] 

All times are UTC


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group