FreeOrion

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 Post subject: Offering to assist
PostPosted: Mon Sep 07, 2009 4:17 pm 
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Space Krill

Joined: Mon Sep 07, 2009 4:08 pm
Posts: 2
Hi,

I just wanted to register my interest in assisting with audio content creation, like many others I don't have as much free time as I would like but will gladly help out in any aspect of audio content creation.

Has the project managed to pick up a new audio lead ?? I understand that many aspect of audio for games do come at the latter stages, but background music can & should be started ASAP and of course there is a whole interface that may benefit from the odd sound effect here and there 8) I am also capable of processing large volumes of samples for levels, stereo imaging and other post-production tasks that may be required.

So if / when you guys decide to move the audio section further then please note my interest and contact me to discuss :D I have no problems about releasing work under any current or future licensing that the project may use.


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 Post subject: Re: Offering to assist
PostPosted: Mon Sep 07, 2009 7:42 pm 
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Programming, Design, Admin
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Joined: Wed Oct 08, 2003 1:33 am
Posts: 12041
Location: Munich
DJJoker wrote:
Has the project managed to pick up a new audio lead ??

Unfortunately, no.


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 Post subject: Re: Offering to assist
PostPosted: Sun Sep 20, 2009 8:06 am 
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Space Floater

Joined: Sun Jun 28, 2009 5:02 pm
Posts: 21
hi folks, this is scott - i made a few sounds for you all for the combat interface. well i'm back from my vacation and facing lots of work at school teaching/writing curriculum, but i'm happy to help when/where i can. not sure i would want to take on the mantle of audio lead, due to my schedule but happy to plug gaps for specific interface FX and offer my opinions where things are going and where they could go as far as sound design is concerned.

let me know if there's anything specific needs doing and i can see what i can come up with.


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 Post subject: Re: Offering to assist
PostPosted: Sun Sep 20, 2009 3:26 pm 
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Space Dragon
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Joined: Thu Oct 02, 2008 11:00 pm
Posts: 339
Location: Slovakia
See this bug.


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