Aquitaine wrote:
HoI, for example, orders them like this:
.........Cat1........Cat2........Cat3
.........Thoery....Theory...Theory
...........Appl. 1...Appl. 1....Appl 1
.........Theory.....Appl 2.....Appl 2
...........Appl 1....Appl 3...Theory
The way it is ordered in HOI is messy.
I'll have a crack, at this:
____________________________________________________
|..Research Allocation (Categories):...........................................|
|..Cat 1............50%...................................................................|
|..Cat 2............20%...................................................................|
|..Cat 3............20%...................................................................|
|..Refinements..10%..................................................................|
-----------------------------------------------------------------------------
|......................Cat 1................|.Cat 2.....................|.Cat 3.........
|-----------------------------------------------------------------------------
|...........Theory.........Theory.......Theory...........................Theory..
|................|..................|..............|....................................|.......
|................----------------..............|------------|....................|.......
|.........................|........................|...............|....................|......
|.....................Applied..............Applied......Applied..........Applied..
|.........................|........................|................|...................|......
|.........................---------------------................------------------.....
|......................................|.........................................|.............
|.................................Theory.................................Theory.........
|......................................|.........................................|.............
|.....................................-----------------------------------..............
|...........................................................|..................................
|.......................................................Applied.............................
-----------------------------------------------------------------------------
Firstly you need to be able to allocate research funds between the categories and also between into refinement. So you would be allocating cash into "Applied/Theory" research (represented by the categories) and into "Refinement" research.
The categories would be displayed along the top, with the techs falling into the right place under a category.
Techs would be displayed as a tech tree. Theory techs come before applied and refinements can be carried out on an applied tech. Multiple applied techs may also lead to more techs, which again start with the theory techs (ie trhe idea of applied tech 1 + applied tech 2 = applied tech 3). So there are more theory techs, with more applied techs under them.
Techs requiring techs from other categories are represented by a line to a tech in another category.
The basic idea is that there isa visual tech tree. And to get more info on a tech you put the mouse over the tech and the information is displayed.
Aquitaine wrote:
Exactly what a 'refinement' is and how it can be displayed is a subject for later debate.
Refinements have been undefined so far. In Moo2 they were automated based on how much you continued down a branch of the tech tree. In Moo3 you had laser cannon, advanced laser 1, advanced laser 2, etc.
I think it should be like Moo2, maybe a little different. I think techs should have a levels as follows:
Tech: Laser cannon
Level 0 (theory)
Level 1 (applied)
Level 2+ (refinements)
Each level would be an improvement over the previous level. So level 1 laser cannon would do 5 damage and level 2 laser cannon would do 7 damage. Only applied techs can be refined.
I don't think that the level should grow based on how far you go down the category (like Moo2), otherwise it would keep techs close to each other as you get new ones, eg you would have:
Laser Cannon 3
Fusion Cannon 2
Doom Cannon 1
<when you get plasma, they all increase a level again>
I think it would be better to refine techs automatically, based on funds allocated into refinement. If you choose to refine alot, then you are choosing not to advance in new techs as much, there is a trade off.
A tech could also have factors that affect refinement, ie how they are refined.
eg
Laser cannon
cheaper Miniturization (more likely to get smaller)
expensive Damage Improvement (less likely to improve damage)