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 Post subject: Re: Engine Parts
PostPosted: Wed Jun 28, 2017 12:40 pm 
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Creative Contributor
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Joined: Fri Jun 28, 2013 11:45 pm
Posts: 3295
I've been playing with this since you posted it almost exclusively and massively prefer the game with it it, so while I think the costings and possibly buildtimes will need to be tweaked, please do put it in, or if you've got the AI updated just put it into master. I was hoping to do some other work around it adjusting ship speeds and balancing the solar hull so I can uncomment some of the slots but I haven't found the time and I've too many things on the go.

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Mat Bowles

Any code or patches in anything posted here is released under the CC and GPL licences in use for the FO project.


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 Post subject: Re: Engine Parts
PostPosted: Thu Jun 29, 2017 12:24 pm 
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Joined: Sun Feb 14, 2016 12:08 am
Posts: 359
Rebased to master. The posted diff for the AI now results in an AI crash, will post PR once I can look into the cause.

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 Post subject: Re: Engine Parts
PostPosted: Thu Jun 29, 2017 11:29 pm 
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Joined: Sun Feb 14, 2016 12:08 am
Posts: 359
Crash was a typo on my end, PR #1621


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