i'm adding a detection bonus to following planets
Code: Select all
scope = And [
Planet
Contains Building name = "BLD_SCANNING_FACILITY"
OwnedBy empire = Source.Owner
]
I assume that duplicating the effectsgroup would double the execution time (as the same activation will be executed twice).
Is it possible to add an effect applying to the building in the effects if the target is a planet?
Maybe there is another way (maybe reusing the activation condition result)?