FreeOrion

Forums for the FreeOrion project
It is currently Wed May 22, 2013 12:01 am

All times are UTC




Post new topic Reply to topic  [ 3 posts ] 
Author Message
 Post subject: Colonization
PostPosted: Fri Jul 22, 2011 7:09 pm 
Offline
Space Krill

Joined: Sat Jul 16, 2011 9:45 am
Posts: 5
About colonization: it is very hard to colonize a new planet, in the beginning, because of the large amount of resources needed to build a colony module. I imagine that it becomes quite easy to build one when the empire is large.
This is closely related to the "slow start" issue. Instead of giving the player a lot of colony ships at the first turn, I suggest one idea.
Instead of having one colony module, more than one could exist. Colony module I could bring 0.1 unit of population (for example) and be cheap.
Colony module II could bring 0.5 and be more expensive etc..
In this way colonization could be a lot faster, and empires could colonize accordingly to their industrial capacity, but still able to colonize even if small.

I wonder if the same effect can be obtained with the "outpost module". Or maybe the outpost module could be the first, cheap technology to discover, and the first module to colonize, followed later by larger and more expensive modules.


Top
 Profile  
 
 Post subject: Re: Colonization
PostPosted: Fri Jul 22, 2011 8:15 pm 
Offline
Design & Graphics Lead
User avatar

Joined: Sat Sep 23, 2006 7:09 pm
Posts: 3693
Location: USA — midwest
I think perhaps colony ships simply need to be cheaper.

Building a colony with a fractional unit of population would tend to be frustrating, the already slow colony growth would start out even slower. It's not much of an improvement if you can plant colonies more quickly, but they are too small to do anything useful for a long time.

_________________
—• Read this First before posting Game Design Ideas!
—• Design Philosophy

—•— My Ideas, Organized —•— Get an Avatar —•— Acronyms —•—


Top
 Profile  
 
 Post subject: Re: Colonization
PostPosted: Fri Jul 22, 2011 11:28 pm 
Offline
Graphics Lead Emeritus
User avatar

Joined: Mon Mar 08, 2004 6:17 pm
Posts: 1933
Location: 52°16'N 10°31'E
Yes, make it cheaper(a tenth or less of the current price) and add the Cryonic Colony Pod, which is supposed to bring more people to a new planet.


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 3 posts ] 

All times are UTC


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group