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Multiplayer server up
http://www.freeorion.org/forum/viewtopic.php?f=2&t=10706
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Author:  o01eg [ Tue Sep 19, 2017 10:08 pm ]
Post subject:  Multiplayer server up

After several week of polishing network code it's happening. First public multiplayer Freeorion server!

Join to freeorion-test.dedyn.io at default port and wait for the other players to play.

Based on commit 2018-05-22.2e3c6f4 (latest test build for 0.4.8 release).

  • There are should be at least 2 human players to start the game.
  • 5 AI allowed.
  • Sends notification about new player to SMAC jabber conference.
  • Only Player client type allowed.
  • Autosaves are saved to folders based on Game UID.
  • Network messages restricted by size 10 MiB.

Rules changes:
  • Super Tester disabled.
  • Latest alive human player wins game.
  • Any player is allowed to concede.

Source code for server https://github.com/o01eg/freeorion/tree/no-pullrequest-dedicated-server-v0.4.8

Website: http://freeorion-test.dedyn.io/

Reminder! It's in a deeply testing. Anything can happen.

Author:  dbenage-cx [ Wed Sep 20, 2017 12:05 am ]
Post subject:  Re: Multiplayer server up

Very nice o01eg! Hope to try it very soon.

Author:  The Silent One [ Wed Sep 20, 2017 12:12 pm ]
Post subject:  Re: Multiplayer server up

Awesome really. Can't wait to try it out! :)

Author:  LGM-Doyle [ Wed Sep 20, 2017 8:35 pm ]
Post subject:  Re: Multiplayer server up

Congratulations. I'm glad to see an ambitious change succeed.

Author:  Dilvish [ Wed Sep 20, 2017 10:25 pm ]
Post subject:  Re: Multiplayer server up

o01eg wrote:
Only 1 AI allowed.
Is that an enforced rule, or just a guideline? Or maybe more specifically a SMAC rule but just a guideline for anyone else? Any idea what is the reasoning behind it?

Author:  o01eg [ Thu Sep 21, 2017 3:55 am ]
Post subject:  Re: Multiplayer server up

Dilvish wrote:
o01eg wrote:
Only 1 AI allowed.
Is that an enforced rule, or just a guideline? Or maybe more specifically a SMAC rule but just a guideline for anyone else? Any idea what is the reasoning behind it?


It's enforced rule due memory limitation. Each either server or AI process requires no less than 150 MB RAM.

Author:  Vezzra [ Fri Sep 22, 2017 9:53 am ]
Post subject:  Re: Multiplayer server up

Nice!

Looks like 0.4.8 will be a bigger release than originally planned... :D

Author:  o01eg [ Tue Jan 30, 2018 4:45 am ]
Post subject:  Re: Multiplayer server up

Version updated to 2018-01-29.13902ea.
Saves are now saved to "auto" subfolder.

Author:  o01eg [ Mon Feb 05, 2018 8:17 pm ]
Post subject:  Re: Multiplayer server up

Version updated to 2018-02-04.e8860a5.

Author:  o01eg [ Mon Feb 12, 2018 8:30 pm ]
Post subject:  Re: Multiplayer server up

Version updated to 2018-02-12.c8e8372.
Only Player client type allowed.

Author:  o01eg [ Mon Feb 19, 2018 8:13 pm ]
Post subject:  Re: Multiplayer server up

Version updated to 2018-02-19.77907e6.

Author:  o01eg [ Tue Feb 27, 2018 4:42 pm ]
Post subject:  Re: Multiplayer server up

Version updated to 2018-02-25.23a9904.
Autosave saved to folders based on Game UID.

Author:  o01eg [ Mon Mar 05, 2018 6:29 pm ]
Post subject:  Re: Multiplayer server up

Version updated to 2018-03-05.1520438.

Author:  o01eg [ Mon Mar 12, 2018 8:26 pm ]
Post subject:  Re: Multiplayer server up

Version updated to 2018-03-12.f9c6da6.

Author:  o01eg [ Wed Mar 14, 2018 7:20 pm ]
Post subject:  Re: Multiplayer server up

To prevent DoS (https://github.com/freeorion/freeorion/issues/2052) network messages restricted by size 10 MiB.

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