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PostPosted: Wed Jun 07, 2017 10:17 am 
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Dyson Forest
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Joined: Fri Jul 29, 2016 10:12 am
Posts: 230
64 star cluster galaxy.
15 AI opponents.
Just for the heck of it.

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PostPosted: Mon Dec 04, 2017 5:16 pm 
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Space Dragon
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Joined: Mon Apr 10, 2017 4:25 pm
Posts: 252
I once tried setting a 10 system 9 AI players galaxy, FTW. It turned out to be a 50ish systems galaxy. It seems there is a minimum number of systems per player, maybe around 5 systems per player...


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PostPosted: Mon Dec 04, 2017 6:17 pm 
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Release Manager, Design
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Joined: Wed Nov 16, 2011 12:56 pm
Posts: 4294
Location: Sol III
Oberlus wrote:
It seems there is a minimum number of systems per player, maybe around 5 systems per player...
Minimum galaxy size is numer of players x3, see universe_generator.py line 83:
Code:
min_size = total_players * 3
    if min_size > gsd.size:
        gsd.size = min_size
print "Too few systems for the requested number of players, number of systems adjusted accordingly"


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