Hello again, i was cut off the internet due to my ISP, but now im back again =)
my ogre.log tells me:
Code:
20:41:32: Creating resource group General
20:41:32: Creating resource group Internal
20:41:32: Creating resource group Autodetect
20:41:32: SceneManagerFactory for type 'DefaultSceneManager' registered.
20:41:32: Registering ResourceManager for type Material
20:41:32: Registering ResourceManager for type Mesh
20:41:32: Registering ResourceManager for type Skeleton
20:41:32: MovableObjectFactory for type 'ParticleSystem' registered.
20:41:32: OverlayElementFactory for type Panel registered.
20:41:32: OverlayElementFactory for type BorderPanel registered.
20:41:32: OverlayElementFactory for type TextArea registered.
20:41:32: Registering ResourceManager for type Font
20:41:32: ArchiveFactory for archive type FileSystem registered.
20:41:32: ArchiveFactory for archive type Zip registered.
20:41:32: FreeImage version: 3.10.0
20:41:32: This program uses FreeImage, a free, open source image library supporting all common
bitmap formats. See http://freeimage.sourceforge.net for details
20:41:32: Supported formats:
bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif
,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,jp2
20:41:32: DDS codec registering
20:41:32: Registering ResourceManager for type HighLevelGpuProgram
20:41:32: Registering ResourceManager for type Compositor
20:41:32: MovableObjectFactory for type 'Entity' registered.
20:41:32: MovableObjectFactory for type 'Light' registered.
20:41:32: MovableObjectFactory for type 'BillboardSet' registered.
20:41:32: MovableObjectFactory for type 'ManualObject' registered.
20:41:32: MovableObjectFactory for type 'BillboardChain' registered.
20:41:32: MovableObjectFactory for type 'RibbonTrail' registered.
20:41:32: Loading library .\RenderSystem_GL
20:41:32: Installing plugin: GL RenderSystem
20:41:32: OpenGL Rendering Subsystem created.
20:41:32: Plugin successfully installed
20:41:32: Loading library .\Plugin_ParticleFX
20:41:32: Installing plugin: ParticleFX
20:41:32: Particle Emitter Type 'Point' registered
20:41:32: Particle Emitter Type 'Box' registered
20:41:32: Particle Emitter Type 'Ellipsoid' registered
20:41:32: Particle Emitter Type 'Cylinder' registered
20:41:32: Particle Emitter Type 'Ring' registered
20:41:32: Particle Emitter Type 'HollowEllipsoid' registered
20:41:32: Particle Affector Type 'LinearForce' registered
20:41:32: Particle Affector Type 'ColourFader' registered
20:41:32: Particle Affector Type 'ColourFader2' registered
20:41:32: Particle Affector Type 'ColourImage' registered
20:41:32: Particle Affector Type 'ColourInterpolator' registered
20:41:32: Particle Affector Type 'Scaler' registered
20:41:32: Particle Affector Type 'Rotator' registered
20:41:32: Particle Affector Type 'DirectionRandomiser' registered
20:41:32: Particle Affector Type 'DeflectorPlane' registered
20:41:32: Plugin successfully installed
20:41:32: Loading library .\Plugin_OctreeSceneManager
20:41:32: Installing plugin: Octree & Terrain Scene Manager
20:41:32: Plugin successfully installed
20:41:32: Loading library .\Plugin_CgProgramManager
20:41:32: OGRE EXCEPTION(7:InternalErrorException): Could not load dynamic library
.\Plugin_CgProgramManager. System Error: Das angegebene Modul wurde nicht gefunden. in
DynLib::load at ..\src\OgreDynLib.cpp (line 80)
Where in the SDK does Ogre exactly be in?