Hi!
I have winXP and my FreeOrion crashes after the galaxy setup screen.
freeoriond.log :
2008-09-04 03:32:23,781 DEBUG Server : starting freeorionca.exe
2008-09-04 03:32:23,812 DEBUG Server : done starting freeorionca.exe
2008-09-04 03:32:23,812 DEBUG Server : starting freeorionca.exe
2008-09-04 03:32:23,812 DEBUG Server : done starting freeorionca.exe
2008-09-04 03:32:23,812 DEBUG Server : starting freeorionca.exe
2008-09-04 03:32:23,875 DEBUG Server : done starting freeorionca.exe
2008-09-04 03:32:23,875 DEBUG Server : starting freeorionca.exe
2008-09-04 03:32:24,046 DEBUG Server : done starting freeorionca.exe
2008-09-04 03:32:26,859 DEBUG Server : Creating universe with 80 stars and 1 players.
2008-09-04 03:32:27,062 DEBUG Server : Setting Ancha (Planet #406) to be home system for Empire 0
2008-09-04 03:32:27,140 DEBUG Server : Setting Fraunhofer (Planet #407) to be home system for Empire 1
2008-09-04 03:32:27,140 DEBUG Server : Setting Nocobi (Planet #408) to be home system for Empire 2
2008-09-04 03:32:27,140 DEBUG Server : Setting Hubble (Planet #409) to be home system for Empire 4
2008-09-04 03:32:27,156 DEBUG Server : Setting Homam (Planet #410) to be home system for Empire 3
2008-09-04 03:32:29,203 DEBUG Server : WaitingForTurnEnd.TurnOrders : Received orders from player 1
2008-09-04 03:32:29,203 DEBUG Server : WaitingForTurnEnd.TurnOrders : Received orders from player 2
2008-09-04 03:32:29,218 DEBUG Server : WaitingForTurnEnd.TurnOrders : Received orders from player 4
2008-09-04 03:32:29,218 DEBUG Server : WaitingForTurnEnd.TurnOrders : Received orders from player 3
2008-09-04 03:33:03,171 DEBUG Server : ServerFSM::HandleNonLobbyDisconnection : Host player disconnected; server terminating.
2008-09-04 03:33:05,171 FATAL Server : Initiating Exit (code 1 - error termination)
What's wrong?
(win) 3.9 crash on start
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Re: (win) 3.9 crash on start
Assuming "(win) 3.9" means you're running v0.3.9, why aren't you running v0.3.10?
Can you post freeorion.log? The server says the host player is disconnected, so perhaps the human player client log (that file) would indicate why.
On a hunch, it might be due to graphics drivers not supporting OpenGL 1.5.
Can you post freeorion.log? The server says the host player is disconnected, so perhaps the human player client log (that file) would indicate why.
On a hunch, it might be due to graphics drivers not supporting OpenGL 1.5.
Re: (win) 3.9 crash on start
i will try the new version if it doesn't work.
my freeorion.log:
2008-09-04 03:32:09,953 DEBUG Client : OpenAL initialized. Version 1.1Renderer SoftwareVendor Creative Labs Inc.
Extensions: EAX EAX2.0 EAX3.0 EAX4.0 EAX5.0 EAX3.0EMULATED EAX4.0EMULATED AL_EXT_OFFSET AL_EXT_LINEAR_DISTANCE AL_EXT_EXPONENT_DISTANCE
2008-09-04 03:32:10,296 DEBUG Client : SDLInit() complete.
2008-09-04 03:32:10,296 DEBUG Client : GLInit() complete.
2008-09-04 03:32:11,531 DEBUG Client : Limited FPS to 60
my freeorion.log:
2008-09-04 03:32:09,953 DEBUG Client : OpenAL initialized. Version 1.1Renderer SoftwareVendor Creative Labs Inc.
Extensions: EAX EAX2.0 EAX3.0 EAX4.0 EAX5.0 EAX3.0EMULATED EAX4.0EMULATED AL_EXT_OFFSET AL_EXT_LINEAR_DISTANCE AL_EXT_EXPONENT_DISTANCE
2008-09-04 03:32:10,296 DEBUG Client : SDLInit() complete.
2008-09-04 03:32:10,296 DEBUG Client : GLInit() complete.
2008-09-04 03:32:11,531 DEBUG Client : Limited FPS to 60
Re: (win) 3.9 crash on start
I updated the graphics driver and changed to v0.3.10 and it's running.
Thank you.
Thank you.