v.3.13 Seg fault and GG::Font::BadFile exception
Posted: Sat Oct 17, 2009 3:17 am
Hello all,
Thank you in advance for any help rendered/attempted .
I downloaded the statically linked tarball of v.3.13 from SourceForge (http://sourceforge.net/projects/freeori ... FreeOrion/) yesterday. I unpacked it into my home directory, and tried to run the wrapper script (~/freeorion/freeorion) from the command line. The results are as follows.
After the python line a new window with a black background opens, and then closes again when the segmentation fault is reached.
I was curious so I also ran gdb --args ~/freeorion/application/freeorion to get a better look at the error. It ran fine up to:
This same error appears in the freeorion.log file (attached). I searched the forums and the standard response to this error seems to be to delete config.xml. I looked in the ~/.freeorion directory though and I don't have a file named config.xml (in fact, the only config.xml file anywhere in /home/ belongs to wormux). Nevertheless I deleted that entire directory (I had previously tried a statically linked binary from http://freeorion.psitronic.de/ but it had a similar error). This had no effect. The directory was, of course, recreated but it still only contains freeorion.log, ogre.log, and an empty save directory.
I've attached the log files from freeorion as well as my glxinfo. I use an ATI Radeon X700 video card with the proprietary drivers (fglrx gave me too much trouble) under Ubuntu 8.04 (I know, nominally unsupported but this particular error doesn't seem to be OS based, maybe I'm wrong. I'll upgrade to 9.10 when it comes out in two weeks). Note from glxinfo that I do have support for OpenGL 2.1.
Any ideas?
I look forward to trying out this game.
Thank you in advance for any help rendered/attempted .
I downloaded the statically linked tarball of v.3.13 from SourceForge (http://sourceforge.net/projects/freeori ... FreeOrion/) yesterday. I unpacked it into my home directory, and tried to run the wrapper script (~/freeorion/freeorion) from the command line. The results are as follows.
Code: Select all
Following into my basedir
CWD: /home/nathan/freeorion/application
python2.5 found. Using it.
Segmentation fault
I was curious so I also ran gdb --args ~/freeorion/application/freeorion to get a better look at the error. It ran fine up to:
Code: Select all
main() caught exception(GG::Font::BadFile): Face object created from "/home/nathan/freeorion/default/DejaVuSans.ttf" was invalid
I've attached the log files from freeorion as well as my glxinfo. I use an ATI Radeon X700 video card with the proprietary drivers (fglrx gave me too much trouble) under Ubuntu 8.04 (I know, nominally unsupported but this particular error doesn't seem to be OS based, maybe I'm wrong. I'll upgrade to 9.10 when it comes out in two weeks). Note from glxinfo that I do have support for OpenGL 2.1.
Any ideas?
I look forward to trying out this game.