Mac OS X 10.4.11
FreeOrion is build 3388
Start a new game
Move your battle fleet to a system that is 2+ turns away
End Turn
Click on the battle fleet, split fleet, send one of the ships to another destination
The other ship becomes un-clickable and stuck in space where it is for the rest of the game.
Let me know if this isn't easily reproducible for others and I will attach logs.
3388: Splitting a fleet mid-transit loses ships
Moderator: Oberlus
- Geoff the Medio
- Programming, Design, Admin
- Posts: 13603
- Joined: Wed Oct 08, 2003 1:33 am
- Location: Munich
Re: 3388: Splitting a fleet mid-transit loses ships
What happens if you close and re-open the fleets window?jsena wrote:Start a new game
Move your battle fleet to a system that is 2+ turns away
End Turn
Click on the battle fleet, split fleet, send one of the ships to another destination
The other ship becomes un-clickable and stuck in space where it is for the rest of the game.
Let me know if this isn't easily reproducible for others and I will attach logs.
Re: 3388: Splitting a fleet mid-transit loses ships
If I close the fleets window and then hit 'F', it brings me to the first Mark I that got split out. Hitting 'F' again moves the map over to where the other Mark I is, but does not select it. I see the detection circle on the map (just hanging out in the middle of the starlane), but no icon for that ship.
- Geoff the Medio
- Programming, Design, Admin
- Posts: 13603
- Joined: Wed Oct 08, 2003 1:33 am
- Location: Munich
Re: 3388: Splitting a fleet mid-transit loses ships
I've "fixed" this by removing the capability to order fleets to be split when ships aren't in systems, which should have been the case anyway.
- eleazar
- Design & Graphics Lead Emeritus
- Posts: 3858
- Joined: Sat Sep 23, 2006 7:09 pm
- Location: USA — midwest
Re: 3388: Splitting a fleet mid-transit loses ships
Yeah, that's the way i thought it was supposed to work.