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 Post subject: 3348
PostPosted: Fri Feb 05, 2010 10:13 am 
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Graphics Lead Emeritus
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Location: 52°16'N 10°31'E
I've noticed something odd in the latest build.
Image

When entering the enemy home system Aegir with my scout, the sitrep says "Battle occured". In the past, this was always accompanied by "You were defeated." This time, and also when entering the system Asimov a couple of turns ago, my scout survived and I could go on exploring. It did not happen in the first enemy system I encountered though.

My guess is, this is related to the recent changes(re-organization?) in combat code, but I'm unsure if this result is intended.


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 Post subject: Re: 3348
PostPosted: Fri Feb 05, 2010 5:37 pm 
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Yes, I rewrote the combat resolution recently. One of the results of this is that a combat doesn't necessarily destroy a ship. Instead, ships can be damaged by the battle, and it might take a few turns of battling to fully destroy it. If you check the ship's health in the fleets window, it is probably reduced from what it started with.

Also, you may notice that if you park a combat fleet over an enemy planet, there will be a few turns of battle, and then the planet will be destroyed, rather than captured. I need to fix that...


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 Post subject: Re: 3348
PostPosted: Fri Feb 05, 2010 6:16 pm 
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Quote:
Yes, I rewrote the combat resolution recently. One of the results of this is that a combat doesn't necessarily destroy a ship. Instead, ships can be damaged by the battle, and it might take a few turns of battling to fully destroy it. If you check the ship's health in the fleets window, it is probably reduced from what it started with.

Ha, interesting, I like this.

Quote:
Also, you may notice that if you park a combat fleet over an enemy planet, there will be a few turns of battle, and then the planet will be destroyed, rather than captured. I need to fix that...

Wow, I just tried this and actually wiped a planet out of existence:
Image

The display of resource sharing doesn't get updated though.

edit: Odd, after rejoining the game(autosave) it was gone, but fluel supply dots remained.

edit2: And when leaving the system, the resource sharing indication comes back.

I've attached a savegame, right before battle.


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 Post subject: Re: 3348
PostPosted: Sat Feb 06, 2010 3:35 am 
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pd wrote:
The display of resource sharing doesn't get updated...

Should be fixed in SVN.


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 Post subject: Re: 3348
PostPosted: Wed Feb 10, 2010 6:55 pm 
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Joined: Sun Sep 27, 2009 10:51 am
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Location: Moskow, RU
strange colonization...
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 Post subject: Re: 3348
PostPosted: Wed Feb 10, 2010 7:14 pm 
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Space Kraken

Joined: Sun Sep 27, 2009 10:51 am
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Location: Moskow, RU
strange battles...
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 Post subject: Re: 3348
PostPosted: Wed Feb 10, 2010 7:21 pm 
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Is your default directory up to date?

edit:You seem to be using BigJoe's content files. Could you perhaps not use those, when testing new builds?


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 Post subject: Re: 3348
PostPosted: Wed Feb 10, 2010 8:00 pm 
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pd wrote:
edit:You seem to be using BigJoe's content files.

That's likely the cause of the combat sitrep error message, as his content files probably don't have that new string, which was recently added.


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