Ran across an interesting bug.
Load the savegame and look at my production. The trooprock ships are estimated to be done "never" even though they are on top of the doomrock ship. If I move them below the doomrock ship they get estimated at 4 turns.
This savegame was made with SVN a few back, and I updated to the latest, recompiled and it's still there.
Production Never
Moderator: Oberlus
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- Space Kraken
- Posts: 124
- Joined: Fri Nov 22, 2013 8:47 pm
Production Never
- Attachments
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- never.zip
- Savegame-buggyconstructiontrooprock
- (412.47 KiB) Downloaded 90 times
Everything I post is self-created unless noted otherwise. It is simultaneously released under GPL 2.0 or later, CC Attribution-Share Alike 3.0, and GNU Free Documentation 1.2. Make something awesome with it please!
Re: Production Never
i know this bug I think. after advancing one turn it crawls away again
Re: Production Never
I get this quite a bit when I add something new to the production queue and move it up the list. It always seems to resolve after advancing a turn.
- Geoff the Medio
- Programming, Design, Admin
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Re: Production Never
My guess would be that this has something to do with cost caching.
- Geoff the Medio
- Programming, Design, Admin
- Posts: 13587
- Joined: Wed Oct 08, 2003 1:33 am
- Location: Munich
Re: Production Never
On what OS did you build and play? I'm unable to load the save on my (sort of) latest SVN windows build...shawndream wrote:This savegame was made with SVN a few back, and I updated to the latest, recompiled and it's still there.
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- Space Kraken
- Posts: 124
- Joined: Fri Nov 22, 2013 8:47 pm
Re: Production Never
Windows.
It should open with SVN from the post date of Dec31 (I downloaded and recompiled then to test it).
It should open with SVN from the post date of Dec31 (I downloaded and recompiled then to test it).
Everything I post is self-created unless noted otherwise. It is simultaneously released under GPL 2.0 or later, CC Attribution-Share Alike 3.0, and GNU Free Documentation 1.2. Make something awesome with it please!