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 Post subject: Distance calculation
PostPosted: Sat Aug 13, 2016 11:17 pm 
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Dyson Forest
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Joined: Fri Jul 29, 2016 10:12 am
Posts: 230
When a building says it has a certain effect and gives a distance in uu's is that distance a straight line or is it calculated along starlanes?
I built a lighthouse that I was positive was within 200uu straight line to a planet I was moving but it didn't work.


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 Post subject: Re: Distance calculation
PostPosted: Sat Aug 13, 2016 11:27 pm 
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Creative Contributor
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Straight line distance. Select the system and alt c, that give a range circle, zoom in or out to get it at the right length, having the distance meter on helps.

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 Post subject: Re: Distance calculation
PostPosted: Fri Sep 09, 2016 5:37 pm 
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Pupating Mass

Joined: Fri Jul 03, 2015 2:32 am
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MatGB wrote:
Straight line distance. Select the system and alt c, that give a range circle, zoom in or out to get it at the right length, having the distance meter on helps.


I never knew this feature existed, thanks!

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 Post subject: Re: Distance calculation
PostPosted: Thu Sep 15, 2016 8:17 am 
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Space Kraken

Joined: Mon Nov 16, 2015 5:57 am
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UrshMost wrote:
MatGB wrote:
Straight line distance. Select the system and alt c, that give a range circle, zoom in or out to get it at the right length, having the distance meter on helps.


I never knew this feature existed, thanks!


Sounds like a good canidate for a beginners hint in en.txt

BEGINNER_HINT_22
22: Selecting a system and pressing (alt c) gives a range circle for the system, zoom in or out to compare the distance, by looking at the size of the distance meter.


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 Post subject: Re: Distance calculation
PostPosted: Thu Sep 15, 2016 10:49 am 
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Release Manager, Design
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Joined: Wed Nov 16, 2011 12:56 pm
Posts: 4289
Location: Sol III
xlightwavex wrote:
Sounds like a good canidate for a beginners hint in en.txt

BEGINNER_HINT_22
22: Selecting a system and pressing (alt c) gives a range circle for the system, zoom in or out to compare the distance, by looking at the size of the distance meter.
Good idea, committed: 30e95bd


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 Post subject: Re: Distance calculation
PostPosted: Thu Sep 15, 2016 2:34 pm 
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Dyson Forest
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Joined: Wed Aug 13, 2014 7:21 pm
Posts: 213
Location: France
Actually, the Distance Scale Circle option is mentionned in the Detection Range pedia article:

Code:
Space ships and planets have a Detection Range meter. There is the option to display Detection Range circles (in uu) in the Galaxy Map section of the Options menu.  To facilitate predictions of what would be within a Detection Range, there are also options to display a standard 'Map Scale Line' as well as a 'Map Scale Circle' centered on the currently selected system and indicating the same distance as the Map Scale Line.  They are both responsive to the the map zoom level and can be toggled via hotkeys.


But it's good to have it also in the beginner hint (as it's a very useful tool).

I don't remember well, but I think that the Map Scale Line is not activated by default in the options, when FO is freshly installed. I think it should be modified to "on" by default.

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Last edited by Ouaz on Thu Sep 15, 2016 2:42 pm, edited 2 times in total.

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 Post subject: Re: Distance calculation
PostPosted: Thu Sep 15, 2016 2:39 pm 
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Release Manager, Design
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Ouaz wrote:
I don't remember well, but I think that the Map Scale Line is not activated by default in the options, when FO is freshly installed. I think it should be modified to "on" by default.
It's not? I'm fairly sure it is, because I never explicitely turn it on, and use new versions all the time (which should reset config.xml). But the distance meter is always on for me...


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 Post subject: Re: Distance calculation
PostPosted: Thu Sep 15, 2016 2:46 pm 
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Dyson Forest
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Joined: Wed Aug 13, 2014 7:21 pm
Posts: 213
Location: France
Vezzra wrote:
It's not? I'm fairly sure it is, because I never explicitely turn it on, and use new versions all the time (which should reset config.xml). But the distance meter is always on for me...


Yes, I'm surely wrong. I confuse with the Map Zoom Slider. ^^

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