Hi,
I got an great damage change at the wardens place, with todays version a24a232. Yiks, I hope this is an error :-O.
Warden damage
Moderator: Oberlus
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Always mention the exact version of FreeOrion you are testing.
When reporting an issue regarding the AI, if possible provide the relevant AI log file and a save game file that demonstrates the issue.
Always mention the exact version of FreeOrion you are testing.
When reporting an issue regarding the AI, if possible provide the relevant AI log file and a save game file that demonstrates the issue.
Re: Warden damage
Ah. Geoff 's new weapon scripting system doesn't play well with the built in bonuses we gave to some of the monsters.
Iirc it's only guardians to that got these for standard weapons, I'm away from pc can someone try to fix?
Iirc it's only guardians to that got these for standard weapons, I'm away from pc can someone try to fix?
Mat Bowles
Any code or patches in anything posted here is released under the CC and GPL licences in use for the FO project.
Any code or patches in anything posted here is released under the CC and GPL licences in use for the FO project.
- Geoff the Medio
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Re: Warden damage
Does the unowned weapon macro need a stacking group?
https://github.com/freeorion/freeorion/ ... s.txt#L129
https://github.com/freeorion/freeorion/ ... s.txt#L129
- Geoff the Medio
- Programming, Design, Admin
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- Joined: Wed Oct 08, 2003 1:33 am
- Location: Munich
Re: Warden damage
Added a stacking group. Seems to work. Seemingly wasn't really related to the guard's bonus weapon strength.
https://github.com/freeorion/freeorion/ ... e083f9169e
https://github.com/freeorion/freeorion/ ... e083f9169e
Re: Warden damage
Ah, so the effect that increased each death ray was instead increasing all the death rays.
Mat Bowles
Any code or patches in anything posted here is released under the CC and GPL licences in use for the FO project.
Any code or patches in anything posted here is released under the CC and GPL licences in use for the FO project.
- Geoff the Medio
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- Joined: Wed Oct 08, 2003 1:33 am
- Location: Munich
Re: Warden damage
Yes; there is only one copy of each part meter on each ship, regardless of how many copies of the part the ship (design) has.MatGB wrote:Ah, so the effect that increased each death ray was instead increasing all the death rays.