build list behavior when changing systems
Posted: Tue Mar 14, 2017 6:53 pm
If there is already a discussion on this, my searching couldn't find it.
Something that really bothers me as I'm working in the Production window, is how often I'll switch to some planet and the build list box will come up partially empty, only showing a portion of the items that are actually buildable at that location, and I'll have to scroll up in order to see the other items, which relies on me being focused enough to remember that there really should be some other items showing up there. (Yes, theoretically I could notice the scrollbar is in a middling position, but that never happens until after I realize the issue is occurring.) It is noticeably aggravating.
Of course, now that I'm trying to write a post on it, I can't seem to make it happen in a repeatable way, but it happens pretty often during a game. I am pretty sure it did not happen a year ago, but it has been happening for at least several months.
I could guess a few reasons that this might have come about either intentionally or inadvertently while addressing some related listbox issue, but I don't think it really needs to be, or should be, exactly like it is now. It's not just that it is making sure that a previously selected entry is visible, but it may be forcing a particular item to be on top.
Has this been bothering anyone else? Does anyone recall the motive that led to this particular behavior, and is there some particular aspect/result of this behavior that I should make sure to preserve if I tinker with changing it?
Something that really bothers me as I'm working in the Production window, is how often I'll switch to some planet and the build list box will come up partially empty, only showing a portion of the items that are actually buildable at that location, and I'll have to scroll up in order to see the other items, which relies on me being focused enough to remember that there really should be some other items showing up there. (Yes, theoretically I could notice the scrollbar is in a middling position, but that never happens until after I realize the issue is occurring.) It is noticeably aggravating.
Of course, now that I'm trying to write a post on it, I can't seem to make it happen in a repeatable way, but it happens pretty often during a game. I am pretty sure it did not happen a year ago, but it has been happening for at least several months.
I could guess a few reasons that this might have come about either intentionally or inadvertently while addressing some related listbox issue, but I don't think it really needs to be, or should be, exactly like it is now. It's not just that it is making sure that a previously selected entry is visible, but it may be forcing a particular item to be on top.
Has this been bothering anyone else? Does anyone recall the motive that led to this particular behavior, and is there some particular aspect/result of this behavior that I should make sure to preserve if I tinker with changing it?