AI invasion problems
Posted: Mon Mar 27, 2017 6:53 pm
EDIT by Vezzra: split thread from here.
I did notice one thing (spying with the Super-Tester and looking through the AI_log).
It is probably unrelated to those changes, but it does concern the AI decision making
A Chato_AI decided it wanted a Mu Ursh system near its homeworld. (Right choice!)
The Mu Ursh system had 26 defending troops. The Chato_AI created a goal of having 26 troops. (Seemed to be procrastinating on building them, long after the warships beat down the defenses, but maybe the AI had other concerns.) It then eventually sent those 26 troops to invade, got the Mu Ursh to 0 defending troops, then started building ships for 10 more troops. After those were built, it then invaded with all of them (overkill). I'd think that the AI should have requested more than 26 troops to start with, and/or not use so much troop overkill.
Edit: This is the sort of line I noticed in the AI log:
I made a note on the Morlic's PR, based on 1 game. (Looks okay to me.)Dilvish wrote:it will help if we can get some more experienced players helping playtest Morlic's Fighters vs Planets PR and giving feedback on it.
I did notice one thing (spying with the Super-Tester and looking through the AI_log).
It is probably unrelated to those changes, but it does concern the AI decision making
A Chato_AI decided it wanted a Mu Ursh system near its homeworld. (Right choice!)
The Mu Ursh system had 26 defending troops. The Chato_AI created a goal of having 26 troops. (Seemed to be procrastinating on building them, long after the warships beat down the defenses, but maybe the AI had other concerns.) It then eventually sent those 26 troops to invade, got the Mu Ursh to 0 defending troops, then started building ships for 10 more troops. After those were built, it then invaded with all of them (overkill). I'd think that the AI should have requested more than 26 troops to start with, and/or not use so much troop overkill.
Edit: This is the sort of line I noticed in the AI log:
Code: Select all
2017-03-27 14:17:27.692831 [debug] AI : LoggingWrapper.cpp:23 : Insufficient invasion troop allocation for system 19 ( Stern β ) -- requested {'rating': 0, 'troopCapacity': 26.0} , found {'rating': 0.0, 'troopCapacity': 22.0}