FreeOrion

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PostPosted: Mon Aug 14, 2017 1:18 pm 
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Release Manager, Design
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Joined: Wed Nov 16, 2011 12:56 pm
Posts: 4246
Location: Sol III
MatGB wrote:
But I don't want to return to ships that've been fighting also generally repairing, with exceptions based on parts or flagship abilities, just a simple tech shouldn't work in a combat situation, it takes the strategy out.
Absolutely agree. In-combat repairs should be restricted to specialized advanced techs.


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