FreeOrion

Forums for the FreeOrion project
It is currently Tue Apr 24, 2018 2:51 am

All times are UTC


Forum rules


Always mention the exact version of FreeOrion you are testing.

When reporting an issue regarding the AI, if possible provide the relevant AI log file and a save game file that demonstrates the issue.



Post new topic Reply to topic  [ 9 posts ] 
Author Message
PostPosted: Tue Dec 12, 2017 6:28 am 
Offline
Krill Swarm
User avatar

Joined: Fri Dec 01, 2017 2:32 am
Posts: 13
I don't know if there are any tricks of FreeOrion's RNG implementation, but it makes this map quite fun.

I name this map "Zootopia" because wild animals roam everywhere, if you tame them ASAP, you can exploit them to beat the AI opponents, otherwise you will be overwhelmed soon.

The game configuration
Attachment:
Zootopia_config.png
Zootopia_config.png [ 93.98 KiB | Viewed 258 times ]


I won the game at turn 190, all 6 AIs are defeated by myself. Check out the "Battle Fleet 1818", those five poor low level warships are the only ones I built(6 in total, one lost). I'm relatively new to FreeOrion, I believe a veteran can won this game without build a single warship!
Attachment:
Zootopia_190.png
Zootopia_190.png [ 449.75 KiB | Viewed 258 times ]


The initial turn save file
Attachment:
Zootopia.sav [162.38 KiB]
Downloaded 1 time
is attached. You can load it directly or use the same game config as above.

Have fun in the zoo :D

_________________
疾如風,徐如林,侵掠如火,不動如山,難知如陰,動如雷震


Last edited by EnLightning on Wed Dec 13, 2017 12:08 am, edited 2 times in total.

Top
 Profile  
 
PostPosted: Tue Dec 12, 2017 12:01 pm 
Offline
Dyson Forest
User avatar

Joined: Fri Jul 29, 2016 10:12 am
Posts: 248
You achieved almost 6K PP and almost 2k RP in under 200 turns?
I have my doubts...

And you're calling a Robotic Hull cruiser a "Battleship"? Really?
And those were the only warships you built?
Again, I have my doubts...


Top
 Profile  
 
PostPosted: Tue Dec 12, 2017 7:44 pm 
Offline
Krill Swarm
User avatar

Joined: Fri Dec 01, 2017 2:32 am
Posts: 13
EricF wrote:
You achieved almost 6K PP and almost 2k RP in under 200 turns?
I have my doubts...

And you're calling a Robotic Hull cruiser a "Battleship"? Really?
And those were the only warships you built?
Again, I have my doubts...


Follow an optimal strategy strictly, you can make it happen, and may better than me.
I must thank CmdrKeen for his nice My personal strategy guide

Quote:
My focus on monster nests is mostly a denial strategy. You do not want all these monsters roam your empire. So, take their nests sooner rather than later. Also, Snowflakes make very good early game Scouts. You can essentially keep your whole border under permanent surveillance with just two or three of these critters. Monsters are also the reason to prioritize the research of Mass Driver 2 and 3 and the production of a Cruiser II so early. Taken together, the Frigate I and the Cruiser II have the necessary firepower to actually kill, say, a roaming Drone and give your Outpost Ships a save passage.

One more tip about tamed monsters: park them in places where they mature. Every monster type has a specific type of planet they prefer. Check the pedia. If you cannot put them to good use elsewhere, just leave them at their nests. When they reach their highest level, use them to guard your border or let them just go on rampage on their own. In one game I played, I took out an entire enemy empire with just two Great Juggernauts and the necessary supply of ground troops. These things can be devastating if used correctly (read: patiently). This is also the reason you want to tame them soon. Otherwise they will destroy your empire.


BTW, CmdrKeen's early-to-mid game strategy is quite optimal IMO.
I wondered if it can be implemented in AI code, then it will make this game more challenging.

_________________
疾如風,徐如林,侵掠如火,不動如山,難知如陰,動如雷震


Top
 Profile  
 
PostPosted: Tue Dec 12, 2017 9:02 pm 
Offline
Creative Contributor
User avatar

Joined: Fri Jun 28, 2013 11:45 pm
Posts: 3310
EricF wrote:
You achieved almost 6K PP and almost 2k RP in under 200 turns?
I have my doubts...

I need to get back in to the balance pass I'm working on, it's far too easy to get numbers like that when you know what you're doing.
Quote:
And you're calling a Robotic Hull cruiser a "Battleship"? Really?
And those were the only warships you built?
Again, I have my doubts...

Monster nests can be really powerful if you push them and get some good results early.

And semantics is generally not worth arguing over, if that's the best ship you've got it's your battleship, it's why classifying ship designs in a game with developing tech is a pain (and why the AI uses Greek mythical creatures, I tried to get naval types to work and it was too vague)

_________________
Mat Bowles

Any code or patches in anything posted here is released under the CC and GPL licences in use for the FO project.


Top
 Profile  
 
PostPosted: Tue Dec 12, 2017 10:28 pm 
Offline
Dyson Forest
User avatar

Joined: Fri Jul 29, 2016 10:12 am
Posts: 248
I call BS on this. I think it is much easier to photo shop
turn 190 over turn 290 than it is to achieve numbers like that.
I've followed CmdrKeen's strategy guide and put in hundreds of hours
playing this game. I have never seen numbers like that.
And I only built 6 Robocruisers with no shields and beat monsters
and the six AI's??? You might be able to get some fairly high
PP and RP numbers by turn 190, but the only building six warships
I know for a fact is absolutely total BS. It's impossible even
with Eaxaw pilots.


Top
 Profile  
 
PostPosted: Tue Dec 12, 2017 10:56 pm 
Offline
Psionic Snowflake
User avatar

Joined: Mon Apr 10, 2017 4:25 pm
Posts: 485
Is there a saved game available?
PS: Of course I think those numbers are possible.


Top
 Profile  
 
PostPosted: Tue Dec 12, 2017 11:41 pm 
Offline
Krill Swarm
User avatar

Joined: Fri Dec 01, 2017 2:32 am
Posts: 13
Quote:
I need to get back in to the balance pass I'm working on, it's far too easy to get numbers like that when you know what you're doing.
Monster nests can be really powerful if you push them and get some good results early.


Agreed, I posted this map here for it's really fun(even a little bit weird) to me.
It provides an alternative gaming experience. Someone can try it without build any warship, I mean, win this game in the style as a "Zookeeper" instead of a “Fleet commander” :D 8) :wink:

Quote:
And semantics is generally not worth arguing over, if that's the best ship you've got it's your battleship, it's why classifying ship designs in a game with developing tech is a pain (and why the AI uses Greek mythical creatures, I tried to get naval types to work and it was too vague)

Well, it's a typo here, I meant warship, not battleship.
Sorry for the confusion, I hadn't speak English for a while, got really rusted.

_________________
疾如風,徐如林,侵掠如火,不動如山,難知如陰,動如雷震


Top
 Profile  
 
PostPosted: Tue Dec 12, 2017 11:52 pm 
Offline
Krill Swarm
User avatar

Joined: Fri Dec 01, 2017 2:32 am
Posts: 13
EricF wrote:
I call BS on this. I think it is much easier to photo shop
turn 190 over turn 290 than it is to achieve numbers like that.
I've followed CmdrKeen's strategy guide and put in hundreds of hours
playing this game. I have never seen numbers like that.
And I only built 6 Robocruisers with no shields and beat monsters
and the six AI's??? You might be able to get some fairly high
PP and RP numbers by turn 190, but the only building six warships
I know for a fact is absolutely total BS. It's impossible even
with Eaxaw pilots.


So you're saying I'm a cheater/faker? I actually don't know how to use Photoshop. :lol:
Why don't you load my initial save file and try it yourself, you will find this map really entertaining.

If the word "built" misguided you, that's my bad.
The main fleet I operated is definitely not those 6 Robocruisers, but a horde of Great Krakens. Obviously they were not built by myself.

_________________
疾如風,徐如林,侵掠如火,不動如山,難知如陰,動如雷震


Last edited by EnLightning on Wed Dec 13, 2017 1:02 am, edited 2 times in total.

Top
 Profile  
 
PostPosted: Wed Dec 13, 2017 12:02 am 
Offline
Krill Swarm
User avatar

Joined: Fri Dec 01, 2017 2:32 am
Posts: 13
Oberlus wrote:
Is there a saved game available?
PS: Of course I think those numbers are possible.


All right, Turn#190
Attachment:
Zookeeper_190.sav [1.93 MiB]
Not downloaded yet
save file attached.

BTW, here's CRAZY turn#240,
Attachment:
Zookeeper_240.sav [2.06 MiB]
Not downloaded yet
at which I achieved the technological victory.
Attachment:
Zootopia_240.png
Zootopia_240.png [ 838.91 KiB | Viewed 194 times ]

_________________
疾如風,徐如林,侵掠如火,不動如山,難知如陰,動如雷震


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 9 posts ] 

All times are UTC


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB® Forum Software © phpBB Group