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 Post subject: Notes on rev 4909
PostPosted: Thu Jun 14, 2012 7:11 am 
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Space Dragon

Joined: Mon Aug 15, 2011 5:33 pm
Posts: 429
- Is there a way to build outpost ships? I researched practically all Growth techs and nothing came up. And I can't colonize hostile planets with colony ships, so I'm guessing I need outpost ships to see how outposts work now...


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 Post subject: Re: Notes on rev 4909
PostPosted: Thu Jun 14, 2012 1:26 pm 
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Programming, Design, Admin
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Joined: Wed Oct 08, 2003 1:33 am
Posts: 12040
Location: Munich
I removed environmental encapsulation from preunlocked techs. If that unlocked outpost ships, then no.

Until someone updates the content, find a hostile planet and colonize it with a colony ship, then wait a few turns until it depopulates, and you'll have a 0 population colony still under your control.


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 Post subject: Re: Notes on rev 4909
PostPosted: Thu Jun 14, 2012 3:26 pm 
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Space Dragon

Joined: Mon Aug 15, 2011 5:33 pm
Posts: 429
Well, I cannot colonize hostile planets with colony ships... that's the problem.


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 Post subject: Re: Notes on rev 4909
PostPosted: Thu Jun 14, 2012 6:04 pm 
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Works for me...


Attachments:
File comment: colonizing a hostile planet
FO_Colonize_Hostile.png
FO_Colonize_Hostile.png [ 49.33 KiB | Viewed 417 times ]
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 Post subject: Re: Notes on rev 4909
PostPosted: Fri Jun 15, 2012 6:52 am 
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Space Dragon

Joined: Mon Aug 15, 2011 5:33 pm
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It doesn't work for asteroids nor gas giants. Did not think to check other hostile planets...


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 Post subject: Re: Notes on rev 4909
PostPosted: Fri Jun 15, 2012 7:02 am 
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Zireael wrote:
It doesn't work for asteroids nor gas giants. Did not think to check other hostile planets...
Gas giants and asteroids are not hostile (for humans); they are uninhabitable.


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 Post subject: Re: Notes on rev 4909
PostPosted: Fri Jun 15, 2012 10:11 am 
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Space Dragon

Joined: Mon Aug 15, 2011 5:33 pm
Posts: 429
Does that mean we can't make outposts on uninhabitable planets?


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 Post subject: Re: Notes on rev 4909
PostPosted: Fri Jun 15, 2012 11:02 am 
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Release Manager, Design
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Joined: Wed Nov 16, 2011 12:56 pm
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Location: Sol III
Zireael wrote:
Does that mean we can't make outposts on uninhabitable planets?
You need to research the proper techs, at least for asteroids that should be possible. This has also been possible for gas giants in earlier revisions, but I think I remember that that has been removed. Maybe it has only been discussed...


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 Post subject: Re: Notes on rev 4909
PostPosted: Fri Jun 15, 2012 8:15 pm 
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Zireael wrote:
Does that mean we can't make outposts on uninhabitable planets?
At present yes. I think the UI will only show the colonize button for hostile or better planets. You could make an outpost with another species of ship that considers that planet hostile or better though, or invade with ground troops regardless of the ship's species. This probably doesn't make much sense in practice, though.


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