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 Post subject: Notes on rev 4932
PostPosted: Tue Jun 26, 2012 3:58 pm 
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Space Dragon

Joined: Mon Aug 15, 2011 5:33 pm
Posts: 429
1) Building shipyards now takes an immense amount of time (~50 turns).
2) I got a 'Ground combat occurred on Chort I' when there's no enemy in sight anywhere, and certainly not on the planet mentioned.

More to come.


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 Post subject: Re: Notes on rev 4932
PostPosted: Tue Jun 26, 2012 7:18 pm 
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Programming, Design, Admin
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Joined: Wed Oct 08, 2003 1:33 am
Posts: 12040
Location: Munich
Zireael wrote:
2) I got a 'Ground combat occurred on Chort I' when there's no enemy in sight anywhere, and certainly not on the planet mentioned.
For an issue at a specific location such as that, please provide a save the reproduces the issues upon loading and ending turn (not that already has the sitrep message shown).


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 Post subject: Re: Notes on rev 4932
PostPosted: Thu Jun 28, 2012 5:37 pm 
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Space Dragon

Joined: Mon Aug 15, 2011 5:33 pm
Posts: 429
I started a new game (same settings) to replicate this, and ran into another bug. "Information on the area was obtained from an abandoned derelict at Unexplored Region".

ETA: Twice. Attached two more saves, then.

Saves (one turn earlier and the turn it happened) attached.

Will see if the ground combat bug happens again.

EDIT: This is a buggy day for me. Yet another one, this time at Sparta, where I don't have any ships nor had I ever. Attached save from the turn it happened.


Attachments:
once again.zip [135.76 KiB]
Downloaded 7 times
yet another bug.zip [62.84 KiB]
Downloaded 6 times
another bug.zip [97.81 KiB]
Downloaded 9 times
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 Post subject: Re: Notes on rev 4932
PostPosted: Thu Jun 28, 2012 5:49 pm 
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Space Dragon

Joined: Mon Aug 15, 2011 5:33 pm
Posts: 429
Another post, as I can't add more than 3 attachments. Another bug. "Battle occurred at Tauri". No enemy ships on map whatsoever. I have yet to see the AI (from the previous game I know they are finally more active). Saves attached.


Attachments:
unexpected battle.zip [139.27 KiB]
Downloaded 6 times
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 Post subject: Re: Notes on rev 4932
PostPosted: Thu Jun 28, 2012 5:51 pm 
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Joined: Wed Oct 08, 2003 1:33 am
Posts: 12040
Location: Munich
Zireael wrote:
"Information on the area was obtained from an abandoned derelict at Unexplored Region".
What makes that a bug?


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 Post subject: Re: Notes on rev 4932
PostPosted: Thu Jun 28, 2012 6:06 pm 
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Space Dragon

Joined: Mon Aug 15, 2011 5:33 pm
Posts: 429
*Unexplored Region*! How can you obtain info from a derelict in an area you've never been in?!


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 Post subject: Re: Notes on rev 4932
PostPosted: Thu Jun 28, 2012 6:09 pm 
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Joined: Wed Oct 08, 2003 1:33 am
Posts: 12040
Location: Munich
Zireael wrote:
*Unexplored Region*! How can you obtain info from a derelict in an area you've never been in?!
Hmm... Probably due to a problem with sitrep generating effects.

Edit: It was as I thought. The messages were about other empires getting derelict-related detection bonuses, but the effect generating the sitrep message was sending it to all empires. It's fixed now.

Edit2: The battle at Tauri is due to an enemy fleet moving into that system that turn and then being destroyed.


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