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 Post subject: Notes on rev 4986
PostPosted: Sat Jul 07, 2012 8:59 am 
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Space Dragon

Joined: Mon Aug 15, 2011 5:33 pm
Posts: 429
1) Can't colonize Brog I (screen attached). Has been stuck like that for 5+ turns. I tried giving the order again, but nope. Will see if it happens elsewhere also.


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screen3.gif
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 Post subject: Re: Notes on rev 4986
PostPosted: Sat Jul 07, 2012 9:13 am 
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save?


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 Post subject: Re: Notes on rev 4986
PostPosted: Sat Jul 07, 2012 9:35 am 
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Space Dragon

Joined: Mon Aug 15, 2011 5:33 pm
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You get a whole bundle o' them since I turned off FO and can't remember which turn I gave the order first.


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saves2.zip [167.47 KiB]
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saves1.zip [192.88 KiB]
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 Post subject: Re: Notes on rev 4986
PostPosted: Sat Jul 07, 2012 10:14 am 
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There are armed enemy fleets in the system. This prevents colonization.


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 Post subject: Re: Notes on rev 4986
PostPosted: Sat Jul 07, 2012 10:45 am 
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Space Dragon

Joined: Mon Aug 15, 2011 5:33 pm
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I am not at war with any of the AI, though! So why should they affect anything?


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 Post subject: Re: Notes on rev 4986
PostPosted: Sat Jul 07, 2012 1:26 pm 
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Vacuum Dragon
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You can be "not at war" with other empires? I thought diplomacy was not implemented yet.

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 Post subject: Re: Notes on rev 4986
PostPosted: Sat Jul 07, 2012 1:35 pm 
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Space Dragon

Joined: Mon Aug 15, 2011 5:33 pm
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There's a "Declare War" if you right-click on AI name in Empires/Players tab. I didn't click it.


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 Post subject: Re: Notes on rev 4986
PostPosted: Sat Jul 07, 2012 1:49 pm 
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em3 wrote:
You can be "not at war" with other empires? I thought diplomacy was not implemented yet.

Geoff snuck in basic diplomacy recently, though there are probably bits that haven't been worked out.

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 Post subject: Re: Notes on rev 4986
PostPosted: Sat Jul 07, 2012 3:37 pm 
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Vacuum Dragon
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eleazar wrote:
Geoff snuck in basic diplomacy recently
Sneaky. :D Also neat. :)

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 Post subject: Re: Notes on rev 4986
PostPosted: Sat Jul 07, 2012 5:07 pm 
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Zireael wrote:
I am not at war with any of the AI, though! So why should they affect anything?
It probably shouldn't matter unless there's a conflict of two empires trying to colonize the same planet. The rule / test was written when all empires were always at war, in order to resolve that situation when one of the empires also had some weapons around to enforce their claim, and to provide a way to prevent other empires from colonizing planets in a particular system.


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