Around turn 160, if I design a new ship and type in a new name, it gives me two letters for each key that is typed. (See attached file.) Maybe other people can check this out, to see if it is a Mac build only problem, or something universal.
This has happened for at least the last two weekly builds. (Don't remember exactly when it started.)
I don't know if it is the turn (around 160), file size, or some other condition. (Maybe getting some specific tech is triggering it?) I can go back to the auto save for turn 155 or earlier, and the "design name" acts normally.
(EDIT: I went to the auto save, and this effect happened on turn 158. There were no tech advances on this turn. I'll start a new game with a little different galaxy size, and see if it happens on the same turn or not.)
Double letters for ship design name [7146]
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Double letters for ship design name [7146]
- Attachments
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- Typed the same thing for the "design name" and the "description".
- ship_build_double.jpg (48.65 KiB) Viewed 2689 times
- Geoff the Medio
- Programming, Design, Admin
- Posts: 13603
- Joined: Wed Oct 08, 2003 1:33 am
- Location: Munich
Re: Double letters for ship design name [7146]
I notice that I now get compilation warnings about initializing attributes out of order in GG Edit.h / Edit.cpp (perhaps as of as of [7095]), which seems potentially related to this problem.
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- Geoff the Medio
- Programming, Design, Admin
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Re: Double letters for ship design name [7146]
Seems very unlikely to be relevant warning, to me.Dilvish wrote:I notice that I now get compilation warnings about initializing attributes out of order in GG Edit.h / Edit.cpp (perhaps as of as of [7095]), which seems potentially related to this problem.
Edit: It's probably due to some timing issues and the tests to see if sufficient delay has happened between an initial button press while it's still being held down in order to start adding additional characters. Note that in the other thread, I think there was a discussion about button clicks also doubling sometimes. The code for the keypress repeat is essentially the same, so something like Edit initialization or is very unlikely to be specifically relevant.
I tweaked the Edit initialization code ordering anyway though, to quiet the warnings.
Re: Double letters for ship design name [7146]
Thanks for the link. Since I wasn't using multiple screens, I didn't suspect that we were describing similar symptoms.Geoff the Medio wrote:See: viewtopic.php?p=69244#p69244
I'll put a link there back to this thread, and make an entry over there (since my situation is not exactly the same as what they are seeing).
For future reference, is it better to put these type of feature/bug reports in "play-testing feedback", or in "support"?
- Geoff the Medio
- Programming, Design, Admin
- Posts: 13603
- Joined: Wed Oct 08, 2003 1:33 am
- Location: Munich
Re: Double letters for ship design name [7146]
There's no simple distinction, but I'd think technical interface issues would more often be in support, while design issues would more often be in play test feedback. This is more the former.mem359 wrote:For future reference, is it better to put these type of feature/bug reports in "play-testing feedback", or in "support"?