Unexisting fleet in empire description [SVN 7757].

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Cjkjvfnby
AI Contributor
Posts: 539
Joined: Tue Jun 24, 2014 9:55 pm

Unexisting fleet in empire description [SVN 7757].

#1 Post by Cjkjvfnby »

Steps to reproduce:
1) open empire description (LKM on your empire)
2) start new game
3) merge all 4 fleets to one
4) split fleet to separate ships (wiil have one old and 3 new fleets)
5) chek empire description

Observed result:
Empire has 7 fleets.

Expected result:
Shown only existing fleets.

Note: Fleet shown if it is destroed or cunsumed by colony creation.
If I provided any code, scripts or other content here, it's released under GPL 2.0 and CC-BY-SA 3.0

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Geoff the Medio
Programming, Design, Admin
Posts: 13587
Joined: Wed Oct 08, 2003 1:33 am
Location: Munich

Re: Unexisting fleet in empire description [SVN 7757].

#2 Post by Geoff the Medio »

The list probably includes destroyed fleets. Or, it might be showing empty fleets that other parts of the UI hide and that are cleaned up during subsequent turn processing. Checking if the extra fleets are still present on the next turn might clarify this.

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Cjkjvfnby
AI Contributor
Posts: 539
Joined: Tue Jun 24, 2014 9:55 pm

Re: Unexisting fleet in empire description [SVN 7757].

#3 Post by Cjkjvfnby »

Geoff the Medio wrote:The list probably includes destroyed fleets. Or, it might be showing empty fleets that other parts of the UI hide and that are cleaned up during subsequent turn processing. Checking if the extra fleets are still present on the next turn might clarify this.
Yes, fleets present on next turn.
If I provided any code, scripts or other content here, it's released under GPL 2.0 and CC-BY-SA 3.0

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