FreeOrion

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Always mention the exact version of FreeOrion you are testing.

When reporting an issue regarding the AI, if possible provide the relevant AI log file and a save game file that demonstrates the issue.



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 Post subject: Statuslog
PostPosted: Fri Jan 29, 2016 8:34 pm 
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Space Kraken

Joined: Thu Apr 23, 2015 11:21 am
Posts: 140
Hey!

Great Progress! I'm tested solarweb it seems to work, but I didn't do the maths =)
You improved the statuslog that it won't jump back to the beginning when changing to the productionlist, great!
Another thing I noticed that might improve gameplay, concering the log:
- the frame only appears when clicking the initial symbol of the log entry, but I prefer clicking directly the link to the system.
To better keep track of the log row and saving clicks, it should take the frame to the log entry that is clicked anywhere
- sometimes I do lots colonising. I noticed colonising lots of planets in different systems in the same turn lets them appear completely mixed up in the log,
a grouping by system would be nice

I don't really bomb planets, so haven't tested bombardment, but I saw that spacemonsters come with individual bombardment skills aswell...
Keep it up, I love this game!

Edit:
Ah sorry I meant the Situation Report, with Statuslog...


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