When I delete smth from the Prod queue with the Delete key, it's there again on the next turn
As far as I know there are no gas giant living playable species so IMHO it's not so correct to give the player the ability to build the starlane until it's artificialized.
Production queue and gas giants 0.4.5
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Always mention the exact version of FreeOrion you are testing.
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Always mention the exact version of FreeOrion you are testing.
When reporting an issue regarding the AI, if possible provide the relevant AI log file and a save game file that demonstrates the issue.
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- Space Krill
- Posts: 9
- Joined: Sun Feb 28, 2016 5:35 pm
Re: Production queue and gas giants 0.4.5
Does deleting via the context menu work?DarthNihilus wrote:When I delete smth from the Prod queue with the Delete key, it's there again on the next turn
Just to make sure I understand you correctly: you're talking about the Planetary Starlane Drive, right? If so, yes, I think that has been brought up before, so probably needs to be fixed. If you want, you can open an issue on github, helps us not forgetting about this.As far as I know there are no gas giant living playable species so IMHO it's not so correct to give the player the ability to build the starlane until it's artificialized.
- Geoff the Medio
- Programming, Design, Admin
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Re: Production queue and gas giants 0.4.5
Should be fixed.DarthNihilus wrote:When I delete smth from the Prod queue with the Delete key, it's there again on the next turn
- The Silent One
- Graphics
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Re: Production queue and gas giants 0.4.5
Thanks for reporting. PR for fix is here: https://github.com/freeorion/freeorion/pull/507DarthNihilus wrote:When I delete smth from the Prod queue with the Delete key, it's there again on the next turn
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- The Silent One
- Graphics
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Re: Production queue and gas giants 0.4.5
Too late...
[deleted pull request]
[deleted pull request]
If I provided any images, code, scripts or other content here, it's released under GPL 2.0 and CC-BY-SA 3.0.