Re: Plasma Cannons
Posted: Sun Feb 24, 2008 10:09 pm
No, the structural analyzer triples the damage it does when it gets past the shields. Not when it is hitting the shield, but not just when it is piercing the shield either.
The plasma cannon is still more second choice to phasor. Cause here is what happened. My ground batteries have plasma cannons. My ships have shield piercing phasors. My ships would neatly fire throug the class V shields and do damage to the armour, then hull. But the ground batteries, well all there damage just got absorbed by the class V shields. I would love to have not chosen plasma cannons in that case. I really would only use plasma cannons for the cases where the enemy has planetary shields, cause phasors are useless against those!!!Structural Analyzer
- It Doubles the damage of each weapon that penetrates the shield,
it is just like another Hyper-X, except it works in a different
way. You've gotta have this to do more damage. Although this
system only works when the enemy shield is down, there is a way to
bypass the enemy shields which will be explained later, if you
don't already know it. (essential)
Well, the main drawback to plasma cannons as a planet based weapon is that they have 2x range dissipation. With ships, you can go up and do massive damage. Still though, I would recommend them for planet based weapons over phasors because you can't have shield piercing planet based weapons. Also, damaging the armour and the hull isn't really necessary with achilles targeting unit, because it penetrates the armour and damages systems directly, or at least is 3x as likely to (12x with enveloping weapons, which is why I like plasma cannons). I haven't really used shield piercing phasors very much. I'll have to try them out. But if phasors are good, i bet particle beams are better.utilae wrote: The plasma cannon is still more second choice to phasor. Cause here is what happened. My ground batteries have plasma cannons. My ships have shield piercing phasors. My ships would neatly fire throug the class V shields and do damage to the armour, then hull. But the ground batteries, well all there damage just got absorbed by the class V shields. I would love to have not chosen plasma cannons in that case. I really would only use plasma cannons for the cases where the enemy has planetary shields, cause phasors are useless against those!!!
You always get Death Ray when you defeat the Guardian, other techs vary.IConrad wrote:As to taking out the Guardian / Antarans and getting Death Rays... well, shame on you guys for not saving before going into the fight and reloading when you get the bad techs! ( )
So what you're really upset about is being forced to use Death Rays in your planetary defenses. Yep, that's a bastard. I mean don't the planetary governments consult before replace vital systems? All it would needs is a simple "You have better technology do you you want to upgrade?" screen.Bigjoe5 wrote:True, it does do massive damage. And it destroys planets.
But you can fit 40 Plasma Cannons in it's place.
Anyway, the reason I'm kind of annoyed at Plasma Cannons being the best weapon was that I was in a real pickle, so I attacked the Gaurdian to get Xentronium Armor with the last vestiges of my fleet, but I also got Death Ray, which replaced my Plasma Cannons, so my planetary defenses got owned.