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PostPosted: Fri Sep 16, 2016 8:25 am 
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EricF wrote:
As someone who always tries to play the latest version I hope you can understand my confusion.
Weekly test builds: These are the regular test builds we provide between releases. Currently made every Tuesday (unless my RL schedule interferes, which happens now and then). Based on the master branch, and usually suspended when we produce release candidates for a new release. Resumed after a new stable release is out.

Pre-release test builds: More or less the same as the weekly test builds, but based on the release branch (instead of master) once one has been created because we want to make a new release. Pre-release test builds are provided if we can't make a release candidate yet because there are still open issues/bugs that need to be addressed.

Release Candidates: As the name suggets, these are builds which are considered "candidates" for a stable release. When we want to make a new stable release, these are produced and should be tested for a while. If no serious issue turns up, a release candidate is declared to be the new stable release (which means a stable release build is the exact same one as the last release candidate build). We are currently in that phase, today I will produce Release Candidate 2 (short RC2) for the 0.4.6 release. Based on the release branch of course.

Stable Release: Well, that one should be self-explaining. The latest stable release. Currently still 0.4.5, but hopefully (by Thursday next week), 0.4.6.

Confusion cleared up? :D


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PostPosted: Fri Sep 16, 2016 2:16 pm 
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Release Candidate 2 has been produced and uploaded.

SourceForge: https://sourceforge.net/projects/freeorion/files/FreeOrion/FreeOrion%20Version%200.4.6/
GitHub: https://github.com/freeorion/freeorion/releases/tag/v0.4.6-RC2

Deadline for declaring the final release: Thursday, September 22nd. Unless serious issues or objections arise, as usual. 8)

Now, everyone is ecouraged to commit themselves to passionate playtesting... :mrgreen:


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PostPosted: Wed Sep 21, 2016 11:53 am 
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Feedback and reports have been good so far, and apparently no serious issues turned up - unless I missed something, please point me to it if that's the case.

Otherwise RC2 is going to be declared the final release tomorrow (Thursday).


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PostPosted: Thu Sep 22, 2016 11:58 am 
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RC2 has been declared the 0.4.6 release. Has been getting a bit close to my autumn break, but we did it. ;) Normal dev work can now resume at full speed. :D

The RC2 builds on sourceforge have been renamed and the RC1 builds deleted. On github the "0.4.6 Stable Release" entry has been created, renamed RC2 builds have been uploaded and the "Release Candidate" entries removed. I've updated the wiki front page, posted the official announcement and also made the respective announcements on Twitter and Youtube.

Anything I missed?


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PostPosted: Thu Sep 22, 2016 12:04 pm 
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Thanks for your work and enjoy your break.

A post to the freeorion subreddit might be good, if someone has an account.


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PostPosted: Thu Sep 22, 2016 12:33 pm 
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Geoff the Medio wrote:
Thanks for your work and enjoy your break.
Thanks. I will. 8)

Small addendum: I just cherry-picked all changelog related commits from the release branch into master. So that's now taken care of too.


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PostPosted: Thu Sep 22, 2016 2:18 pm 
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Thanks for the great work!

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PostPosted: Thu Sep 22, 2016 4:10 pm 
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Maybe we could get the IRC channel topic updated as well (currently: Latest release v0.4.4 - Ask questions in the forums at freeorion.org)?

Though appears only FreeNode staff currently has access as the channel is +t. So someone official would need to contact them about it.


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PostPosted: Thu Sep 22, 2016 6:18 pm 
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Geoff the Medio wrote:
A post to the freeorion subreddit might be good, if someone has an account.

I didn't, but I've been meaning to set one up for ages so now's as good a time as any. Done

Thanks Vezzra, enjoy your break, hopefully when you're back and ready we can have the next release lined up for you ;-)

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Any code or patches in anything posted here is released under the CC and GPL licences in use for the FO project.


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PostPosted: Fri Sep 23, 2016 3:14 pm 
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Thanks to everyone from me as well, and enjoy your break Vezzra! :)

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PostPosted: Fri Sep 23, 2016 9:03 pm 
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Thanks Vezzra for doing the work for the release, particularly the invisible scut work .


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PostPosted: Sat Sep 24, 2016 8:30 pm 
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Big thank you from my side to all of you too - everyone has done their share to get this release done after all. :D

@LGM-Doyle: I think you missed the PM I sent to you yesterday, because it's still in my outbox. So, check your PMs, there might be something important... ;)


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