eleazar wrote:
...i really don't see the point of revising icons to fit ideas that you are simply "leaning towards."
How about "heavily leaning towards unless I see a good reason to do something else" ?
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Geoff the Medio wrote:
The government doesn't care whether it has 50 dollars or -50 trillion; it cares about whether it can convince people to sit in offices and fill out paperwork...
Yes, "Control" is the end, and Money" is just one possible means to that end. The same is true of any "resource".
"Control" is not the goal of mining, research, farming or production.
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Sure, but such societies are neither large, nor complex— if you use a broader definition of money:
any good or token that functions as a medium of exchange that is generally accepted in payment for goods and services
That is the definition of money... what is it broader than?
And regardless, money defined that way isn't directly useful for convincing people to do things they are (vehemently) morally or culturally opposed to, or convincing them to change their moral or cultural beliefs.
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[A hive mind] would still have a need for generally useful and valuable substances, corresponding to our precious metals, diamonds, oil, etc. So it's not that far fetched for a hive-mind entity to spend part of it's efforts on the collection/generation of stuff that outsiders would consider "money".
Perhaps, but it wouldn't be "money" to the hive mind... That description sounds like strategic resources.
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This scenario actually makes more sense that the idea that a hive-mind entity would need to exercise some sort of "social control" over it's members.
Hive mind races will perhaps not be very susceptible to standard social control tools that the game makes available, then.