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 Post subject: Re: Removing Minerals?
PostPosted: Thu Jul 05, 2012 2:57 pm 
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Space Krill

Joined: Tue Jun 12, 2012 7:16 pm
Posts: 1
I still don't understand why minerals were removed, nor do I like how the game now feels without them.

With minerals, you could stockpile them. Having "wasted" production was not entirely a waste because it meant that you were stockpiling more minerals. Thus, if you were about to research a new ship tech, you did not feel like you HAD to keep producing the soon to be obsolete ships.

Now without minerals, not only is there less strategy involved with fewer foci, but also you tend to ramp up production very quickly and start spitting out multiple ships per turn quite early.


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 Post subject: Re: Removing Minerals?
PostPosted: Thu Jul 05, 2012 5:06 pm 
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Design & Graphics Lead
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Joined: Sat Sep 23, 2006 7:09 pm
Posts: 3707
Location: USA — midwest
psusi wrote:
With minerals, you could stockpile them. Having "wasted" production was not entirely a waste because it meant that you were stockpiling more minerals. Thus, if you were about to research a new ship tech, you did not feel like you HAD to keep producing the soon to be obsolete ships.

I agree with that point. My goal is to make production stock-pileable -- though i need to convince some other people.

psusi wrote:
Now without minerals, not only is there less strategy involved with fewer foci, but also you tend to ramp up production very quickly and start spitting out multiple ships per turn quite early.
Yeah, the foci are a little lean now, but we're focused on the future when more will be added.

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 Post subject: Re: Removing Minerals?
PostPosted: Fri Jul 06, 2012 7:08 am 
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Space Dragon

Joined: Mon Aug 15, 2011 5:33 pm
Posts: 429
More foci? Does that mean we'll get working trade soon?


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 Post subject: Re: Removing Minerals?
PostPosted: Fri Jul 06, 2012 7:31 am 
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Programming, Design, and De Facto Lead
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Joined: Wed Oct 08, 2003 1:33 am
Posts: 8062
Location: Vancouver, BC
Zireael wrote:
Does that mean we'll get working trade soon?
Define "mean", "working trade", and "soon".


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 Post subject: Re: Removing Minerals?
PostPosted: Tue Jul 10, 2012 5:05 pm 
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Vacuum Dragon
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Joined: Fri Jan 20, 2006 9:34 pm
Posts: 938
Location: GA
The game is definately a lot different without mining, but I honestly like it better. It's not as micromanagement intensive. Before you had to keep balancing your mineral production to keep from going in the hole. IMO this way is better.

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