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PostPosted: Tue Mar 22, 2016 4:34 am 
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Dyson Forest

Joined: Tue Mar 24, 2015 12:58 am
Posts: 206
In a sense maybe we don't deserve this.
But you and your team have given us many checks and aids.
This would be a double check that I have found I need sometimes.
I understand if you don't want to do this.

The idea is that if you have tech or manufacturing left undone that you can do, that a Really? note would pop up to double check if you wanted to go to the next turn when you hit the next turn button.

Advanced version: have the person dropped into the screen (research or manufacturing) that is lacking and only accept a next turn from there.


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PostPosted: Wed Mar 23, 2016 9:46 pm 
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Pupating Mass

Joined: Fri Jul 03, 2015 2:32 am
Posts: 97
Location: Great White North Eh
If this existed and there was not a way to turn it off I would really not like it. It's not uncommon for me to have some system temporarily blocked and the lost production is of little consequence and/or I know the block will be cleared soon for one reason or another. Similarly with research, towards the end of the game there are things I just don't want to spend research points on, evil techs and what not. :)

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PostPosted: Thu Mar 24, 2016 1:53 am 
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Dyson Forest

Joined: Tue Mar 24, 2015 12:58 am
Posts: 206
Yes, have it optional.
Have it ignore blocked systems, maybe? Or any time less than some maybe settable threshold is not exceeded?


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PostPosted: Wed May 11, 2016 10:29 pm 
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Dyson Forest

Joined: Tue Mar 24, 2015 12:58 am
Posts: 206
Frankly, I am leaning to asking for a button of undone tasks. Put the gas giant nag in that. Put the good planets to colonize with present mix of colonizable races in that. Put the outposted but not colonized planets in that.


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