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Don't worry Gunsan, I hear you. I was very much against starlanes and its mechanisms, but some starlanes will add to strategy.
- Nice to know there are other starlane sceptics on the forum.
Yes, I agree that starlanes will add to strategy in some ways. Like if you were fighting a ground war in mountaineous areas where control of certain mountain passes is paramount.
However, space is the cosmic ocean. A very different setting. There was some talk about frontlines in previous posts. Let me just say thus: a frontline is an abstract concept. In a way there are frontlines in a space, but they are not defined by trenches and solid obstacles but by technological capabilities, logistics and the risk of enemy countermoves. Generally, you need a string of systems to support and supply your spacefleet for example and conversively, relatively sheltered base areas exist inside an empire.
It's just that I don't see the reason for starlanes to define what's behind the frontline. This should be regulated by other factors in the game.
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There are some advantages to having starlanes.
- If you feel like it, please share your opinions! I'm quite dead against it but there could be things I've overlooked, naturally.
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In addition, you will get the option to mod the game or to turn starlanes off if you really wanted.
- Indeed, this is the good thing.
i dont like star lanes either. 1. dosent exist unless there are 500 balck holes only a light year away and even then thats just a theory!