Don't worry Gunsan, I hear you. I was very much against starlanes and its mechanisms, but some starlanes will add to strategy.
- Nice to know there are other starlane sceptics on the forum.
Yes, I agree that starlanes will add to strategy in some ways. Like if you were fighting a ground war in mountaineous areas where control of certain mountain passes is paramount.
However, space is the cosmic ocean. A very different setting. There was some talk about frontlines in previous posts. Let me just say thus: a frontline is an abstract concept. In a way there are frontlines in a space, but they are not defined by trenches and solid obstacles but by technological capabilities, logistics and the risk of enemy countermoves. Generally, you need a string of systems to support and supply your spacefleet for example and conversively, relatively sheltered base areas exist inside an empire.
It's just that I don't see the reason for starlanes to define what's behind the frontline. This should be regulated by other factors in the game.
There are some advantages to having starlanes.
- If you feel like it, please share your opinions! I'm quite dead against it but there could be things I've overlooked, naturally.
In addition, you will get the option to mod the game or to turn starlanes off if you really wanted.
- Indeed, this is the good thing.
i dont like star lanes either. 1. dosent exist unless there are 500 balck holes only a light year away and even then thats just a theory!