Fleet "Guard" tag

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flap
Space Floater
Posts: 19
Joined: Wed Apr 22, 2015 5:50 am

Fleet "Guard" tag

#1 Post by flap »

Hello, I am discovering Freeorion, and appreciate sofar the effort on reducing micro management (such as the new colonization process)

One thing I thought could be useful would be to be allowed to tag one fleet per system as "guard" : it would skipped when cycling through idle fleets. Sword of the stars implemented that, and it was nice.

cseraphi
Space Floater
Posts: 25
Joined: Fri May 08, 2015 4:52 pm

Re: Fleet "Guard" tag

#2 Post by cseraphi »

That would be an excellent win! If adding a UI element (checkbox) would be too cluttered at this point, maybe just skip fleets with "Guards" (or whatever) in their name? You could hedge against accidents by making the behavior a non-default play option, or perhaps by adding a sitrep like "4 named guard fleets were not flagged as idle".

wheals
Space Squid
Posts: 88
Joined: Sun Mar 24, 2013 3:56 pm

Re: Fleet "Guard" tag

#3 Post by wheals »

Alternatively it could be an alternative to Aggressive/Passive, usually using the same rules as the former.
All my code and content provided herein or on GitHub is released under the GPL 2.0 and/or CC-BY-SA 3.0, as appropriate.

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