Beginner Game Hints

For what's not in 'Top Priority Game Design'. Post your ideas, visions, suggestions for the game, rules, modifications, etc.

Moderator: Oberlus

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MatGB
Creative Contributor
Posts: 3310
Joined: Fri Jun 28, 2013 11:45 pm

Re: Beginner Game Hints

#16 Post by MatGB »

*cough* Dbenage already did it and htey're in trunk ;-)
Mat Bowles

Any code or patches in anything posted here is released under the CC and GPL licences in use for the FO project.

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Vezzra
Release Manager, Design
Posts: 6102
Joined: Wed Nov 16, 2011 12:56 pm
Location: Sol III

Re: Beginner Game Hints

#17 Post by Vezzra »

Ah yes, right. Dbenage-cx just reworded them a bit, so I didn't recognize them to be the same he committed. Probably should have looked a bit closer... ;)

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biza
Space Squid
Posts: 67
Joined: Wed May 29, 2013 6:48 pm

Re: Beginner Game Hints

#18 Post by biza »

Hi,
hints are great idea and it helps new players, and experienced also, but after few games they get repetitive and obsolete.
Is it possible to add to right click menu on hints "do not show hints" or "filter hints out" or something similar ?
That would remove mark on "random game hints" in filter menu.

For few games i click remove indefinite this sitrep for every hint :D and if i didn't find this thread i wouldn't look in filters i think never to remove hints.
I know there is hint about this, i probably read it at some point and forgot, or maybe i didn't as i tend to skip reading anything with more than 10 lines of text :D
For me intuitive position for removal is in right click menu.

Thank you!
Cheers!!

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