Summary: peaceful, quiet herbivores that like to overclock computers.
History: initially existed as semi-sentient tribes, without specific purpose, mostly were just eating and reproducing. Once they were contacted by advanced civilization that left some computational devices to make them happier. Amedi weren't intelligent enough to use them, but being near something that produced electromagnetic waves gave them pleasant sensations. After a while, computers integrated in their way of life by representing position in hierarchy, so individuals that got fastest computers (that produced most EM emissions) were respected and given important roles in society, such as tribe leader or alpha male. There were researches going on on how to increase pleasure from computers further, but they didn't go well due to excessive overheating of hardware when raising processing speed too much. For this reason Amedi are happier on cooler planets - that's where their computers work best.
Biology: small four-handed mammals, not highly intelligent, but four hands make it convenient to tinker with hardware. Mostly blind but can perceive electromagnetic waves, which allows them to sense each other and have pleasure from being near. High-speed computing devices give them much more pleasure due to higher EM emission, changing their way of life forever.
Prefer Terran or Swamp planets
+ 0-300% research (species not really intelligent but their highly overclocked computers may be used for scientific applications, research determined by planet type)
No industry (heavy machinery produce excessive heat which hampers overclocking)
Bad defensive troops -50%
Bad defensive troops -50%
Research determined by planet type:
Tundra : 300% (good cooling helps to overclock, scientific applications run faster)
Ocean : 200% (water can be used for cooling)
Terran : 150% (some water can still be found)
Barren, Desert : 100% (only air cooling possible)
Swamp, Toxic : 50% (thick atmosphere accumulates heat and moisture, conputers have to be slowed down to keep working)
Radiated : 0% (excessive radiation makes computers unstable. They still produce pleasant waves, but scientific applications crash)
Inferno : 0% (computers don't run at all)
Increase of population of Amedi makes planet hotter, changing its type (heat from overclocking accumulates in atmosphere).
Amount of population needed to change type depends on planet size:
Tiny : population of 1
Small : population of 2
Medium : population of 4
Large : population of 7
Huge : population of 12
Planet type change branches:
From Tundra : to Terran, Ocean, Barren or Desert (randomly)
From Ocean or Terran : to Swamp, Toxic, Barren or Desert (randomly)
From Barren, Desert, Swamp, Toxic or Radiated : to Inferno
This can be partly circumvented by multiple Terraformings - it can change planet type back to Terran or Swamp, but not Tundra.
Can produce ships
Can colonize planets
Good Pilots +1 (overclock ship's hardware to improve aiming speed and accuracy)
Tundra : Poor
Ocean : Poor
Terran : Good
Barren : Hostile
Desert : Hostile
Swamp : Good
Toxic : Hostile
Radiated : Hostile
Inferno : Hostile
Last edited by afwbkbc on Mon Mar 20, 2017 12:17 pm, edited 7 times in total.