Geoff the Medio wrote:
I vaguely recall this being discussed, but I don't recall the answer...
Is there any reason that the "debug mode" couldn't have the ability to add or remove starlanes / wormholes?
Yeah. There's a pretty strong reason why you shouldn't be able to do that; that should only ever be done by the server, not a client. We don't want to let such data paths exist to make it easy for cheaters. By contrast, making everything visible happens at the server.
And, actually, is there any reasons the game couldn't add or remove starlanes in normal play... perhaps with effects or something similar?
No, there's no reason why we couldn't do that. In fact, one day... but not today, ok? Let's leave this until v0.4 or later. The effects code is already taking way too long.