MacOsX Version issues

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.Id
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Re: MacOsX Version issues

#106 Post by .Id »

eobet wrote:I haven't downloaded the game yet because the download page says that the games includes an installer, and I see that the Windows version requires .NET.

Does this mean that some version of Mono comes bundled with this game, and if so, are instructions on how to uninstall it supplied, or even a proper uninstaller for the entire game and the shared libraries?
For the version listed on the download page, the installer puts libraries into /usr/lib:
libltdl.3.dylib libltdl.dylib libz.1.2.3.dylib libz.dylib

& /usr/local/lib:
graphviz libIL.dylib libILU.dylib libjpeg.dylib libpng.dylib
libIL.1.dylib libILU.1.dylib libjpeg.62.dylib libpng.3.dylib

I don't think there's an uninstaller.
Mono isn't used.

You can go here for the latest build that doesn't use an installer. All the dependencies are within the application bundle. Logs and save data may get put into $HOME/Library/Application\ Support/FreeOrion/ Those would be the only two things you'd have to delete.

I haven't built that one with "full visibility" disabled because I think I'm getting close to figuring out how to build 0.3.12

Naesbye
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Re: MacOsX Version issues

#107 Post by Naesbye »

@Id: that would be awesome. The binary you posted, rev. 2793 works fine, but as you yourself mention it shows all starlanes and so it spoils a bit of the fun :-)

Kudos again.

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.Id
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Re: MacOsX Version issues

#108 Post by .Id »

Naesbye wrote:@Id: that would be awesome. The binary you posted, rev. 2793 works fine, but as you yourself mention it shows all starlanes and so it spoils a bit of the fun :-)

Kudos again.
It's updated. Go ahead and re-download.

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.Id
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Re: MacOsX Version issues

#109 Post by .Id »

I have 0.3.12 "built" but it's not doing the rendering/window correct with Ogre now in the mix. Might be a bit until I figure out what's going on.

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eleazar
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Re: MacOsX Version issues

#110 Post by eleazar »

.Id wrote:
Naesbye wrote:@Id: that would be awesome. The binary you posted, rev. 2793 works fine, but as you yourself mention it shows all starlanes and so it spoils a bit of the fun :-)

Kudos again.
It's updated. Go ahead and re-download.
It works for me. :) We should get it on sourceforge where people can find it.

Geoff?
Tzlaine?

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Geoff the Medio
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Re: MacOsX Version issues

#111 Post by Geoff the Medio »

eleazar wrote:Geoff?
I don't know how, or if I would be able to even if I did know how, to put a release up on sourceforge.

Naesbye
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Re: MacOsX Version issues

#112 Post by Naesbye »

Well, more importantly it should replace the old version we link to under 'Download' on this site :-)

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.Id
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Re: MacOsX Version issues

#113 Post by .Id »

I'd prefer it if there's a more official place to host the files.

tzlaine
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Re: MacOsX Version issues

#114 Post by tzlaine »

I'd be happy to make a Mac release on SF. Are there Mac-specific code or build changes that should be committed as well?

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Geoff the Medio
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Re: MacOsX Version issues

#115 Post by Geoff the Medio »

tzlaine wrote:Are there Mac-specific code or build changes that should be committed as well?
If the XCode project would be useful for others, that could be included in SVN as well, much like the MSVC project files.

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.Id
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Re: MacOsX Version issues

#116 Post by .Id »

tzlaine wrote:I'd be happy to make a Mac release on SF. Are there Mac-specific code or build changes that should be committed as well?
None were needed thus far.

But I expect there to be some once the with_ogre build gets up to speed.

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Re: MacOsX Version issues

#117 Post by tzlaine »

It's up. I put it with the 0.3.11 releases.

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Geoff the Medio
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Re: MacOsX Version issues

#118 Post by Geoff the Medio »

What revision is used in the MacOSX version of 0.3.11...? The Compile page SVN revisions for various operating systems should probably have an entry for the OSX version.

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OndrejR
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Re: MacOsX Version issues

#119 Post by OndrejR »

Geoff the Medio wrote:What revision is used in the MacOSX version of 0.3.11...? The Compile page SVN revisions for various operating systems should probably have an entry for the OSX version.
It was posted earlier on this thread that revision is 2793. Probably better way to do new version is to tag svn repository to make a version.

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Geoff the Medio
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Re: MacOsX Version issues

#120 Post by Geoff the Medio »

OndrejR wrote:
Geoff the Medio wrote:What revision is used in the MacOSX version of 0.3.11...?
It was posted earlier on this thread that revision is 2793.
Yes, but he later posted...
.Id wrote:It's updated. Go ahead and re-download.

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