Shuffle based randomness in battle

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Geoff the Medio
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Re: Shuffle based randomness in battle

#16 Post by Geoff the Medio »

MatGB wrote:...I've basically got my Damage Control techs patch done, just need to redo costings, and it's a lower priority to the ship hulls balancing that I'm working on.
I encourage you to get these posted soon...

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MatGB
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Re: Shuffle based randomness in battle

#17 Post by MatGB »

Are you thinking we're close to finalising 0.4.4 then?

The hull balancing patch is, basically, done, but I need to go in and seriously rewrite every single en.txt hull entry, which I'm sorta, well, putting off. I'll play a final test game then post what I've got so people can look at it.

Then I'll revert and make a patch for the damage control stuff, that was also finished except the en.txt changes, but that's a much smaller job.
Mat Bowles

Any code or patches in anything posted here is released under the CC and GPL licences in use for the FO project.

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